|
 |
Dave Blandston wrote:
>
> Here's a police badge that I've been working on, but I'm having some trouble
> with the design of the silver triangular pieces. A real badge has some type
> of floral design (as y'all can see in the small photograph), but this is a
> little too complicated for me to make with POV. Anyone have any suggestions
> about how to make a simple but appealing design for the triangular areas?
If you can use a image map for the center, why not for the triangles?
Even use it as a height field and slice it up until it fits.
--
Modern superstition: If we forget the horrors of the Nazis
they will rise again.
-- The Iron Webmaster, 135
Post a reply to this message
|
 |
|
 |
On Mon, 13 Nov 2000 16:08:10 -0500, ddombrow wrote...
> I used Paintshop Pro 6 to create the png. I forgot there was an alpha
> channel involved, maybe that did it.
>
> Is this better?
Much better, but I've never had problems with .png's and alpha channels
in ACDSee, other than it displaying the alpha channel as black over the
top of everything else.
Hmm... Must just have been the way PSP handles alpha channels in .png's
Thanks, anyway.
Bye for now,
Jamie.
Post a reply to this message
|
 |