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Hi guys.
It has passed some time since my last post here. I'm not using POV very much
because I have new comp (Athlon 800, 512 MB Ram, GeForce 2GTS) and I'm
learning Maya. But there are some times when I load POV and play with my old
scenes. This picture is the same pic that was on IRTC (topic Gardens) but
with different lights and camera position.
Toni.
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Attachments:
Download 'tbgarden2.jpg' (108 KB)
Preview of image 'tbgarden2.jpg'
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"Toni Bratincevic" <tbr### [at] barokfoihr> wrote in message
news:3a091fa4@news.povray.org...
>
> It has passed some time since my last post here. I'm not using POV very much
> because I have new comp (Athlon 800, 512 MB Ram, GeForce 2GTS) and I'm
> learning Maya. But there are some times when I load POV and play with my old
> scenes. This picture is the same pic that was on IRTC (topic Gardens) but
> with different lights and camera position.
Not only is the building nice it's practically magnificent. Good work on that.
Only play with POV-Ray now huh? Well that's all I ever do.
Looks like you need to get the light inside those lamp posts though.
Bob
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Yikes!
I'm usually bored by realism, but I'd like to move in to that house!
How didja model it?
Toni Bratincevic wrote:
> Hi guys.
>
> It has passed some time since my last post here. I'm not using POV very much
> because I have new comp (Athlon 800, 512 MB Ram, GeForce 2GTS) and I'm
> learning Maya. But there are some times when I load POV and play with my old
> scenes. This picture is the same pic that was on IRTC (topic Gardens) but
> with different lights and camera position.
>
> Toni.
>
> [Image]
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This is a nice building. :) IMO it seems stately, like
government/royalty/university. I gather it's a rather long building with shorter
towers at either end. Something strikes me as odd about the proportions, I think
because of the way the central tower is tiered.
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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Hi.
It was modeled using Moray. Lots of primitive objects + CSG are used to
build this structure. Trees branches are modeler using sPatch and leafs are
made with loops and triangles. I typed textures in POV. That's the basic
description.
Toni.
"Greg M. Johnson" <gre### [at] my-dejanewscom> wrote in message
news:3A094FE4.32D687BC@my-dejanews.com...
> Yikes!
> I'm usually bored by realism, but I'd like to move in to that house!
> How didja model it?
Post a reply to this message
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