![](/i/fill.gif) |
![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Model by Kenneth Storm. Lego CAD stuff: http://www.ldraw.org/
_____________
Kari Kivisalo
Post a reply to this message
Attachments:
Download 'lego2.jpg' (76 KB)
Preview of image 'lego2.jpg'
![lego2.jpg](/povray.binaries.images/attachment/%3C3DAED58A.390EA1DE%40luxlab.com%3E/lego2.jpg?preview=1)
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
If you would replace the tires and the wheel you could pass it as a photo.
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Very impressive degree of realism!
Andrew.
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
I call bullshit! That's a photo! :-D
-DJ
"Kari Kivisalo" <pro### [at] luxlab com> wrote in message
news:3DAED58A.390EA1DE@luxlab.com...
>
> Model by Kenneth Storm. Lego CAD stuff: http://www.ldraw.org/
>
>
> _____________
> Kari Kivisalo
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
awesome!
One thing I'm noticing in some of the more pleasantly realistic images is a
"fogginess" that softens everything.
Mind sharing your finish/fog/lighting code?
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
"Greg M. Johnson" <gregj:-)565### [at] aol com> wrote in message
news:3daf24aa$1@news.povray.org...
> awesome!
>
> One thing I'm noticing in some of the more pleasantly realistic images is
a
> "fogginess" that softens everything.
> Mind sharing your finish/fog/lighting code?
I think that's just good old focal blur, with some nice high quality
settings, used sparingly and in the right place focal blur can do wonders
for photorealism.
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
The master of lighting! Do you have any tutorials?
Skip
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Kari Kivisalo <pro### [at] luxlab com> wrote in
news:3DAED58A.390EA1DE@luxlab.com
> Model by Kenneth Storm. Lego CAD stuff: http://www.ldraw.org/
Very good, only tires/whell... is it possible to set higher triangles /
cone setting in lego cad ?
--
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
This is probably the biggest compliment you can have, but it's
sincere: it's better than even Gilles' take at it!
You never cease to amaze me.
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vip bg
TAG e-mail : pet### [at] tag povray org
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Looks great ;-)
"Kari Kivisalo" <pro### [at] luxlab com> wrote in message
news:3DAED58A.390EA1DE@luxlab.com...
>
> Model by Kenneth Storm. Lego CAD stuff: http://www.ldraw.org/
>
>
> _____________
> Kari Kivisalo
----------------------------------------------------------------------------
----
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |