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From: Kari Kivisalo
Subject: Lego Ferrari
Date: 17 Oct 2002 11:23:05
Message: <3DAED58A.390EA1DE@luxlab.com>
Model by Kenneth Storm. Lego CAD stuff: http://www.ldraw.org/


_____________
Kari Kivisalo


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lego2.jpg


 

From: Artis Rozentals
Subject: Re: Lego Ferrari
Date: 17 Oct 2002 13:09:50
Message: <pan.2002.10.17.17.09.45.596889@aaa.apollo.lv>
If you would replace the tires and the wheel you could pass it as a photo.


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From: Andrew Coppin
Subject: Re: Lego Ferrari
Date: 17 Oct 2002 13:40:53
Message: <3daef625@news.povray.org>
Very impressive degree of realism!

Andrew.


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From: DJ Wiza
Subject: Re: Lego Ferrari
Date: 17 Oct 2002 13:54:33
Message: <3daef959@news.povray.org>
I call bullshit!  That's a photo!  :-D

-DJ

"Kari Kivisalo" <pro### [at] luxlabcom> wrote in message
news:3DAED58A.390EA1DE@luxlab.com...
>
> Model by Kenneth Storm. Lego CAD stuff: http://www.ldraw.org/
>
>
> _____________
> Kari Kivisalo


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From: Greg M  Johnson
Subject: Re: Lego Ferrari
Date: 17 Oct 2002 16:59:22
Message: <3daf24aa$1@news.povray.org>
awesome!

One thing I'm noticing in some of the more pleasantly realistic images is a
"fogginess" that softens everything.
Mind sharing your finish/fog/lighting code?


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From: Thomas Lake
Subject: Re: Lego Ferrari
Date: 17 Oct 2002 17:17:15
Message: <3daf28db$1@news.povray.org>
"Greg M. Johnson" <gregj:-)565### [at] aolcom> wrote in message
news:3daf24aa$1@news.povray.org...
> awesome!
>
> One thing I'm noticing in some of the more pleasantly realistic images is
a
> "fogginess" that softens everything.
> Mind sharing your finish/fog/lighting code?

I think that's just good old focal blur, with some nice high quality
settings, used sparingly and in the right place focal blur can do wonders
for photorealism.


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From: Skip Talbot
Subject: Re: Lego Ferrari
Date: 18 Oct 2002 02:26:22
Message: <3dafa98e$1@news.povray.org>
The master of lighting!  Do you have any tutorials?

Skip


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From: Rafal 'Raf256' Maj
Subject: Re: Lego Ferrari
Date: 18 Oct 2002 04:48:19
Message: <Xns92AB6DA99793Draf256com@204.213.191.226>
Kari Kivisalo <pro### [at] luxlabcom> wrote in 
news:3DAED58A.390EA1DE@luxlab.com

> Model by Kenneth Storm. Lego CAD stuff: http://www.ldraw.org/

Very good, only tires/whell... is it possible to set higher triangles / 
cone setting in lego cad ?


-- 
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M


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From: Peter Popov
Subject: Re: Lego Ferrari
Date: 18 Oct 2002 04:48:55
Message: <elivqu8e2glu7tfh9i8igkb1hebk27tqhu@4ax.com>
This is probably the biggest compliment you can have, but it's
sincere: it's better than even Gilles' take at it!

You never cease to amaze me.


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG      e-mail : pet### [at] tagpovrayorg


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From: Bryan Garnett-Law
Subject: Re: Lego Ferrari
Date: 18 Oct 2002 06:23:06
Message: <3dafe10a@news.povray.org>
Looks great ;-)


"Kari Kivisalo" <pro### [at] luxlabcom> wrote in message
news:3DAED58A.390EA1DE@luxlab.com...
>
> Model by Kenneth Storm. Lego CAD stuff: http://www.ldraw.org/
>
>
> _____________
> Kari Kivisalo


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