POV-Ray : Newsgroups : povray.binaries.images : Benchmark (71,6KB) Server Time
15 Aug 2024 10:25:59 EDT (-0400)
  Benchmark (71,6KB) (Message 1 to 6 of 6)  
From: Jaap Frank
Subject: Benchmark (71,6KB)
Date: 16 Jul 2002 15:37:55
Message: <3d347613@news.povray.org>
Hi,

I was interested in the benchmark scene, so I did a render with 1152x864
resolution.
Because of the big format I kicked the quality somewhat higher:

    radiosity:    count 300 (was 80)
                        recursion_limit 3 (was 1)

    photons:    spacing 0.002 (was 0.007)

It took my PIII 450 MHz  44h 32m in the background. In the beginning (first
30%)
SETI was running too!
If anyone is interested, the PNG is much better, but it is 1.48 MB.
I don't know if it is possible to attach such a big file, but I can always
try it.

Greetings,

Jaap Frank


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Attachments:
Download 'benchmark_jjf15.jpg' (72 KB)

Preview of image 'benchmark_jjf15.jpg'
benchmark_jjf15.jpg


 

From: Christoph Hormann
Subject: Re: Benchmark (71,6KB)
Date: 16 Jul 2002 16:08:19
Message: <3D347D2F.FC400BE8@gmx.de>
Jaap Frank wrote:
> 
> Hi,
> 
> I was interested in the benchmark scene, so I did a render with 1152x864
> resolution.
> [...]

You dare to cut off my scene? ;-)

There is something wrong with the photons, they don't show up where they
should (i.e. in the metal ring)

Otherwise it looks good.

Christoph

-- 
POV-Ray tutorials, IsoWood include,                 
TransSkin and more: http://www.tu-bs.de/~y0013390/  
Last updated 15 Jul. 2002 _____./\/^>_*_<^\/\.______


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From: Jaap Frank
Subject: Re: Benchmark (71,6KB)
Date: 16 Jul 2002 19:40:53
Message: <3d34af05@news.povray.org>
From: "Christoph Hormann" <chr### [at] gmxde>:

> Jaap Frank wrote:
> >
> > Hi,
> >
> > I was interested in the benchmark scene, so I did a render with 1152x864
> > resolution.
> > [...]
>
> You dare to cut off my scene? ;-)

Sorry for that, but a very small render gave the impression that it just
fitted.
I started late in the evening and the following morning I saw the missing
top.
I good not bring myself to start again.

> There is something wrong with the photons, they don't show up where they
> should (i.e. in the metal ring)

I haven't played with photons much yet, but I expected more from it either.
Maybe the settings are not optimal or the pass_through doesn't work good?
All I changed was the photon_spacing from 0.007 to 0.002.
Any hints about that (for a correct render WITH top)?

> Otherwise it looks good.
    Thanks,

Greetings,

Jaap Frank


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From: Christoph Hormann
Subject: Re: Benchmark (71,6KB)
Date: 17 Jul 2002 04:13:24
Message: <3D352723.4CFF4463@gmx.de>
Jaap Frank wrote:
> 
> [...]
> 
> I haven't played with photons much yet, but I expected more from it either.
> Maybe the settings are not optimal or the pass_through doesn't work good?
> All I changed was the photon_spacing from 0.007 to 0.002.
> Any hints about that (for a correct render WITH top)?

Make sure you use version 1.02 of the benchmark scene, some earlier
version had the 'pass_through' missing for the clouds.

Last time i checked the scene photons worked.  You should see the effect
quite clearly inside the metal ring.

Christoph

-- 
POV-Ray tutorials, IsoWood include,                 
TransSkin and more: http://www.tu-bs.de/~y0013390/  
Last updated 15 Jul. 2002 _____./\/^>_*_<^\/\.______


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From: KalleK
Subject: Re: Benchmark (71,6KB)
Date: 20 Jul 2002 15:35:05
Message: <3d39bb69@news.povray.org>
"Jaap Frank" <jjf### [at] xs4allnl> wrote:
> Hi,
>
> I was interested in the benchmark scene, so I did a render with
> 1152x864 resolution.

Ohh - all this beauty rendered to nothing for thousends times...

cukk


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From: Jaap Frank
Subject: Re: Benchmark (71,6KB)
Date: 20 Jul 2002 15:43:48
Message: <3d39bd74@news.povray.org>
"KalleK" <kal### [at] gmxde> wrote in message news:3d39bb69@news.povray.org...
> "Jaap Frank" <jjf### [at] xs4allnl> wrote:
> > Hi,
> >
> > I was interested in the benchmark scene, so I did a render with
> > 1152x864 resolution.
>
> Ohh - all this beauty rendered to nothing for thousends times...
>
> cukk
>

In approximately an hour the correct render with photons and the top of
the 'flask' is ready. It took nearly 3 days crawling over the pixels!

Jaap Frank


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