POV-Ray : Newsgroups : povray.binaries.images : 2nd Attempt: Subsurface scattering Server Time
15 Aug 2024 22:21:56 EDT (-0400)
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From: Tim Nikias
Subject: Re: 2nd Attempt: Subsurface scattering
Date: 15 May 2002 20:55:01
Message: <3CE30345.D3EA20A7@gmx.de>
Yeah. I wanted a version with pure subsurface for a beginning,
and this already took 4.5 hours on 1.4 GHZ Athlon.

Christoph Hormann wrote:

> The material looks too dry, some specular finish or blurred reflection
> would be good.
>
> Christoph

--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmxde


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From: Jaime Vives Piqueres
Subject: Re: Adjusted version
Date: 16 May 2002 04:25:00
Message: <3ce36cdc@news.povray.org>
I like much more the skin color on this one, it's more natural. The first 
one uses a too redish tone, IMHO. 

-- 
Jaime Vives Piqueres

La Persistencia de la Ignorancia
http://www.ignorancia.org


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From: Rick [Kitty5]
Subject: Re: 2nd Attempt: Subsurface scattering
Date: 16 May 2002 04:53:27
Message: <3ce37387$1@news.povray.org>
looks much better than the last one, i think if you add some fine details
(eg fingernails) and perhaps a teeeeny touch of specular it will be perfect.


--
Rick

Kitty5 WebDesign - http://Kitty5.com
POV-Ray News & Resources - http://Povray.co.uk
TEL : +44 (01270) 501101 - FAX : +44 (01270) 251105 - ICQ : 15776037

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From: Dave Bates
Subject: Re: 2nd Attempt: Subsurface scattering
Date: 16 May 2002 13:42:16
Message: <3ce3ef78@news.povray.org>
You can use Poser4 props to Povray?
I have P4 and Maya4.. .. this is something to look into..
"Tim Nikias" <tim### [at] gmxde> wrote in message
news:3CE30319.E41FCFFA@gmx.de...
> Well, I have to admit, its only a Poser4 Prop.
>
> I am waiting on a version which I can use freely,
> because that Poser4 isn't mine...
>
> Peter Hertel wrote:
>
> > Nice :) I prefer the dark image.. Looks great on my screen..
> > I saw that you changed the position of the fingers from your previous
image.
> > I'm trying to model a hand myself, and I'd like to know how you did it,
if
> > you'd like to share it, because yours look really nice! Dave Bates asked
the
> > same question at your previous post, but you didn't share the answer
with
> > the rest of us :-)
> >
> > -Peter
> >
>
> --
> Tim Nikias
> Homepage: http://www.digitaltwilight.de/no_lights/index.html
> Email: Tim### [at] gmxde
>
>


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From: Tim Nikias
Subject: Re: 2nd Attempt: Subsurface scattering
Date: 16 May 2002 15:53:21
Message: <3CE40E12.2B6B740E@gmx.de>
I'm using a small program called Pose2Pov which takes
an OBJ-File (which may be exported from Poser4) and
creates some include-files for POV-Ray along with
a standard scene to trace the model.
Its probably floating around the net somewhere...

Dave Bates wrote:

> You can use Poser4 props to Povray?
> I have P4 and Maya4.. .. this is something to look into..
> "Tim Nikias" <tim### [at] gmxde> wrote in message
> news:3CE30319.E41FCFFA@gmx.de...
> > Well, I have to admit, its only a Poser4 Prop.
> >
> > I am waiting on a version which I can use freely,
> > because that Poser4 isn't mine...
> >
> > Peter Hertel wrote:
> >
> > > Nice :) I prefer the dark image.. Looks great on my screen..
> > > I saw that you changed the position of the fingers from your previous
> image.
> > > I'm trying to model a hand myself, and I'd like to know how you did it,
> if
> > > you'd like to share it, because yours look really nice! Dave Bates asked
> the
> > > same question at your previous post, but you didn't share the answer
> with
> > > the rest of us :-)
> > >
> > > -Peter

--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmxde


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From: Dave Bates
Subject: Re: 2nd Attempt: Subsurface scattering
Date: 16 May 2002 16:00:09
Message: <3ce40fc9$1@news.povray.org>
Tim,
    I did a quick google search for Pose2Pov, and found that there is a
newer-less buggy version called PosRay at this site:
http://user.txcyber.com/~sgalls/

If you are interested..
:)
"Tim Nikias" <tim### [at] gmxde> wrote in message
news:3CE40E12.2B6B740E@gmx.de...
> I'm using a small program called Pose2Pov which takes
> an OBJ-File (which may be exported from Poser4) and
> creates some include-files for POV-Ray along with
> a standard scene to trace the model.
> Its probably floating around the net somewhere...
>
> Dave Bates wrote:
>
> > You can use Poser4 props to Povray?
> > I have P4 and Maya4.. .. this is something to look into..
> > "Tim Nikias" <tim### [at] gmxde> wrote in message
> > news:3CE30319.E41FCFFA@gmx.de...
> > > Well, I have to admit, its only a Poser4 Prop.
> > >
> > > I am waiting on a version which I can use freely,
> > > because that Poser4 isn't mine...
> > >
> > > Peter Hertel wrote:
> > >
> > > > Nice :) I prefer the dark image.. Looks great on my screen..
> > > > I saw that you changed the position of the fingers from your
previous
> > image.
> > > > I'm trying to model a hand myself, and I'd like to know how you did
it,
> > if
> > > > you'd like to share it, because yours look really nice! Dave Bates
asked
> > the
> > > > same question at your previous post, but you didn't share the answer
> > with
> > > > the rest of us :-)
> > > >
> > > > -Peter
>
> --
> Tim Nikias
> Homepage: http://www.digitaltwilight.de/no_lights/index.html
> Email: Tim### [at] gmxde
>
>


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From: Tim Nikias
Subject: Re: 2nd Attempt: Subsurface scattering
Date: 16 May 2002 16:03:28
Message: <3CE41070.1C190D3F@gmx.de>
Thanks!

Dave Bates wrote:

> Tim,
>     I did a quick google search for Pose2Pov, and found that there is a
> newer-less buggy version called PosRay at this site:
> http://user.txcyber.com/~sgalls/
>
> If you are interested..
> :)
> "Tim Nikias" <tim### [at] gmxde> wrote in message
> news:3CE40E12.2B6B740E@gmx.de...
> > I'm using a small program called Pose2Pov which takes
> > an OBJ-File (which may be exported from Poser4) and
> > creates some include-files for POV-Ray along with
> > a standard scene to trace the model.
> > Its probably floating around the net somewhere...
> >
> > Dave Bates wrote:
> >
> > > You can use Poser4 props to Povray?
> > > I have P4 and Maya4.. .. this is something to look into..
> > > "Tim Nikias" <tim### [at] gmxde> wrote in message
> > > news:3CE30319.E41FCFFA@gmx.de...
> > > > Well, I have to admit, its only a Poser4 Prop.
> > > >
> > > > I am waiting on a version which I can use freely,
> > > > because that Poser4 isn't mine...
> > > >
> > > > Peter Hertel wrote:
> > > >
> > > > > Nice :) I prefer the dark image.. Looks great on my screen..
> > > > > I saw that you changed the position of the fingers from your
> previous
> > > image.
> > > > > I'm trying to model a hand myself, and I'd like to know how you did
> it,
> > > if
> > > > > you'd like to share it, because yours look really nice! Dave Bates
> asked
> > > the
> > > > > same question at your previous post, but you didn't share the answer
> > > with
> > > > > the rest of us :-)
> > > > >
> > > > > -Peter
> >
> > --
> > Tim Nikias
> > Homepage: http://www.digitaltwilight.de/no_lights/index.html
> > Email: Tim### [at] gmxde
> >
> >

--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmxde


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From: Dave Bates
Subject: Re: 2nd Attempt: Subsurface scattering
Date: 16 May 2002 16:28:24
Message: <3ce41668$1@news.povray.org>
Yeah no problem.. I also found that there is a GUI Version if you still want
to use Pose2Pov..
    I would have emailed it to you, but your ISP doesn't allow msn.com to
email you.. :)


"Tim Nikias" <tim### [at] gmxde> wrote in message
news:3CE41070.1C190D3F@gmx.de...
> Thanks!
>
> Dave Bates wrote:
>
> > Tim,
> >     I did a quick google search for Pose2Pov, and found that there is a
> > newer-less buggy version called PosRay at this site:
> > http://user.txcyber.com/~sgalls/
> >
> > If you are interested..
> > :)
> > "Tim Nikias" <tim### [at] gmxde> wrote in message
> > news:3CE40E12.2B6B740E@gmx.de...
> > > I'm using a small program called Pose2Pov which takes
> > > an OBJ-File (which may be exported from Poser4) and
> > > creates some include-files for POV-Ray along with
> > > a standard scene to trace the model.
> > > Its probably floating around the net somewhere...
> > >
> > > Dave Bates wrote:
> > >
> > > > You can use Poser4 props to Povray?
> > > > I have P4 and Maya4.. .. this is something to look into..
> > > > "Tim Nikias" <tim### [at] gmxde> wrote in message
> > > > news:3CE30319.E41FCFFA@gmx.de...
> > > > > Well, I have to admit, its only a Poser4 Prop.
> > > > >
> > > > > I am waiting on a version which I can use freely,
> > > > > because that Poser4 isn't mine...
> > > > >
> > > > > Peter Hertel wrote:
> > > > >
> > > > > > Nice :) I prefer the dark image.. Looks great on my screen..
> > > > > > I saw that you changed the position of the fingers from your
> > previous
> > > > image.
> > > > > > I'm trying to model a hand myself, and I'd like to know how you
did
> > it,
> > > > if
> > > > > > you'd like to share it, because yours look really nice! Dave
Bates
> > asked
> > > > the
> > > > > > same question at your previous post, but you didn't share the
answer
> > > > with
> > > > > > the rest of us :-)
> > > > > >
> > > > > > -Peter
> > >
> > > --
> > > Tim Nikias
> > > Homepage: http://www.digitaltwilight.de/no_lights/index.html
> > > Email: Tim### [at] gmxde
> > >
> > >
>
> --
> Tim Nikias
> Homepage: http://www.digitaltwilight.de/no_lights/index.html
> Email: Tim### [at] gmxde
>
>


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From: GrimDude
Subject: Re: 2nd Attempt: Subsurface scattering
Date: 16 May 2002 17:34:48
Message: <3ce425f8@news.povray.org>
Could you email me the url, please?

Grim
Dave Bates wrote:
> Yeah no problem.. I also found that there is a GUI Version if you
> still want to use Pose2Pov..
>     I would have emailed it to you, but your ISP doesn't allow
> msn.com to email you.. :)
>
>
> "Tim Nikias" <tim### [at] gmxde> wrote in message
> news:3CE41070.1C190D3F@gmx.de...
>> Thanks!
>>
>> Dave Bates wrote:
>>
>>> Tim,
>>>     I did a quick google search for Pose2Pov, and found that there
>>> is a newer-less buggy version called PosRay at this site:
>>> http://user.txcyber.com/~sgalls/
>>>
>>> If you are interested..
>>> :)
>>> "Tim Nikias" <tim### [at] gmxde> wrote in message
>>> news:3CE40E12.2B6B740E@gmx.de...
>>>> I'm using a small program called Pose2Pov which takes
>>>> an OBJ-File (which may be exported from Poser4) and
>>>> creates some include-files for POV-Ray along with
>>>> a standard scene to trace the model.
>>>> Its probably floating around the net somewhere...
>>>>
>>>> Dave Bates wrote:
>>>>
>>>>> You can use Poser4 props to Povray?
>>>>> I have P4 and Maya4.. .. this is something to look into..
>>>>> "Tim Nikias" <tim### [at] gmxde> wrote in message
>>>>> news:3CE30319.E41FCFFA@gmx.de...
>>>>>> Well, I have to admit, its only a Poser4 Prop.
>>>>>>
>>>>>> I am waiting on a version which I can use freely,
>>>>>> because that Poser4 isn't mine...
>>>>>>
>>>>>> Peter Hertel wrote:
>>>>>>
>>>>>>> Nice :) I prefer the dark image.. Looks great on my screen..
>>>>>>> I saw that you changed the position of the fingers from your
>>> previous
>>>>> image.
>>>>>>> I'm trying to model a hand myself, and I'd like to know how you
> did
>>> it,
>>>>> if
>>>>>>> you'd like to share it, because yours look really nice! Dave
> Bates
>>> asked
>>>>> the
>>>>>>> same question at your previous post, but you didn't share the
> answer
>>>>> with
>>>>>>> the rest of us :-)
>>>>>>>
>>>>>>> -Peter
>>>>
>>>> --
>>>> Tim Nikias
>>>> Homepage: http://www.digitaltwilight.de/no_lights/index.html
>>>> Email: Tim### [at] gmxde
>>>>
>>>>
>>
>> --
>> Tim Nikias
>> Homepage: http://www.digitaltwilight.de/no_lights/index.html
>> Email: Tim### [at] gmxde


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From: Dave Bates
Subject: Re: 2nd Attempt: Subsurface scattering
Date: 16 May 2002 18:08:49
Message: <3ce42df1$1@news.povray.org>
Sure but for the benefit of the group:
http://home.hiwaay.net/~ssloan/software/

"GrimDude" <gri### [at] arkansasusacom> wrote in message
news:3ce425f8@news.povray.org...
> Could you email me the url, please?
>
> Grim
> Dave Bates wrote:
> > Yeah no problem.. I also found that there is a GUI Version if you
> > still want to use Pose2Pov..
> >     I would have emailed it to you, but your ISP doesn't allow
> > msn.com to email you.. :)
> >
> >
> > "Tim Nikias" <tim### [at] gmxde> wrote in message
> > news:3CE41070.1C190D3F@gmx.de...
> >> Thanks!
> >>
> >> Dave Bates wrote:
> >>
> >>> Tim,
> >>>     I did a quick google search for Pose2Pov, and found that there
> >>> is a newer-less buggy version called PosRay at this site:
> >>> http://user.txcyber.com/~sgalls/
> >>>
> >>> If you are interested..
> >>> :)
> >>> "Tim Nikias" <tim### [at] gmxde> wrote in message
> >>> news:3CE40E12.2B6B740E@gmx.de...
> >>>> I'm using a small program called Pose2Pov which takes
> >>>> an OBJ-File (which may be exported from Poser4) and
> >>>> creates some include-files for POV-Ray along with
> >>>> a standard scene to trace the model.
> >>>> Its probably floating around the net somewhere...
> >>>>
> >>>> Dave Bates wrote:
> >>>>
> >>>>> You can use Poser4 props to Povray?
> >>>>> I have P4 and Maya4.. .. this is something to look into..
> >>>>> "Tim Nikias" <tim### [at] gmxde> wrote in message
> >>>>> news:3CE30319.E41FCFFA@gmx.de...
> >>>>>> Well, I have to admit, its only a Poser4 Prop.
> >>>>>>
> >>>>>> I am waiting on a version which I can use freely,
> >>>>>> because that Poser4 isn't mine...
> >>>>>>
> >>>>>> Peter Hertel wrote:
> >>>>>>
> >>>>>>> Nice :) I prefer the dark image.. Looks great on my screen..
> >>>>>>> I saw that you changed the position of the fingers from your
> >>> previous
> >>>>> image.
> >>>>>>> I'm trying to model a hand myself, and I'd like to know how you
> > did
> >>> it,
> >>>>> if
> >>>>>>> you'd like to share it, because yours look really nice! Dave
> > Bates
> >>> asked
> >>>>> the
> >>>>>>> same question at your previous post, but you didn't share the
> > answer
> >>>>> with
> >>>>>>> the rest of us :-)
> >>>>>>>
> >>>>>>> -Peter
> >>>>
> >>>> --
> >>>> Tim Nikias
> >>>> Homepage: http://www.digitaltwilight.de/no_lights/index.html
> >>>> Email: Tim### [at] gmxde
> >>>>
> >>>>
> >>
> >> --
> >> Tim Nikias
> >> Homepage: http://www.digitaltwilight.de/no_lights/index.html
> >> Email: Tim### [at] gmxde
>
>


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