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From: Flaming Monarch
Subject: Ok here is some of the stuff done in a lathe editor
Date: 7 Apr 2002 21:10:36
Message: <3CB0EDDE.9060608@gates.com>
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cudos gos out to Lieut_Data for the lathe editor and me being the
guiney pig
everything but the handle on the candelstick and the box are made in his
lathe editor
this is more of a test so tell me if they are good lathes but I'm not
smart enough to add radiosity and iso thingeys
the orange looks more like an apple
but pretend it looks better
Post a reply to this message
Attachments:
Download 'wineglass.jpg' (427 KB)
Preview of image 'wineglass.jpg'

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From: Lieut Data
Subject: Re: Ok here is some of the stuff done in a lathe editor
Date: 7 Apr 2002 21:42:19
Message: <3cb0f57b@news.povray.org>
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> cudos gos out to Lieut_Data for the lathe editor and me being the
> guiney pig
> everything but the handle on the candelstick and the box are made in his
> lathe editor
> this is more of a test so tell me if they are good lathes but I'm not
> smart enough to add radiosity and iso thingeys
Thats one amazing set of objects -- I LUV the glass effects... very cool
You are right -- the apple / orange could use some work, but not bad
considering its your (4th? 5th) real image!
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From: Jan Walzer
Subject: Re: Ok here is some of the stuff done in a lathe editor
Date: 8 Apr 2002 01:06:36
Message: <3cb1255c@news.povray.org>
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yeah .. nice scene ...
I have to tell you, that (IMHO) if you tried to produce a glass material
you have failed "completely" ...
But don't cry: The material gives a perfect plastic as I can see it....
Especially the object in the front left looks very convincing ...
Sorry if it should be glass, though .... *g
BTW: I'm sure, you'll be working on the flame, won't you ?
Keep up the good work ...
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From: Fernando Gonzalez del Cueto
Subject: Re: Ok here is some of the stuff done in a lathe editor
Date: 8 Apr 2002 03:27:23
Message: <3cb1465b@news.povray.org>
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"Jan Walzer" <jan### [at] lzer net> wrote in message
news:3cb1255c@news.povray.org...
> yeah .. nice scene ...
>
> I have to tell you, that (IMHO) if you tried to produce a glass material
> you have failed "completely" ...
> But don't cry: The material gives a perfect plastic as I can see it....
> Especially the object in the front left looks very convincing ...
Why do you say so? Because of the refractive properties of the material?
I don't think they look TOO plastic...
Fernando.
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From: Jan Walzer
Subject: Re: Ok here is some of the stuff done in a lathe editor
Date: 8 Apr 2002 04:30:14
Message: <3cb15516@news.povray.org>
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"Fernando Gonzalez del Cueto" <fcu### [at] yahoo com> wrote:
> Why do you say so? Because of the refractive properties of the material?
Because, thats what my brain sees ... Maybe, because I've seen such a dish
as in foreground before, that was of some kind of plastic like this one ...
I can't identify exactly, what make it look so, maybe it's the refraction ...
... but also, maybe the highlights, oder the color ? ...
I simply can't stick on an single item, as I've no exact glass-object here,
to compare... But to me, this "plastic" looks perfect ...
> I don't think they look TOO plastic...
That are your thoughts, of course ...
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I agree it has a plastic look, more than glassy. But plastic looks good! It
might be improved however to look "really" plastic or "really" glassy..
Though it might not be so simple to do.
It's the first time I see a raytraced *melted* candle and that's really
nice.. To make a flame is not easy, but maybe you should learn from those on
the net.. Because, there are already good code for flames, flowing around.
For a better camera perspective I suggest you use "angle 48" in your camera
statement (my preferred angle) because it distorts the scene less, and makes
it look more "real" IMO.
Regards,
Hugo
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From: Marc Jacquier
Subject: Re: Ok here is some of the stuff done in a lathe editor
Date: 8 Apr 2002 05:23:21
Message: <3cb16189$1@news.povray.org>
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For specular of glass objects a lower roughness ?
Marc
"Hugo" <hua### [at] post3 tele dk> a écrit dans le message de news:
3cb15892$1@news.povray.org...
> I agree it has a plastic look, more than glassy. But plastic looks good!
It
> might be improved however to look "really" plastic or "really" glassy..
> Though it might not be so simple to do.
>
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From: Flaming Monarch
Subject: Re: Ok here is some of the stuff done in a lathe editor
Date: 8 Apr 2002 13:03:49
Message: <3CA8A105.5080308@gates.com>
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I tried to use a flame someone sent me in a previous post
it didnt work too well but its good enough
imo it looks to me too thick to be plastic
as thick plastic looks like frosted stuff
if someone can send me the source for a better flame that would be
greatly appreciated,
if you need to contact me email at lwi### [at] sympatico ca
the texture is
texture {Glass}
interior {I_Glass3}
I know I am flaming monarch but don't flame me :)
Flaming Monarch wrote:
> cudos gos out to Lieut_Data for the lathe editor and me being the
> guiney pig
> everything but the handle on the candelstick and the box are made in his
> lathe editor
> this is more of a test so tell me if they are good lathes but I'm not
> smart enough to add radiosity and iso thingeys
> the orange looks more like an apple
> but pretend it looks better
>
> ------------------------------------------------------------------------
>
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From: Shay
Subject: Re: Ok here is some of the stuff done in a lathe editor
Date: 8 Apr 2002 13:07:39
Message: <3cb1ce5b@news.povray.org>
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Also use fade_color and ior 1.5 -Shay
Marc Jacquier <jac### [at] wanadoo fr> wrote in message
news:3cb16189$1@news.povray.org...
Post a reply to this message
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From: Bill DeWitt
Subject: Re: Ok here is some of the stuff done in a lathe editor
Date: 8 Apr 2002 13:19:25
Message: <3cb1d11d$1@news.povray.org>
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BTW, one of the main reasons your orange looks like an apple is that oranges
never pick with a stem and do not have an indented nipple where the stem
connects.
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From: Lieut Data
Subject: Re: Ok here is some of the stuff done in a lathe editor
Date: 8 Apr 2002 13:21:38
Message: <3cb1d1a2@news.povray.org>
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Monarch, please be careful of the size of your posts. You just posed a >900
kb bmp file, which is bad for 2 reasons.
One, lots of people still have dial-up and are stuck downloading a near 1mb
file at .2 kb a second.
Two, tens, maybe hundreds of people try to download your file. Thats closed
to 100 mb of bandwidth on the Povray NG. Pov-Ray has to pay for each mb they
go over their monthly bandwith limit, and that can be extremely expensive --
Im sure you dont want to lose this great resource...
Thanks!
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From: Shay
Subject: Re: Ok here is some of the stuff done in a lathe editor
Date: 8 Apr 2002 13:23:05
Message: <3cb1d1f9@news.povray.org>
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Why do you keep posting such big files? 1219K for a change in camera angle?
-Shay
Flaming Monarch <fla### [at] gates com> wrote in message
news:3CA### [at] gates com...
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From: Shay
Subject: Re: Ok here is some of the stuff done in a lathe editor
Date: 8 Apr 2002 13:31:42
Message: <3cb1d3fe@news.povray.org>
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Your JPEGs are pretty huge as well. Here are some suggestions.
#Download infranview or another program which allows you to adjust jpeg
compression.
#Unless it is important to your scene, render the objects against a
single-color background.
#For a quickie demonstration pic, leave as little background as possible
in your pic and resize the pic to the smallest size which still shows what
you have done.
#If you feel that it is necessary to see your pic uncompressed, save it
as a *.png
#If the pic is much over 200K, post it somewhere on the net and provide
a link.
-Shay
Lieut_Data <lIe### [at] yahOO com> wrote in message
news:3cb1d1a2@news.povray.org...
>
>
>
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From: Flaming Monarch
Subject: Re: Ok here is some of the stuff done in a lathe editor
Date: 8 Apr 2002 14:17:01
Message: <3CA8B22D.10709@gates.com>
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what size is good for you non dsl people
Shay wrote:
> Why do you keep posting such big files? 1219K for a change in camera angle?
>
> -Shay
>
> Flaming Monarch <fla### [at] gates com> wrote in message
> news:3CA### [at] gates com...
>
>
>
>
>
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From: Flaming Monarch
Subject: Re: Ok here is some of the stuff done in a lathe editor
Date: 8 Apr 2002 14:23:16
Message: <3CA8B3A4.2020901@gates.com>
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... here !
5.47 KB
Shay wrote:
> Why do you keep posting such big files? 1219K for a change in camera angle?
>
> -Shay
>
> Flaming Monarch <fla### [at] gates com> wrote in message
> news:3CA### [at] gates com...
>
>
>
>
>
Post a reply to this message
Attachments:
Download 'wineglass3.zip' (6 KB)
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From: Flaming Monarch
Subject: Re: Ok here is some of the stuff done in a lathe editor
Date: 8 Apr 2002 14:24:41
Message: <3CA8B3F9.9030109@gates.com>
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great but no one else does
Lieut_Data wrote:
>>cudos gos out to Lieut_Data for the lathe editor and me being the
>>guiney pig
>>everything but the handle on the candelstick and the box are made in his
>>lathe editor
>>this is more of a test so tell me if they are good lathes but I'm not
>>smart enough to add radiosity and iso thingeys
>>
>
> Thats one amazing set of objects -- I LUV the glass effects... very cool
>
> You are right -- the apple / orange could use some work, but not bad
> considering its your (4th? 5th) real image!
>
>
>
>
Post a reply to this message
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From: Flaming Monarch
Subject: Re: Ok here is some of the stuff done in a lathe editor
Date: 8 Apr 2002 14:25:35
Message: <3CA8B42F.9060605@gates.com>
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how do i remove the thing from the server so people wont smite me
Shay wrote:
> Why do you keep posting such big files? 1219K for a change in camera angle?
>
> -Shay
>
> Flaming Monarch <fla### [at] gates com> wrote in message
> news:3CA### [at] gates com...
>
>
>
>
>
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Flaming Monarch <fla### [at] gates com> wrote in message
news:3CA### [at] gates com...
> how do i remove the thing from the server so people wont smite me
>
lol!! I don't think you need to worry about smiting.<g>
I think the Pov team have posted here and recommended file sizes of under
200k.
-Shay
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Flaming Monarch <fla### [at] gates com> wrote in message
news:3CA### [at] gates com...
>
> great but no one else does
>
The shaping is nice, though. Especially the bowl. Once you apply fade_color
and see the difference, you will realize what everyone is talking about.
-Shay
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From: Flaming Monarch
Subject: Re: Ok here is some of the stuff done in a lathe editor
Date: 8 Apr 2002 16:30:12
Message: <3CA8D164.6000005@gates.com>
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ok thanks
btw you said something about posting to a website
I have some at deviantart.com but they arent povray
Shay wrote:
> Flaming Monarch <fla### [at] gates com> wrote in message
> news:3CA### [at] gates com...
>
>>how do i remove the thing from the server so people wont smite me
>>
>>
>
> lol!! I don't think you need to worry about smiting.<g>
> I think the Pov team have posted here and recommended file sizes of under
> 200k.
>
> -Shay
>
>
>
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From: Flaming Monarch
Subject: Re: Ok here is some of the stuff done in a lathe editor
Date: 8 Apr 2002 16:30:48
Message: <3CA8D188.8030007@gates.com>
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fade color ?
Shay wrote:
> Flaming Monarch <fla### [at] gates com> wrote in message
> news:3CA### [at] gates com...
>
>>great but no one else does
>>
>>
>
> The shaping is nice, though. Especially the bowl. Once you apply fade_color
> and see the difference, you will realize what everyone is talking about.
>
> -Shay
>
>
>
Post a reply to this message
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From: Flaming Monarch
Subject: Re: Ok here is some of the stuff done in a lathe editor
Date: 8 Apr 2002 16:32:49
Message: <3CA8D201.104@gates.com>
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I mean what do you think is a good setting?
Flaming Monarch wrote:
> fade color ?
>
>
> Shay wrote:
>
>> Flaming Monarch <fla### [at] gates com> wrote in message
>> news:3CA### [at] gates com...
>>
>>> great but no one else does
>>>
>>>
>>
>> The shaping is nice, though. Especially the bowl. Once you apply
>> fade_color
>> and see the difference, you will realize what everyone is talking about.
>>
>> -Shay
>>
>>
>>
>
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Flaming Monarch <fla### [at] gates com> wrote in message
news:3CA### [at] gates com...
> fade color ?
>
It's in the docs. fade_color absorbs light as it passes through. For colored
glass, the thin parts will show less of the color than the thick parts. This
provides some really great realism. One suggestion: always use transmit
instead of filter when using fade_color, fade_color takes care of the
filtering.
I am going to check out some of your 2D art later on when I have more time.
Thanks for the link.
-Shay
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From: Shay
Subject: Re: Ok here is some of the stuff done in a lathe editor
Date: 8 Apr 2002 16:44:23
Message: <3cb20127@news.povray.org>
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Flaming Monarch <fla### [at] gates com> wrote in message
news:3CA### [at] gates com...
> I mean what do you think is a good setting?
>
The color on your glasses now looks pretty good to me. The fade_distance and
fade_power settings are the tricky ones.
-Shay
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From: Flaming Monarch
Subject: Re: Ok here is some of the stuff done in a lathe editor
Date: 9 Apr 2002 06:04:34
Message: <3CA99042.2040008@gates.com>
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cool my name in deviantart.com is macarthur
Shay wrote:
> Flaming Monarch <fla### [at] gates com> wrote in message
> news:3CA### [at] gates com...
>
>>fade color ?
>>
>>
>
> It's in the docs. fade_color absorbs light as it passes through. For colored
> glass, the thin parts will show less of the color than the thick parts. This
> provides some really great realism. One suggestion: always use transmit
> instead of filter when using fade_color, fade_color takes care of the
> filtering.
>
> I am going to check out some of your 2D art later on when I have more time.
> Thanks for the link.
>
> -Shay
>
>
>
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Flaming Monarch <fla### [at] gates com> wrote in message
news:3CA### [at] gates com...
> cool my name in deviantart.com is macarthur
>
Search under macarthur returned nothing.
-Shay
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From: Flaming Monarch
Subject: Re: Ok here is some of the stuff done in a lathe editor
Date: 9 Apr 2002 18:21:08
Message: <3CB36953.8040707@gates.com>
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oops typo
macarthur
Shay wrote:
> Flaming Monarch <fla### [at] gates com> wrote in message
> news:3CA### [at] gates com...
>
>>cool my name in deviantart.com is macarthur
>>
>>
>
> Search under macarthur returned nothing.
>
> -Shay
>
>
>
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