POV-Ray : Newsgroups : povray.binaries.images : Playing with the UTAH teapot Server Time
17 Aug 2024 00:12:58 EDT (-0400)
  Playing with the UTAH teapot (Message 1 to 2 of 2)  
From: Dennis Clarke
Subject: Playing with the UTAH teapot
Date: 9 Dec 2001 16:55:53
Message: <3C13DDE7.7A61BA1@blastwave.com>
Haven't posted here in a long time.

I was just playing with the UTAH Teapot that is in the include files and
decided to see if I could make it explode with steam and all that sort of
stuff.  Here is frame 0 because I've yet to figure out which bicubic patches
comprise the lid, the handle, top, bottom and other bits.  I need a faster cpu
because this took 0:09:53.0 and I am hoping for 128 frames of cyclic motion. 
Any comments on the best animation assembler?  I am going to use QuickTime 5
because it's cheap and everyone seems to support it ... except Sun of course.

Dennis


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From: Dennis Clarke
Subject: Re: Playing with the UTAH teapot
Date: 9 Dec 2001 23:31:12
Message: <3C143A6B.2000401@blastwave.com>
I'm replying to myself ... for some reason ...

Identified the bicubic patch sections and gave each a different color and 
motion for testing.  Working on "Tempest in a Tea Cup" kind of thing.  See 
post in animations.

Dennis Clarke


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tpot37.jpg


 

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