Haven't posted here in a long time.
I was just playing with the UTAH Teapot that is in the include files and
decided to see if I could make it explode with steam and all that sort of
stuff. Here is frame 0 because I've yet to figure out which bicubic patches
comprise the lid, the handle, top, bottom and other bits. I need a faster cpu
because this took 0:09:53.0 and I am hoping for 128 frames of cyclic motion.
Any comments on the best animation assembler? I am going to use QuickTime 5
because it's cheap and everyone seems to support it ... except Sun of course.
Dennis
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