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"Timothy R. Cook" wrote:
>
> ...and here's a test image of me trying to figure out the media
> for the thrusters. Cool effect, can't figure out how to make
> it fade at the back, so did something else :b
> The cool background is the planet's atmosphere with crackle
> instead of spherical as a density map, in a sphere of a few
> thousand. Would have tried it in other images, but it'd
> interfere with the ringed planet. Probably.
I'd experiment with multiplying your density with a planar or spherical
density to get it to fade near the end.
Jsoh English
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"Timothy R. Cook" wrote:
>
> I wasn't...attached image is more like what I was looking for.
Ah, I can make much more sense of this one. :)
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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"Timothy R. Cook" <tim### [at] scifi-fantasy com> wrote in message
news:3C123B1A.80163531@scifi-fantasy.com...
[snip]
>
> SPECIFICATION
Thanks for that Tim. I am now enlightened :)
Alf
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Alf Peake wrote:
> Thanks for that Tim. I am now enlightened :)
NP. :)
Next I want to do a Viper Defence Mk II and make a
scene with police chasing the Cobra...
--
Tim Cook
http://empyrean.scifi-fantasy.com
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"Timothy R. Cook" <tim### [at] scifi-fantasy com> wrote in message
news:3C13812C.C2CF755F@scifi-fantasy.com...
[snip]
> Next I want to do a Viper Defence Mk II and make a
> scene with police chasing the Cobra...
I had a friend who was "done" in a Cobra by a flashing blue light, but
then I guess there are Cobras and there are Cobras :-)
Alf
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Hi all
Its strange, about a month ago I was working on a very similar image, a
Cobra mkIII and a viper locked in battle etc. I modelled several ships in
Spatch, but only got as far as tracing this:
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Attachments:
Download 'Colony.jpg' (20 KB)
Preview of image 'Colony.jpg'
![Colony.jpg](/povray.binaries.images/attachment/%3C3c154e14%40news.povray.org%3E/Colony.jpg?preview=1)
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James Taylor wrote:
> Its strange, about a month ago I was working on a very similar
> image, a Cobra mkIII and a viper locked in battle etc. I modelled
> several ships in Spatch, but only got as far as tracing this:
A bit dark to tell what's going on, but...
"locked in battle"? I'm sorry, but I don't consider two objects
zooming around each other at a few hundred kps attempting to
alternately get a decent shot off or to avoid getting shot being
'locked'...now, hand-to-hand combat in a mech...THAT'S 'locked in
battle' ;)
--
Tim Cook
http://empyrean.scifi-fantasy.com
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I like this one, especially the phong an the glasshull
cukk
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"Timothy R. Cook" <tim### [at] scifi-fantasy com> wrote in message
news:3C1573F5.67EBFD07@scifi-fantasy.com...
>now, hand-to-hand combat in a mech...THAT'S 'locked in
> battle' ;)
maybe I could put a couple of pirates fighting (in mechs) over illegal goods
(firearms etc) in front of the space port while some viper police dude is
attempting to shoot the cobra down for having "forgotten" to get launch
permision...
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...however frontier never really lived up to expectations and I remember
still playing elite after I bought frontier.
As I remember I achieved a pretty fine rating. maybe its time to dig the
A500 out....although I hear theres a soon to be released version of elite
(release 4 maybe) for the PC which should be mostly funkadelic.
"Elite, a game? It's a way of life" ;-)
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