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17 Aug 2024 02:21:36 EDT (-0400)
  Cobra Mk III (Message 11 to 20 of 34)  
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From: Josh English
Subject: Re: Cobra Mk III
Date: 8 Dec 2001 19:17:57
Message: <3C12ADB1.64F567FD@spiritone.com>
"Timothy R. Cook" wrote:
> 
> ...and here's a test image of me trying to figure out the media
> for the thrusters.  Cool effect, can't figure out how to make
> it fade at the back, so did something else :b
> The cool background is the planet's atmosphere with crackle
> instead of spherical as a density map, in a sphere of a few
> thousand.  Would have tried it in other images, but it'd
> interfere with the ringed planet.  Probably.
 I'd experiment with multiplying your density with a planar or spherical
density to get it to fade near the end.

Jsoh English


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From: David Fontaine
Subject: Re: Cobra Mk III
Date: 8 Dec 2001 22:59:55
Message: <3C12E29B.9E499CC7@faricy.net>
"Timothy R. Cook" wrote:
> 
> I wasn't...attached image is more like what I was looking for.

Ah, I can make much more sense of this one.  :)

-- 
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


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From: Alf Peake
Subject: Re: Cobra Mk III
Date: 9 Dec 2001 09:58:48
Message: <3c137c28@news.povray.org>
"Timothy R. Cook" <tim### [at] scifi-fantasycom> wrote in message
news:3C123B1A.80163531@scifi-fantasy.com...
[snip]
>
> SPECIFICATION

Thanks for that Tim. I am now enlightened :)

Alf


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From: Timothy R  Cook
Subject: Re: Cobra Mk III
Date: 9 Dec 2001 10:27:34
Message: <3C13812C.C2CF755F@scifi-fantasy.com>
Alf Peake wrote:
> Thanks for that Tim. I am now enlightened :)

NP. :)
Next I want to do a Viper Defence Mk II and make a
scene with police chasing the Cobra...
-- 
Tim Cook
http://empyrean.scifi-fantasy.com

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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From: Alf Peake
Subject: Re: Cobra Mk III
Date: 10 Dec 2001 10:51:16
Message: <3c14d9f4@news.povray.org>
"Timothy R. Cook" <tim### [at] scifi-fantasycom> wrote in message
news:3C13812C.C2CF755F@scifi-fantasy.com...
[snip]
> Next I want to do a Viper Defence Mk II and make a
> scene with police chasing the Cobra...

I had a friend who was "done" in a Cobra by a flashing blue light, but
then I guess there are Cobras and there are Cobras :-)

Alf


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From: James Taylor
Subject: Re: Cobra Mk III
Date: 10 Dec 2001 19:06:44
Message: <3c154e14@news.povray.org>
Hi all

Its strange, about a month ago I was working on a very similar image, a
Cobra mkIII and a viper locked in battle etc. I modelled several ships in
Spatch, but only got as far as tracing this:


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Attachments:
Download 'Colony.jpg' (20 KB)

Preview of image 'Colony.jpg'
Colony.jpg


 

From: Timothy R  Cook
Subject: Re: Cobra Mk III
Date: 10 Dec 2001 21:56:12
Message: <3C1573F5.67EBFD07@scifi-fantasy.com>
James Taylor wrote:
> Its strange, about a month ago I was working on a very similar
> image, a Cobra mkIII and a viper locked in battle etc. I modelled
> several ships in Spatch, but only got as far as tracing this:

A bit dark to tell what's going on, but...
"locked in battle"?  I'm sorry, but I don't consider two objects
zooming around each other at a few hundred kps attempting to
alternately get a decent shot off or to avoid getting shot being
'locked'...now, hand-to-hand combat in a mech...THAT'S 'locked in
battle' ;)

-- 
Tim Cook
http://empyrean.scifi-fantasy.com

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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From: KalleK
Subject: Re: Cobra Mk III
Date: 11 Dec 2001 12:47:39
Message: <3c1646bb@news.povray.org>
I like this one, especially the phong an the glasshull

cukk


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From: James Taylor
Subject: Re: Cobra Mk III
Date: 11 Dec 2001 18:14:29
Message: <3c169355$1@news.povray.org>
"Timothy R. Cook" <tim### [at] scifi-fantasycom> wrote in message
news:3C1573F5.67EBFD07@scifi-fantasy.com...
>now, hand-to-hand combat in a mech...THAT'S 'locked in
> battle' ;)


maybe I could put a couple of pirates fighting (in mechs) over illegal goods
(firearms etc) in front of the space port while some viper police dude is
attempting to shoot the cobra down for having "forgotten" to get launch
permision...


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From: James Taylor
Subject: Re: Cobra Mk III
Date: 11 Dec 2001 18:20:01
Message: <3c1694a1@news.povray.org>
...however frontier never really lived up to expectations and I remember
still playing elite after I bought frontier.
As I remember I achieved a pretty fine rating. maybe its time to dig the
A500 out....although I hear theres a soon to be released version of elite
(release 4 maybe) for the PC which should be mostly funkadelic.

"Elite, a game? It's a way of life" ;-)


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