POV-Ray : Newsgroups : povray.binaries.images : Flowers_Grass... Server Time
17 Aug 2024 16:09:28 EDT (-0400)
  Flowers_Grass... (Message 1 to 4 of 4)  
From: F Audet
Subject: Flowers_Grass...
Date: 22 Sep 2001 18:31:39
Message: <3BAD101D.74B36BB9@sympatico.ca>
I am currently working on that project;  it began with some
experimentations about the Seed and Rand functions...  Then I
did a macro aimed to build flowers.  Everything here is randomly
organized,  from the petals rotations til the position of each flower.

I saw the Johansen_Mobilixnet grass;  it looks great. Mine is not a
textured grass;   it is about random,  too.

Here is my second draft...
Hope to hear some critiques,  soon,

thanx,   Alex


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From: Skip Talbot
Subject: Re: Flowers_Grass...
Date: 23 Sep 2001 04:31:49
Message: <3bad9df5$1@news.povray.org>
Very nice.  The randomness gives the scene a natural feel.  The lighting
though is very harsh... no ambient lighting/radiosity?

Skip


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From: Rick [Kitty5]
Subject: Re: Flowers_Grass...
Date: 23 Sep 2001 06:26:07
Message: <3badb8bf@news.povray.org>
random sure is natural, any chance of this becoming a 'country field' macro
:)


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From: Steve
Subject: Re: Flowers_Grass...
Date: 23 Sep 2001 08:03:41
Message: <slrn9qrjqj.eh5.steve@zero-pps.localdomain>
On Sat, 22 Sep 2001 18:26:37 -0400, F.Audet wrote:

>    I am currently working on that project;  it began with some
>experimentations about the Seed and Rand functions...  Then I
>did a macro aimed to build flowers.  Everything here is randomly
>organized,  from the petals rotations til the position of each flower.
>
>I saw the Johansen_Mobilixnet grass;  it looks great. Mine is not a
>textured grass;   it is about random,  too.
>
>Here is my second draft...
>Hope to hear some critiques,  soon,

The textures seem to look a bit too much like plastic, and some of the petals
don't appear to be touching the center of the flowers but that might just
be the angle. 

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Steve              email mailto:ste### [at] zeroppsuklinuxnet

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