![](/i/fill.gif) |
![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
This is my very first try with head modelling (and my fourth hamapatch model
ever). I know the shape is odd, but I think it's a good start. The model
isn't finished yet, but I won't go on working with it because I've started
the model with just a few points and adding details now is almost
impossible. BTW what do you think? Should I go on practising with human
modelling (which is known to be quite difficult) or should I give up? Is
there a good web site where I can find usefull information about that?
Thanks in advance.
--
Jonathan
Post a reply to this message
Attachments:
Download 'mask.jpg' (30 KB)
Download 'reptile.jpg' (72 KB)
Preview of image 'mask.jpg'
![mask.jpg](/povray.binaries.images/attachment/%3C3b7e368e%40news.povray.org%3E/mask.jpg?preview=1)
Preview of image 'reptile.jpg'
![reptile.jpg](/povray.binaries.images/attachment/%3C3b7e368e%40news.povray.org%3E/reptile.jpg?preview=1)
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
> Should I go on practising with human
> modelling (which is known to be quite difficult) or should I give up? Is
> there a good web site where I can find usefull information about that?
> Thanks in advance.
> --
> Jonathan
>
Looks like a pretty good start to me ... esp since you started with
a small number of points. Not something I've dared to fool with yet.
Hope you persue it . . . and I'll watch and see if i can learn anything ;)
--
Y
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
On Sat, 18 Aug 2001 11:29:18 +0200, JRG wrote:
>This is my very first try with head modelling (and my fourth hamapatch model
>ever). I know the shape is odd, but I think it's a good start. The model
>isn't finished yet, but I won't go on working with it because I've started
>the model with just a few points and adding details now is almost
>impossible. BTW what do you think? Should I go on practising with human
>modelling (which is known to be quite difficult) or should I give up? Is
>there a good web site where I can find usefull information about that?
>Thanks in advance.
Looks excelent. Keep up the good work.
--
Cheers
Steve email mailto:ste### [at] zeropps uklinux net
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.zeropps.uklinux.net/
or http://start.at/zero-pps
3:10pm up 35 days, 17:13, 2 users, load average: 1.01, 1.02, 1.00
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
By all means keep it up it looks great. I have Lightwave too and have yet to
get results this good.
BTW how about a flesh tone render (like the one Gilles did) just for fun.
JRG <jrg### [at] hotmail com> wrote in message news:3b7e368e@news.povray.org...
> This is my very first try with head modelling (and my fourth hamapatch
model
> ever). I know the shape is odd, but I think it's a good start. The model
> isn't finished yet, but I won't go on working with it because I've started
> the model with just a few points and adding details now is almost
> impossible. BTW what do you think? Should I go on practising with human
> modelling (which is known to be quite difficult) or should I give up? Is
> there a good web site where I can find usefull information about that?
> Thanks in advance.
>
>
> --
> Jonathan
>
>
>
>
>
>
>
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Dunno if it can be considered a great improvement, but here's the *after
lunch* version. Bronze and silver this time. Am I wrong or this one looks
like a certain Mussolini...?
--
Jonathan
Post a reply to this message
Attachments:
Download 'duci.jpg' (42 KB)
Preview of image 'duci.jpg'
![duci.jpg](/povray.binaries.images/attachment/%3C3b7e92f8%40news.povray.org%3E/duci.jpg?preview=1)
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Thanks!
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
"Buke9" <buk### [at] iglou com> ha scritto nel messaggio
news:3b7e8a63$1@news.povray.org...
> By all means keep it up it looks great. I have Lightwave too and have yet
to
> get results this good.
Thanks.
Lightwave? Good for you. It has probably the most incredible modelling tool
(magnet?).
> BTW how about a flesh tone render (like the one Gilles did) just for fun.
This will be the next step, of course.
--
Jonathan
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
JRG wrote:
> Is there a good web site where I can find usefull information about that?
In case you don't know this one :
http://www.geocities.com/SoHo/Studios/7415/index.html
If you're very ambitious :
http://www.lost.com.tj/Ulf/
There are many head tuts for Max and other high-end apps.
http://hjem.get2net.dk/caligraphics/maya/head/head.htm
G.
--
**********************
http://www.oyonale.com
**********************
Graphic experiments
Pov-ray gallery
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
> In case you don't know this one :
> http://www.geocities.com/SoHo/Studios/7415/index.html
Thanks. This is great!
>
> If you're very ambitious :
I am...
> http://www.lost.com.tj/Ulf/
Oooh, this is very interesting too.
Thank you.
--
Jonathan
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Whow,
i have animation-master (hash) unused on my harddisk, and people can model
human faces
with this software, but i can not ...
This looks pretty good, keep on modelling ...
Hartmut
"JRG" <jrg### [at] hotmail com> schrieb im Newsbeitrag
news:3b7e368e@news.povray.org...
> This is my very first try with head modelling (and my fourth hamapatch
model
> ever). I know the shape is odd, but I think it's a good start. The model
> isn't finished yet, but I won't go on working with it because I've started
> the model with just a few points and adding details now is almost
> impossible. BTW what do you think? Should I go on practising with human
> modelling (which is known to be quite difficult) or should I give up? Is
> there a good web site where I can find usefull information about that?
> Thanks in advance.
>
>
> --
> Jonathan
>
>
>
>
>
>
>
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |