POV-Ray : Newsgroups : povray.binaries.images : fortress WIP (53 k bu) Server Time
17 Aug 2024 18:23:16 EDT (-0400)
  fortress WIP (53 k bu) (Message 1 to 2 of 2)  
From: gemelli david
Subject: fortress WIP (53 k bu)
Date: 20 Aug 2001 04:33:55
Message: <3B80CB65.3000800@xlstudio.com>
A lot to do, just started to work on textures. Need more geometric 
details. There will be a waterfall behind the building.
Everything is done in 3DS MAX and GIMP for textures and rendered in 
MegaPOV using the plug-in I'm still working on. I've just added the bump 
so bricks have bump !

comments, ideas welcome...


           David


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From: Christoph Hormann
Subject: Re: fortress WIP (53 k bu)
Date: 20 Aug 2001 05:36:27
Message: <3B80DAA4.1BFC2C0E@gmx.de>
gemelli david wrote:
> 
> A lot to do, just started to work on textures. Need more geometric
> details. There will be a waterfall behind the building.
> Everything is done in 3DS MAX and GIMP for textures and rendered in
> MegaPOV using the plug-in I'm still working on. I've just added the bump
> so bricks have bump !
> 
> comments, ideas welcome...

Hmm.

To sum it up, i would suggest taking out some 3DS and adding some more
POV...

Don't get me wrong, it does not look bad, but directly rendering a 3DS
scene with POV is a bit like asking a manager to write a drama - it could
work, but you won't get a shakespeare. :-)

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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