POV-Ray : Newsgroups : povray.binaries.images : egypt (83ko bu) Server Time
18 Aug 2024 04:12:52 EDT (-0400)
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From: Wolfgang Manousek
Subject: Re: egypt (83ko bu)
Date: 17 Jul 2001 12:39:55
Message: <3b546a5b@news.povray.org>
nice ... what are viewpoint objects ??


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From: deanz
Subject: Re: egypt (83ko bu)
Date: 17 Jul 2001 12:40:38
Message: <3B546A86.579FDA42@torgo.net>
Very nice.

gemelli david wrote:

> This is an egypt scene I made on sunday...statues are viewpoint objects
> I smoothed for a better lighting.
> A little of radiosity and a bright light source.
> The original version is a 1600*1200 picture I did for my windows
> wallpaper. It took 1h10 to render on my poor K6-2 400MHz 128Mo...
> The POV scene is about 29Mo.
>
>             David
>
>   ------------------------------------------------------------------------
>  [Image]


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From: Tony[B]-FSU
Subject: Re: egypt (83ko bu)
Date: 17 Jul 2001 16:14:27
Message: <3b549ca3@news.povray.org>
Now there's your atypical POV render. :) Very nice. I would like to know
where you got that brick texture. Thanks in advance.


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From: Rick [Kitty5]
Subject: Re: egypt (83ko bu)
Date: 17 Jul 2001 21:27:55
Message: <3b54e61b@news.povray.org>
> > free models btw?
>
> no ! very expensive...don't know if they have some free models...I'll
> have to learn it seams to be very cost effective !!

then I hope this is a commercial piece!!


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From: David Fontaine
Subject: Re: egypt (83ko bu)
Date: 17 Jul 2001 22:29:38
Message: <3B54F2A9.9C1A9256@faricy.net>
Ooh, very cool.  Nice textures.

-- 
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


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From: gemelli david
Subject: Re: egypt (83ko bu)
Date: 18 Jul 2001 02:52:22
Message: <3B55325C.3080304@xlstudio.com>
> I would like to know where you got that brick texture. Thanks in advance.
> 
> 
the brick is from a free map pack for half-life (not sure, maybe quake3) 
taken on:
http://wadfather.game-edit.com
don't know the pack it was...


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From: Tony[B]
Subject: Re: egypt (83ko bu)
Date: 18 Jul 2001 08:27:58
Message: <3b5580ce@news.povray.org>
Thanks.


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From: Christoph Hormann
Subject: Re: egypt (83ko bu)
Date: 19 Jul 2001 11:42:32
Message: <3B57004C.A52C377C@gmx.de>
gemelli david wrote:
> 
> This is an egypt scene I made on sunday...statues are viewpoint objects
> I smoothed for a better lighting.
> A little of radiosity and a bright light source.
> The original version is a 1600*1200 picture I did for my windows
> wallpaper. It took 1h10 to render on my poor K6-2 400MHz 128Mo...
> The POV scene is about 29Mo.

Looks good!

Fairly nice use of image maps, the most common problem about those is
their internal lighting interfering with the scene's light sources.  Here
this seems to work quite well.  Do you also use a bump map or is it only
the image map?

How about an area light for the sun?

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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From: gemelli david
Subject: Re: egypt (83ko bu)
Date: 19 Jul 2001 12:24:22
Message: <3B5709E7.7040708@xlstudio.com>
> Looks good!

thanks

> 
> 
> Fairly nice use of image maps, the most common problem about those is
> their internal lighting interfering with the scene's light sources.  Here
> this seems to work quite well.  Do you also use a bump map or is it only
> the image map?

all is in the image map. For this render, I used the MAX plug-in we are 
developping with Paul Blaszczyk. The bump is not implemented yet.

> 
> How about an area light for the sun?

for the same reason as above...the area lights are not yet 
implemented...I can do a test by editing the scene by hand...will do it 
when my new computer will be in one piece !!


               David


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From: Bryan Valencia
Subject: Re: egypt (83ko bu)
Date: 20 Jul 2001 16:30:15
Message: <3B589553.29C6C1DE@209software.com>
Where is Angelina Jolee?

gemelli david wrote:

> This is an egypt scene I made on sunday...statues are viewpoint objects
> I smoothed for a better lighting.
> A little of radiosity and a bright light source.
> The original version is a 1600*1200 picture I did for my windows
> wallpaper. It took 1h10 to render on my poor K6-2 400MHz 128Mo...
> The POV scene is about 29Mo.
>
>             David
>
>   ------------------------------------------------------------------------
>  [Image]

--
Bryan Valencia
Software Development Engineer


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