POV-Ray : Newsgroups : povray.binaries.images : water tunnel final (134k) Server Time
18 Oct 2026 20:12:19 EDT (-0400)
  water tunnel final (134k) (Message 1 to 23 of 23)  
From: Christoph Hormann
Subject: water tunnel final (134k)
Date: 6 Jun 2001 16:26:24
Message: <3B1E924A.4A3E8747@gmx.de>
After another 5 days render here the final version, not much changed apart
from the gulls, the light is slightly more intense and i reduced photon
spacing a bit more (10 Million photons now) - but i don't think this
improves things much.

Some day (with a new computer and a lot of spare time) i hope i will be
able to do a printing size version...

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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Attachments:
Download 'water_tunnel07.jpg' (134 KB)

Preview of image 'water_tunnel07.jpg'
water_tunnel07.jpg


 

From: Shay
Subject: Re: water tunnel final (134k)
Date: 6 Jun 2001 17:51:14
Message: <3b1ea5d2@news.povray.org>
Perfect.

 -Shay

 Christoph Hormann <chr### [at] gmxde> wrote in message
news:3B1E924A.4A3E8747@gmx.de...


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From: Tony[B]
Subject: Re: water tunnel final (134k)
Date: 6 Jun 2001 17:55:17
Message: <3b1ea6c5@news.povray.org>
Very, very nice. Can we have the source for the water+seabed?


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From: Ryan Constantine
Subject: Re: water tunnel final (134k)
Date: 6 Jun 2001 18:58:51
Message: <3B1EB610.73E2EADD@yahoo.com>
Christoph Hormann wrote:
> 
> After another 5 days render here the final version, not much changed apart
> from the gulls, the light is slightly more intense and i reduced photon
> spacing a bit more (10 Million photons now) - but i don't think this
> improves things much.
> 
> Some day (with a new computer and a lot of spare time) i hope i will be
> able to do a printing size version...
> 
> Christoph

meanwhile, i've put it in my screen saver folder with all of the other
cool 3d pics i've collected.  nice work!


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From: darrell miller
Subject: Re: water tunnel final (134k)
Date: 6 Jun 2001 20:32:07
Message: <3b1ecb87$1@news.povray.org>
how did you do the stones in the tunnel, are they separate objects using a
macro.. or a some type of height field.. its a great pic. the water looks
great too.

-darrell

"Christoph Hormann" <chr### [at] gmxde> wrote in message
news:3B1E924A.4A3E8747@gmx.de...
>
> After another 5 days render here the final version, not much changed apart
> from the gulls, the light is slightly more intense and i reduced photon
> spacing a bit more (10 Million photons now) - but i don't think this
> improves things much.
>
> Some day (with a new computer and a lot of spare time) i hope i will be
> able to do a printing size version...
>
> Christoph
>
> --
> Christoph Hormann <chr### [at] gmxde>
> IsoWood include, radiosity tutorial, TransSkin and other
> things on: http://www.schunter.etc.tu-bs.de/~chris/


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From: Gail Shaw
Subject: Re: water tunnel final (134k)
Date: 7 Jun 2001 02:18:11
Message: <3b1f1ca3@news.povray.org>
Christoph Hormann <chr### [at] gmxde> wrote in message
news:3B1E924A.4A3E8747@gmx.de...
>
> After another 5 days render here the final version, not much changed apart
> from the gulls, the light is slightly more intense and i reduced photon
> spacing a bit more (10 Million photons now) - but i don't think this
> improves things much.

Very very nice. Are the clouds media or textured planes/boxes? Could I see
the code for them
please?

Gail
*************************************************************************
* gsh### [at] monotixcoza                *   Step into the abyss,           *
* http://www.rucus.ru.ac.za/~gail/   *   and let go.        Babylon 5   *
*************************************************************************
* The difficult we do immediately, the impossible takes a little longer *
*************************************************************************


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From: Dearmad
Subject: Re: water tunnel final (134k)
Date: 7 Jun 2001 02:35:25
Message: <3B1F22AC.324054D9@qwest.net>
is it me or does the water to the left in the light
look a bit grainy now? :o(

-peter
-- 
CG images, *obscure* home-brewed graphics utils
and animation http://www.users.qwest.net/~dearmad


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From: Rick [Kitty5]
Subject: Re: water tunnel final (134k)
Date: 7 Jun 2001 07:40:12
Message: <3b1f681c@news.povray.org>
<neo>Whoa</neo> that is stunning, probably one of the best povray scenes i
have ever seen, I dont think Gilles & HE Day are king of the hill anymore!


--
Rick

Kitty5 WebDesign - http://Kitty5.com
Hi-Impact database driven web site design & e-commerce
TEL : +44 (01625) 266358 - FAX : +44 (01625) 611913 - ICQ : 15776037
POV-Ray News & Resources - http://Povray.co.uk

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From: Christoph Hormann
Subject: Re: water tunnel final (134k)
Date: 7 Jun 2001 08:15:26
Message: <3B1F70BF.B8FD8C0F@gmx.de>
Shay wrote:
> 
> Perfect.
> 

Well, i don't really agree, but thanks anyway. :-)

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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From: Christoph Hormann
Subject: Re: water tunnel final (134k)
Date: 7 Jun 2001 08:17:15
Message: <3B1F712D.27EC9082@gmx.de>
"Tony[B]" wrote:
> 
> Very, very nice. Can we have the source for the water+seabed?

Thank you, 
i will make some section on my Website soon and will probably also add
some code parts.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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From: Christoph Hormann
Subject: Re: water tunnel final (134k)
Date: 7 Jun 2001 08:18:59
Message: <3B1F7194.FA85E65D@gmx.de>
Ryan Constantine wrote:
> 
> meanwhile, i've put it in my screen saver folder with all of the other
> cool 3d pics i've collected.  nice work!

Thanks, but IMO screen savers are an awful waste of computation power...
;-)

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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From: Christoph Hormann
Subject: Re: water tunnel final (134k)
Date: 7 Jun 2001 08:21:03
Message: <3B1F7211.767F6DB@gmx.de>
darrell miller wrote:
> 
> how did you do the stones in the tunnel, are they separate objects using a
> macro.. or a some type of height field.. its a great pic. the water looks
> great too.
> 

Thank you, the stones are individual, placed by a macro, the code has
become quite ugly, because the rows are structured as a tree to speed up
rendering.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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From: Rune
Subject: Re: water tunnel final (134k)
Date: 7 Jun 2001 08:39:14
Message: <3b1f75f2@news.povray.org>
"Rick [Kitty5]" wrote:
> <neo>Whoa</neo> that is stunning, probably one of the
> best povray scenes i have ever seen, I dont think
> Gilles & HE Day are king of the hill anymore!

How can you compare so different styles with each other?

I think they're all the best in their respective fields.

Incredible image by the way! :)

Rune
--
3D images and anims, include files, tutorials and more:
Rune's World:    http://rsj.mobilixnet.dk (updated May 10)
POV-Ray Users:   http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk


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From: Christoph Hormann
Subject: Re: water tunnel final (134k)
Date: 7 Jun 2001 08:40:20
Message: <3B1F7695.4FBD955E@gmx.de>
Gail Shaw wrote:
> 
> Very very nice. Are the clouds media or textured planes/boxes? Could I see
> the code for them
> please?
> 

Thanks,
the clouds are fairly standard, used in quite a lot of my scenes, it's
just a bozo pattern on a sphere:

#declare P_Clouds1=
pigment {  
   gradient z
   pigment_map {
     [ 0.3
       bozo 
       color_map {      
         [0.2 color rgbt < 0.91, 0.96, 0.99, 0.0>]  
         [0.4 color rgbt < 0.91, 0.96, 0.99, 1.0>]               
       }    
       turbulence 0.85
       lambda 2.8
       omega 0.6  
       octaves 8
       scale <0.5,0.5,0.2> 
     ]   
     [0.5 color rgbt 1]  
    
   } 
   rotate 80*z
}      
      
#declare Sky_Bckg_13 = 
texture {    
   pigment {      
     gradient z
     color_map {   
       [0.0 color rgb < 0.780, 0.835, 0.976 >]  
       [0.27 color rgb < 0.300, 0.450, 0.950 >]        
     } 
     turbulence 0.05            
   } 
   finish { diffuse 0 ambient 1 }                    
}        
texture {
   pigment { P_Clouds1 }  
   finish { diffuse 0 ambient 1 }  
}

sphere { 
  <0, 0, 0>, 1      
  texture { 
     Sky_Bckg_13  
     rotate -20*z 
  }  
  scale<1000, 1000, 200>     
  no_shadow 
  hollow on 
}

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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From: Christoph Hormann
Subject: Re: water tunnel final (134k)
Date: 7 Jun 2001 08:43:08
Message: <3B1F773E.5A6754C@gmx.de>
Dearmad wrote:
> 
> is it me or does the water to the left in the light
> look a bit grainy now? :o(
> 

I think it does not look more grainy than the last version...

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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From: Christoph Hormann
Subject: Re: water tunnel final (134k)
Date: 7 Jun 2001 08:54:53
Message: <3B1F79FF.7EF2F560@gmx.de>
"Rick [Kitty5]" wrote:
> 
> <neo>Whoa</neo> that is stunning, probably one of the best povray scenes i
> have ever seen, I dont think Gilles & HE Day are king of the hill anymore!
> 

Thanks very much,
concerning 'Gilles & HE Day', i think everyone has his strengths and weak
points, furthermore it's very much a matter of personal taste so such
comparison does not make much sense IMO.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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From: Steve
Subject: Re: water tunnel final (134k)
Date: 7 Jun 2001 13:03:28
Message: <slrn9huqlm.r4e.steve@zero-pps.localdomain>
Superb. 

--
Cheers
Steve              email mailto:ste### [at] zeroppsuklinuxnet

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.zeropps.uklinux.net/

or  http://start.at/zero-pps

 12:50pm  up 125 days, 13:40,  2 users,  load average: 1.00, 1.02, 1.00


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From: Ryan Constantine
Subject: Re: water tunnel final (134k)
Date: 8 Jun 2001 12:18:05
Message: <3B20FB2A.CAC5C80E@yahoo.com>
mine rarely comes on.  it gives me a slide show of pics in a folder.  i
use it mostly for inspiration and enjoyment.  it's like going to an art
museum without leaving my comfy chair.  i mean, don't you just love to
look at awesome 3d art?  sometimes i even go to the desktop properties
and start the screen saver in preview mode.  so i'm wondering, if you
aren't rendering an image, and you go away from your computer for
several minutes (to eat or 'rest' in the rest room), what else is your
computer going to do?  do you have the seti thing?  curious minds want
to know.

Christoph Hormann wrote:
> 
> Ryan Constantine wrote:
> >
> > meanwhile, i've put it in my screen saver folder with all of the other
> > cool 3d pics i've collected.  nice work!
> 
> Thanks, but IMO screen savers are an awful waste of computation power...
> ;-)
> 
> Christoph
> 
> --
> Christoph Hormann <chr### [at] gmxde>
> IsoWood include, radiosity tutorial, TransSkin and other
> things on: http://www.schunter.etc.tu-bs.de/~chris/


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From: Christoph Hormann
Subject: Re: water tunnel final (134k)
Date: 8 Jun 2001 12:31:08
Message: <3B20FE06.2B60FA6C@gmx.de>
Ryan Constantine wrote:
> 
> mine rarely comes on.  it gives me a slide show of pics in a folder.  i
> use it mostly for inspiration and enjoyment.  it's like going to an art
> museum without leaving my comfy chair.  i mean, don't you just love to
> look at awesome 3d art?  sometimes i even go to the desktop properties
> and start the screen saver in preview mode.  so i'm wondering, if you
> aren't rendering an image, and you go away from your computer for
> several minutes (to eat or 'rest' in the rest room), what else is your
> computer going to do?  do you have the seti thing?  curious minds want
> to know.
> 

I don't have a screensaver right now, because i usually manage to turn the
monitor off if i'm leaving for some time.  On the other hand the idea of a
slideshow screensaver sounds nice, it could be quite inspiring...

What i do if i'm leaving the computer for some time - well in fact i get a
bad feeling if i'm leaving it without work :-) Probably a typical
YKYHBRTL...

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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From: Steve
Subject: Re: water tunnel final (134k)
Date: 8 Jun 2001 13:14:17
Message: <slrn9i1pjn.ttj.steve@zero-pps.localdomain>
On Thu, 07 Jun 2001 14:56:31 +0200, Christoph Hormann wrote:
>
>
>"Rick [Kitty5]" wrote:
>> 
>> <neo>Whoa</neo> that is stunning, probably one of the best povray scenes i
>> have ever seen, I dont think Gilles & HE Day are king of the hill anymore!
>> 
>
>Thanks very much,
>concerning 'Gilles & HE Day', i think everyone has his strengths and weak
>points, furthermore it's very much a matter of personal taste so such
>comparison does not make much sense IMO.

Yes but all of this said, Mick Hazelgrove will always be the landscape
king. 

--
Cheers
Steve              email mailto:ste### [at] zeroppsuklinuxnet

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.zeropps.uklinux.net/

or  http://start.at/zero-pps

  3:50pm  up 126 days, 16:40,  2 users,  load average: 1.00, 1.00, 1.00


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From: Steve
Subject: Re: water tunnel final (134k)
Date: 8 Jun 2001 15:16:51
Message: <slrn9i242a.uqi.steve@zero-pps.localdomain>
On Fri, 08 Jun 2001 09:19:54 -0700, Ryan Constantine wrote:
>mine rarely comes on.  it gives me a slide show of pics in a folder.  i
>use it mostly for inspiration and enjoyment.  it's like going to an art
>museum without leaving my comfy chair.  i mean, don't you just love to
>look at awesome 3d art?  sometimes i even go to the desktop properties
>and start the screen saver in preview mode.  so i'm wondering, if you
>aren't rendering an image, and you go away from your computer for
>several minutes (to eat or 'rest' in the rest room), what else is your
>computer going to do?  do you have the seti thing?  curious minds want
>to know.

There are many distributed computing projects, such as gimps "The Great
Internet Mersenne Prime Search", and they have many other non profit 
research projects listed on their websit that are always looking for 
processing help: 

  http://www.mersenne.org/

There is a reward of something like $100,000 for finding the next Mersenne
Prime.  

--
Cheers
Steve              email mailto:ste### [at] zeroppsuklinuxnet

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.zeropps.uklinux.net/

or  http://start.at/zero-pps

  6:42pm  up 126 days, 19:32,  2 users,  load average: 1.00, 1.01, 1.00


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From: Peter Popov
Subject: Re: water tunnel final (134k)
Date: 8 Jun 2001 20:56:40
Message: <hvs2itg65nhjorlrsmev6cl7det1uo7fv5@4ax.com>
On 8 Jun 2001 13:14:17 -0400, ste### [at] zeroppsuklinuxnet (Steve) wrote:

>>concerning 'Gilles & HE Day', i think everyone has his strengths and weak
>>points, furthermore it's very much a matter of personal taste so such
>>comparison does not make much sense IMO.
>
>Yes but all of this said, Mick Hazelgrove will always be the landscape
>king. 

Well, Norbert Kern is proving to be a worthy competitor. IIRC Mick
himself had a praise or two for his recent pics.

And there is no other Friday Abstract king yet... not a second Rusty
king etc.


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG      e-mail : pet### [at] tagpovrayorg


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From: Christoph Hormann
Subject: Re: water tunnel final (134k)
Date: 21 Jun 2001 17:08:32
Message: <3B3262A9.B912B114@gmx.de>
I have now added some description and all the different versions of this
scene on my website, the code for water, ground and bricks can be found
there too.

http://www.schunter.etc.tu-bs.de/~chris/raytracing.html

I tried CSS for this new page, hope it works, it should look quite similar
to the other parts right now, if not please tell me.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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