POV-Ray : Newsgroups : povray.binaries.images : Link to final Shiff3 Server Time
18 Aug 2024 08:20:42 EDT (-0400)
  Link to final Shiff3 (Message 1 to 4 of 4)  
From: Marc-Hendrik Bremer
Subject: Link to final Shiff3
Date: 29 May 2001 04:42:28
Message: <3b1360f4@news.povray.org>
Hi!

As it seems, that I'm unable to make a decent wake, I'll let the scene it
the way it is now.
The wake I've now looks okay from above, but is barely visible in the actual
scene.

Here are the links:

http://marc-hendrik.bremer.bei.t-online.de/bilder/Schiff1024x768.jpg (173
kb)

http://marc-hendrik.bremer.bei.t-online.de/bilder/Schiff640x480.jpg (93kb)

Marc-Hendrik


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From: Christoph Hormann
Subject: Re: Link to final Shiff3
Date: 29 May 2001 08:22:22
Message: <3B1394D0.10E34509@gmx.de>
Marc-Hendrik Bremer wrote:
> 
> Hi!
> 
> As it seems, that I'm unable to make a decent wake, I'll let the scene it
> the way it is now.
> The wake I've now looks okay from above, but is barely visible in the actual
> scene.
> 

It looks good, the wake is hardly visible, but it's not that important
IMO.  What are the RMF parameters you used?

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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From: Marc-Hendrik Bremer
Subject: Re: Link to final Shiff3
Date: 29 May 2001 11:12:13
Message: <3b13bc4d$1@news.povray.org>
Christoph Hormann schrieb in Nachricht <3B1394D0.10E34509@gmx.de>...
>It looks good, the wake is hardly visible, but it's not that important
>IMO.  What are the RMF parameters you used?


Let me see ....

function {"ridgedmf", <0.1, 3.0, 7, 0.7, 0.7>}

Marc-Hendrik


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From: David Fontaine
Subject: Re: Link to final Shiff3
Date: 31 May 2001 23:47:55
Message: <3B170EED.A5A72D34@faricy.net>
Well, I dunno, the wake looks fine for a slow-moving ship I think.  Of
course I don't really know what it should look like...

-- 
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


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