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From: Christoph Hormann
Subject: water tunnel 4 (near final) (131k)
Date: 29 May 2001 17:03:41
Message: <3B140EEC.DB8637B8@gmx.de>
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Finally finished this render - 112 hours actual computation time (5 hours
for photons), the last part of the scene really takes incredibly long...
The height of the waves varies with the distance now, this influences the
color quite a lot so it looks more similar to the sky near the horizon
now. I'm not really content how it turned out in the foreground, the water
looks much better in fact without radiosity and it's quite impossible to
do test renders with, because you would have to wait forever...
I think it's nearly finished now, only think i will try to make the ground
below the water darker.
Comments still welcome of course.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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Attachments:
Download 'water_tunnel06.jpg' (131 KB)
Preview of image 'water_tunnel06.jpg'
![water_tunnel06.jpg](/povray.binaries.images/attachment/%3C3B140EEC.DB8637B8%40gmx.de%3E/water_tunnel06.jpg?ttop=443840&toff=10800&preview=1)
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From: Rick [Kitty5]
Subject: Re: water tunnel 4 (near final) (131k)
Date: 29 May 2001 18:08:03
Message: <3b141dc3@news.povray.org>
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stunning - i would say its finished now!!
--
Rick
Kitty5 WebDesign - http://Kitty5.com
Hi-Impact database driven web site design & e-commerce
TEL : +44 (01625) 266358 - FAX : +44 (01625) 611913 - ICQ : 15776037
POV-Ray News & Resources - http://Povray.co.uk
PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA
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The transparency/texture of the water up close is delicious.
Looks like you've done a bit of work on the brick textrues too.
Nice work.
--
Cheers
Steve email mailto:ste### [at] zeropps uklinux net
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.zeropps.uklinux.net/
or http://start.at/zero-pps
10:19pm up 116 days, 23:08, 2 users, load average: 1.31, 1.22, 1.13
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Magical, worth every hour of computation time!
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one of the best pov image I've seen!
really good work!
the bricks are perfect (they don't look all the same), the water, the
islands and the atmosphere too: that's a photo realistic image!
If your goal was a riven-like image, you got it :o) I like this game a lot
and I think, it can give inspiration for quite a long time...
Louis
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That is damn good! <clap> <clap> <clap> :) I can't wait for the final!
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In article <3B140EEC.DB8637B8@gmx.de>, Christoph Hormann says...
>
> I think it's nearly finished now, only think i will try to make the ground
> below the water darker.
>
> Comments still welcome of course.
>
Really very, very good! I can't imagine that you still hope to improve
on it. It is the sort of picture that restores your faith in ray-tracing
:)
--
Regards, Sander
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Beautiful. Only one nitpick though - some of the bricks edges are a bit too
sharp. (looks like I'm the only one with a nitpick?)
Great stuff,
Nekar
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From: Christoph Hormann
Subject: Re: water tunnel 4 (near final) (131k)
Date: 30 May 2001 03:30:00
Message: <3B14A1D1.F2003A7A@gmx.de>
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"Rick [Kitty5]" wrote:
>
> stunning - i would say its finished now!!
>
Thank you.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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From: Christoph Hormann
Subject: Re: water tunnel 4 (near final) (131k)
Date: 30 May 2001 03:35:12
Message: <3B14A308.BCAC4C1C@gmx.de>
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Steve wrote:
>
> The transparency/texture of the water up close is delicious.
>
That's the slowest part of course :-)
> Looks like you've done a bit of work on the brick textrues too.
>
Yes, i tend to forget what things i changed after 5 days...
Some stronger variation of the single brick's color and some change in the
finish. Also added some green to the waterline. The isosurface function
was not changed.
> Nice work.
>
Thanks.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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