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I tried reflection_type 0 this time, reflection_max is reduced to get a
result more similar to the old one, with 1.0 the water in the distance has
a quite too strong sky-like color IMO.
For the stones i now tried a granite pigment function, the scaling of the
stones got changed by this so the gaps are slightly larger now. Also note
that i reused old photon data form the different geometry so the lighting
probably is quite wrong.
render time was about 65-70 hours, but megapov crashed just some lines
before the end so this is unfinished.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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Attachments:
Download 'water_tunnel05.jpg' (70 KB)
Preview of image 'water_tunnel05.jpg'
![water_tunnel05.jpg](/povray.binaries.images/attachment/%3C3B00D911.C293782F%40gmx.de%3E/water_tunnel05.jpg?preview=1)
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In article <3B00D911.C293782F@gmx.de>, Christoph Hormann says...
>
> I tried reflection_type 0 this time, reflection_max is reduced to get a
> result more similar to the old one, with 1.0 the water in the distance has
> a quite too strong sky-like color IMO.
>
> For the stones i now tried a granite pigment function, the scaling of the
> stones got changed by this so the gaps are slightly larger now. Also note
> that i reused old photon data form the different geometry so the lighting
> probably is quite wrong.
>
> render time was about 65-70 hours, but megapov crashed just some lines
> before the end so this is unfinished.
>
> Christoph
>
>
You have some very subtle effects in this image, like the wetted lower
blocks! I like it a lot, especially the texture of those stones, to me
it looks perfect :)
--
Regards, Sander
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I think it is looking fantastic!
Do you feel it's nearly finished?
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If you were to present this as a photo to someone who didn't know you
did POV, it would pass without question.
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Looks perfect!
btw 70 hours ouch, and pov crashing is the last thing you want - weird as it
happened to me the other night as well - tho that might have been the
ambient tempreture knocking my cpu off
--
Rick
Kitty5 WebDesign - http://Kitty5.com
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Looking at this I swear I can hear the echoes of the water lapping against the sides
of the
tunnel. (I can't smell the seaweed though :-)
Great work.
David
----------------------
dav### [at] hamiltonite com
http://hamiltonite.com/
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Sander wrote:
>
> You have some very subtle effects in this image, like the wetted lower
> blocks! I like it a lot, especially the texture of those stones, to me
> it looks perfect :)
Thanks, i'm still in work on reflection and highlights in the wet parts,
mostly reflections seem too strong in the shadow parts and not enough in
the sun...
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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ben paschke wrote:
>
> I think it is looking fantastic!
> Do you feel it's nearly finished?
Thank you, i still have some things in mind that could be improved, but
i'm not sure if rendering speed will allow it.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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"Rick [Kitty5]" wrote:
>
> Looks perfect!
Thanks.
>
> btw 70 hours ouch, and pov crashing is the last thing you want - weird as it
> happened to me the other night as well - tho that might have been the
> ambient tempreture knocking my cpu off
>
I'm not sure what's the reason, checking for a reproducible crash is quite
impossible with that rendering times. I already had similar crashes
before, but not with this scene. BTW, the computer was running for more
than a week without reboot at that time so it's quite possible that it was
just fed up...
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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Bill DeWitt wrote:
>
> If you were to present this as a photo to someone who didn't know you
> did POV, it would pass without question.
Not sure about that, the water structure for example seems quite too
regular to me.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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