I'm not sure who posted the original glass ring thingy. it was either
Warp or JRG. here is the Stats of my own render of the Povray version
with the accuracy 10^-2 setting.
Scene contains 2 frame level objects; 1 infinite.
C:\Program Files\Moray\PovScn\Thingy.pov Statistics, Resolution 1800 x
1800
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Pixels: 3241800 Samples: 3796224 Smpls/Pxl: 1.17
Rays: 30013666 Saved: 3779972 Max Level: 15/15
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Ray->Shape Intersection Tests Succeeded Percentage
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Plane 299140100 12536990 4.19
Isosurface Bound 299140100 274955704 91.92
Isosurface 264561369 131892169 49.85
Isosurface Cache 7153443 135895 1.90
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Calls to Noise: 0 Calls to DNoise: 10
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Media Intervals: 111046170 Media Samples: 333138510
(3.00)
Shadow Ray Tests: 546534432 Succeeded: 118361905
Reflected Rays: 19080960
Refracted Rays: 7086917
Number of photons shot: 49565
Surface photons stored: 121084
Priority queue insert: 1373106784
Priority queue remove: 163422601
Gather function called: 18967583
Gather radius expanded: 2718482
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Smallest Alloc: 28 bytes Largest: 327704
Peak memory used: 2787789 bytes
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Time For Parse: 0 hours 0 minutes 3.0 seconds (3 seconds)
Time For Photon: 0 hours 2 minutes 2.0 seconds (122 seconds)
Time For Trace: 12 hours 39 minutes 40.0 seconds (45580 seconds)
Total Time: 12 hours 41 minutes 45.0 seconds (45705 seconds)
Total cache size: 15760
Returned from renderer
POV-Ray finished
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