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Tor Olav Kristensen wrote:
> Here it is again with the New_Penny texture.
> What do you think of this change ?
I don't really like it. It looks like faked scanline reflection, and not much
3d look.
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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From: Ross Litscher
Subject: Re: The same thing (Cuboctahedron ???, 85 KB)
Date: 26 Mar 2001 23:59:08
Message: <3ac01e1c@news.povray.org>
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maybe it has to do with the environment it is in. i like it though. all of
these shapes and forms that Tor has come up with. very neat.
> > Here it is again with the New_Penny texture.
> > What do you think of this change ?
>
> I don't really like it. It looks like faked scanline reflection, and not
much
> 3d look.
>
> --
> David Fontaine <dav### [at] faricy net> ICQ 55354965
> My raytracing gallery: http://davidf.faricy.net/
>
>
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From: Christoph Hormann
Subject: Re: The same thing (Cuboctahedron ???, 85 KB)
Date: 27 Mar 2001 06:39:40
Message: <3AC07BFD.60640763@gmx.de>
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Tor Olav Kristensen wrote:
>
> Hi there all you POV-lings !
>
> Now I'm back from some working days at sea.
>
> Thank you to those of you that commented on
> my "Kind of SuperEllipsoidal IsoTorii" image.
>
> Here it is again with the New_Penny texture.
> What do you think of this change ?
>
The texture looks somehow strange, maybe try a plain (blurred) reflective
texture and some background stuff behind the camera instead.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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David Fontaine wrote:
>
> Tor Olav Kristensen wrote:
>
> > Here it is again with the New_Penny texture.
> > What do you think of this change ?
>
> I don't really like it. It looks like faked scanline reflection, and not much
> 3d look.
I'm not quite sure what "like faked scanline" means,
but I understand that it's not good.
But I just can't help it:
- I really love shiny metal textures =(
Anyway; thank you for your opinions.
--
Best regards,
Tor Olav
mailto:tor### [at] hotmail com
http://hjem.sol.no/t-o-k/tokpicts.html
http://www.crosswinds.net/~tok
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Ross Litscher wrote:
> maybe it has to do with the environment it is in. i like it though. all of
> these shapes and forms that Tor has come up with. very neat.
>...
Yes I now think that maybe I overdid the
turbulence in the sky sphere pigment somewhat.
And I'm glad you like my shapes. Thank you !
--
Best regards,
Tor Olav
mailto:tor### [at] hotmail com
http://hjem.sol.no/t-o-k/tokpicts.html
http://www.crosswinds.net/~tok
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Christoph Hormann wrote:
>
> Tor Olav Kristensen wrote:
> >...
> > Here it is again with the New_Penny texture.
> > What do you think of this change ?
> >
>
> The texture looks somehow strange, maybe try a plain (blurred) reflective
> texture and some background stuff behind the camera instead.
Thank you for your suggestion.
But how can I make such blurred textures ?
--
Best regards,
Tor Olav
mailto:tor### [at] hotmail com
http://hjem.sol.no/t-o-k/tokpicts.html
http://www.crosswinds.net/~tok
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Tor Olav Kristensen wrote:
> I'm not quite sure what "like faked scanline" means,
> but I understand that it's not good.
like the reflection is just bands of color, there's not really a background...
part of it is the coloration though, even just the hue
know what though, i do like it better with the lights dimmed. and listening to
Oxygene. ;)
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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From: Christoph Hormann
Subject: Re: The same thing (Cuboctahedron ???, 85 KB)
Date: 28 Mar 2001 02:45:24
Message: <3AC19699.6A421D6B@gmx.de>
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Tor Olav Kristensen wrote:
>
> But how can I make such blurred textures ?
>
Megapov Docu: 3.2. Blurred reflection
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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David Fontaine wrote:
>...
> know what though, i do like it better with the lights dimmed. and listening
> to Oxygene. ;)
I love that record too !
But it has been a long time since I've listened to it.
--
Tor Olav Kristensen
mailto:tor### [at] hotmail com
http://hjem.sol.no/t-o-k/tokpicts.html
http://www.crosswinds.net/~tok
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Christoph Hormann wrote:
>
> Tor Olav Kristensen wrote:
> >
> > But how can I make such blurred textures ?
> >
>
> Megapov Docu: 3.2. Blurred reflection
I'll check it out. Thanks.
--
Tor Olav Kristensen
mailto:tor### [at] hotmail com
http://hjem.sol.no/t-o-k/tokpicts.html
http://www.crosswinds.net/~tok
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