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This has taken me about 3 days to put together. It's a quick render, no
area_lights, so don't think that banding will be in the final pic.
Comments?
H.E. Day
<><
Post a reply to this message
Attachments:
Download 'adventure001.jpg' (36 KB)
Preview of image 'adventure001.jpg'

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"H.E. Day" wrote:
>
> This has taken me about 3 days to put together. It's a quick render, no
> area_lights, so don't think that banding will be in the final pic.
> Comments?
>
You want to discourage everyone to enter the next round, right?
It looks quite great of course.
How did you make the whole water stuff?
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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"H.E. Day" <The### [at] heday freeservers com> wrote in message
news:3AAE44FF.FB12372B@heday.freeservers.com...
> This has taken me about 3 days to put together. It's a quick render, no
> area_lights, so don't think that banding will be in the final pic.
> Comments?
3 days!?! Comments? Nothing printable. Well, just one, could you post some
details? I'm clinging desperately to the hope that this is just a mess of
approximations and it's underlying paucity will be revealed in a few
close-ups.
I jest. Like you say, there are some lighting and texture probs. Still, a
couple of nano-secs work should sort them out ;)
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> I jest. Like you say, there are some lighting and texture probs. Still, a
> couple of nano-secs work should sort them out ;)
Please, elaborate! I want this to be the best it can be.
H.E. Day
<><
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In article <3AAE44FF.FB12372B@heday.freeservers.com>, "H.E. Day"
<The### [at] heday freeservers com> wrote:
> This has taken me about 3 days to put together. It's a quick render, no
> area_lights, so don't think that banding will be in the final pic.
A power generation station of some sort? Or just a flying city
replenishing its power supply? I can't think of any other reason for it
to hang around that (wonderful looking) waterfall, unless it's occupants
are just admiring the view. Hmm...a restaurant? ;-)
I notice a glow under those pods at the bottom, but it's barely visible,
and I can only see it under two pods...and some signs of intelligent
life would be nice, maybe a small flying craft coming in for a landing.
I like the texturing and color scheme, the green color of the lower part
is a nice touch...maybe a large sign painted on that large ring
structure or the dome on top, just some text that doesn't look like it's
from any human civilisation.
Only 3 days?!?
Is the waterfall a height field? I notice some triangle shapes on the
left.
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
<><
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> You want to discourage everyone to enter the next round, right?
What would be the point? Gilles would beat me anyway.
> How did you make the whole water stuff?
Wrinkles normal, bozo pigment, reflection. Nothing special.
H.E. Day
<><
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"H.E. Day" <The### [at] heday freeservers com> wrote in message
news:3AAE4BDA.A0CC8503@heday.freeservers.com...
> > I jest. Like you say, there are some lighting and texture probs. Still,
a
> > couple of nano-secs work should sort them out ;)
>
> Please, elaborate! I want this to be the best it can be.
>
Well, IMHO the clouds look decidedly odd. The water is mostly good, but
looks peculiar on the right of the image and in the hole (it goes rather
flat) - it could be that I'm meant to be looking at water-mist, but if so
this doesn't seem obvious.
Finally, I feel the day is too bright for the window lights to show up so
clearly.
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"H.E. Day" wrote:
>
> What would be the point? Gilles would beat me anyway.
>
maybe, but not in velocity :-)
> > How did you make the whole water stuff?
>
> Wrinkles normal, bozo pigment, reflection. Nothing special.
>
isosurface? heightfield? mesh?
BTW, the part right of the 'object' looks a bit strange.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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Christoph Hormann <chr### [at] gmx de> wrote:
> "H.E. Day" wrote:
>>
>> This has taken me about 3 days to put together. It's a quick render, no
>> area_lights, so don't think that banding will be in the final pic.
>> Comments?
>>
> You want to discourage everyone to enter the next round, right?
Very probably. Actually, my image is coming together nicely though. I
might still enter. :/
So this is what you do? Give me a project to render for you so that I spend
time on that rather than my own (superlative, of course) image? ;) :P
*hmph* See if I offer you a supercomputing cluster again.
Geoff
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"H.E. Day" <The### [at] heday freeservers com> wrote :
>
> This has taken me about 3 days to put together.
Just curious, do you do anything else in those days? Is it three days of
just sitting there banging away? This would take me 3 months if I could do
it at all, but then I can only work for about an hour or so a day.
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You made a typo: "days" should be "weeks"...
Isn't it?
--
ZK
http://www.povplace.be.tf
> This has taken me about 3 days to put together. It's a quick render, no
> area_lights, so don't think that banding will be in the final pic.
> Comments?
>
> H.E. Day
> <><
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> Very probably. Actually, my image is coming together nicely though. I
> might still enter. :/
>
> So this is what you do? Give me a project to render for you so that I spend
> time on that rather than my own (superlative, of course) image? ;) :P
I got bored.
> *hmph* See if I offer you a supercomputing cluster again.
Now I'm scared. Really. :(
H.E. Day
<><
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"H.E. Day" <The### [at] heday freeservers com> wrote in message
news:3AAE44FF.FB12372B@heday.freeservers.com...
> This has taken me about 3 days to put together. It's a quick render, no
> area_lights, so don't think that banding will be in the final pic.
> Comments?
>
> H.E. Day
> <><
Well I'm assuming you want some form of criticism. Its an amazing picture,
let me find something...
I would personally try and show the 'fortress' in a little more detail (zoom
in etc) as it is by far the most detailed part of the image, it should be
showed off as much as possible. The waterfall is nice in areas but some
bits just don't make sense, the right hand side for example is a bit wierd
and just to the left (below) the building appears to be over the water when
I'm sure it shouldn't be. I'm also assuming the shadows will be smoother in
the final version (esp to the left).
I'm still astounded by the quality...
Peter Cracknell (.com)
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Nope, its a spatch object.
As for the rest, the pic ain't done yet. :)
H.E. Day
<><
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H.E. Day schrieb in Nachricht <3AAE44FF.FB12372B@heday.freeservers.com>...
>This has taken me about 3 days to put together. It's a quick render, no
>area_lights, so don't think that banding will be in the final pic.
>Comments?
>
>H.E. Day
><><
>
That's good work!
I love that sky! It looks like it's painted.
The water needs some work IMO. It's good from the middle to the background,
but at the edge it should be more turbulent, I think. Like it's very fast.
You did something in that direction, but it should be more.
And the falling water is too reflective, I think. There is much air in it
when it falls, so is more like foam then a liquid. And as it's probably
quite fast when it's passing the edge, it should fall more parabolic.
If this in that bottom right corner is water dust, there is something wrong
with the shadows, I think. Perhaps there shouldn't be any? Don't know, looks
odd.
That fortress/spaceship/town is very nice as usually. Don't know what those
surrounding thingies are at the top, though. Birds?
The scaling is not easy to get, IMO. It looks like that city is in trouble,
because it will collide with the edge every moment. How deep is the water?
It should "thin out" towards the edge, IMO. Now it looks like one could
stand in it.
OK, that was much critiques - hope it was not too much and some constructive
one. It's always easy to criticise. This picture as it is, is already very
good! The color-scheme is very could. The composition could need something
far away on the left, I think.
I'm eager to see the final result of this scene!
Marc-Hendrik
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H.E. Day <The### [at] heday freeservers com> wrote:
>> Very probably. Actually, my image is coming together nicely though. I
>> might still enter. :/
>>
>> So this is what you do? Give me a project to render for you so that I spend
>> time on that rather than my own (superlative, of course) image? ;) :P
> I got bored.
:P
>> *hmph* See if I offer you a supercomputing cluster again.
> Now I'm scared. Really. :(
Well, I don't know how long my IT guy's good graces will last, but if you
have any other animations to do, I can probably swing it. I can then say,
"I saw it first" ;)
So how much time per day do you spend doing rendering projects? And how
much code do you reuse? Just curious how you can build stuff like this so
fast.
Geoff
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> Comments?
3 days huh? What took you so long? ;)
The fog looks too gray, some more white or even blue might be better.
Also, I think using a taller resolution size might look cool. Then you
could add rocks at the bottom of the picture and the sun in one corner
at the top. The light could be more yellow/red, it feels like it's
probably cold there--unless you want to put icebergs in the water; some
of them could be going over the falls.
Anyhow, those are just a few ideas. I think it already looks great.
--
Phil
...coffee?...yes please! extra sugar,extra cream...Thank you.
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Excellent as always.
The right side of the water looks, odd, but I assume you will fill out the
rest of the scenery. I did not at first realize what the waterfall was, but
that is probably because I have never seen an ocean empty into one like that
(I suppose I can't tell you whether I like the falls until you flesh out the
scenery). Fortress looks just about perfect, the birds and the falls seem to
suggest a jungle sort of scene. If that is so you might have a few hanging
things and moss to dirty the station up. I like your water texture, but it
looks like it bcomes somewhat distorted at the edge of the falls, you might
clean that up, it hurts the realism a bit.
Seems you have quite a jump start for next round, keep us posted!
Dan D.
--
Dan D.
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The clouds look oily. That's the only way I can describe them. I like the
building itself, but I'd like to see a detail of it somehow and the
waterfall looks great. I like the added touch of the flocks. It adds some
sense of realism to the picture
--
Josh English -- Lexiphanic Lethomaniac
eng### [at] spiritone com
The POV-Ray Cyclopedia http://www.spiritone.com/~english/cyclopedia/
"He who hebetates is last."
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Hi
Looks mostly great although it will look much better with the area_lights,
but there is slight faceting on the left at the top of the waterfall. Also
the mist on the right looks rather odd with the shadows and I think would
look better if it took up a lot less of the bottom corner. Are those clouds
the final, as they look very nice, but seem to be a bit oily for the strong
technological fortress you have.
K.
http://perso.libertysurf.co.uk/kevin.ellis/
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I _knew_ that it was time for a new wallpaper image. Now I have it.
Your work continues to amaze me. This is excellent.
"H.E. Day" wrote:
>
> This has taken me about 3 days to put together. It's a quick render, no
> area_lights, so don't think that banding will be in the final pic.
> Comments?
>
> H.E. Day
> <><
>
> ------------------------------------------------------------------------
> [Image]
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> This has taken me about 3 days to put together. It's a quick render, no
> area_lights, so don't think that banding will be in the final pic.
> Comments?
And there was me thinking about having a bash at this irtc round, dammit !!
--
Rick
POV-Ray News & Resources - http://povray.co.uk
Kitty5 WebDesign - http://kitty5.com
Hi-Impact web site design & database driven e-commerce
TEL : +44 (01625) 266358 - FAX : +44 (01625) 611913 - ICQ : 15776037
PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA
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I really like the clouds. These are some of the more interesting clouds i've
seen in a while. And then WHAM! I see the grey gunk on the horizon. I've
done quite a bit of fishing on the atlantic ocean, and maybe it's just
because my "camera" is closer to the water, but i've never seen such
ugliness masking the horizon.
Maybe it's too thick, maybe it's too grey. maybe both. but i think it needs
some work. Other than that, I really enjoy your textures in most of your
images. The metal, water, and sky here are no exception.
Keep up the good work. Oh, you know what might look neat in this sky? Well,
you know how every so often you are able to see a very faint sliver of the
moon during the middle of the day... i think that might look neat here. Not
a big moon, something visually the size of our moon when it is furthest away
from us.
ross.
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H.E. Day <The### [at] heday freeservers com> wrote in message
news:3AAE44FF.FB12372B@heday.freeservers.com...
> This has taken me about 3 days to put together. It's a quick render, no
> area_lights, so don't think that banding will be in the final pic.
> Comments?
Good thing I don't have an idea for the fortress round (oh wait I just might
have come up with something, but it's not exactly a fortress perse). And how
did you make the station/fortress thing?
--
-The "D"
A Thunderstorm is God's way of telling you that you spend too much time
on the
computer
Email address given is a spam catcher only
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Wooooww!!
I was STUNNED as I saw the picture and I immediately checked who's the
sender. Of course! H.E.Day! But I don't believe you anymore. This can't
be done in 3 days, and certainly not with Moray / Povray. :o) You got
to have some tricks, that I would like you to share with us.
I like every bit of this image. Not fully realistic clouds but VERY nice
anyway. The atmosphere and fantasy in this picture is superb. It doesn't
look like typical POV or raytracing, it looks like a great painting.
Even more realistic than most paintings.
Sorry to give you praise only, but you deserve it. :o) But I think you
should consider a new challange: To teach us!
Hugo
"H.E. Day" wrote:
> This has taken me about 3 days to put together.
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I second this motion!
Lets call a vote. All in favor of H.E. Day trying to
teach us: say "Yea", those not: say "Nay".
Respond in p.ot
Hugo wrote:
>
> Wooooww!!
>
> Sorry to give you praise only, but you deserve it. :o) But I think you
> should consider a new challange: To teach us!
>
> Hugo
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Mr. Art <mra### [at] chesapeake net> wrote:
> I second this motion!
> Lets call a vote. All in favor of H.E. Day trying to
> teach us: say "Yea", those not: say "Nay".
> Respond in p.ot
> Hugo wrote:
>>
>> Wooooww!!
>>
>> Sorry to give you praise only, but you deserve it. :o) But I think you
>> should consider a new challange: To teach us!
>>
>> Hugo
HE Day's been pretty good about sharing code in the past. He might not
share the code for this until the IRTC round is done (I wouldn't), but he
might be willing to share select bits. Of course, then you have to learn
from the works of the master rather than the master himself, but I've had
some success looking at other code that I've found good.
Of course, it'd be nice if everyone formatted the way I like it. Gotta work
on that POV code pretty printer.... ;)
Geoff
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"Geoff Wedig" <wed### [at] darwin epbi cwru edu> wrote :
>
> Of course, it'd be nice if everyone formatted the way I like it. Gotta
work
> on that POV code pretty printer.... ;)
Hmmm... find the "{"s and "}"s and count them, match them to each other
and keep track of indents, same with the "<,>"s and carriage return before
key words like "pigment" or "blob".... easily done I suspect. POV-Formatter
with pretty printer...
I like it...
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Bill DeWitt <bde### [at] cfl rr com> wrote:
> "Geoff Wedig" <wed### [at] darwin epbi cwru edu> wrote :
>>
>> Of course, it'd be nice if everyone formatted the way I like it. Gotta
> work
>> on that POV code pretty printer.... ;)
> Hmmm... find the "{"s and "}"s and count them, match them to each other
> and keep track of indents, same with the "<,>"s and carriage return before
> key words like "pigment" or "blob".... easily done I suspect. POV-Formatter
> with pretty printer...
> I like it...
Oh, sure, it's easy to do, but I haven't found the time yet. Also, if I
want to make it available to the rest of you guys, I'd have to make it
somewhat configurable, because my style is likely not what some like
(obviously my style is not like the style of whomever did the Windows GUI
front end, anyway. ;) )
What'd be really great is to use the pov parser and just put a different
back end on it. But the pov license doesn't allow it.
Geoff
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> A power generation station of some sort? Or just a flying city
> replenishing its power supply? I can't think of any other reason for it
> to hang around that (wonderful looking) waterfall, unless it's occupants
> are just admiring the view. Hmm...a restaurant? ;-)
For some reason, I'm thinking "fortress".
-Chris-
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On Tue, 13 Mar 2001 08:04:15 -0800, H.E. Day wrote:
>This has taken me about 3 days to put together. It's a quick render, no
>area_lights, so don't think that banding will be in the final pic.
>Comments?
Three days? That's a long time for you. What have you been grounded for
this time?
Now to the image, OK as Marc said it needs something off to the left, maybe
a craggy rock, and to add a touch of colour a rainbow coming from the spray
of the waterfall. Or maybe it's not a waterfall at all but a vortex, we have
some big vorticies in the North Sea (there may be a map of the largest regular
and naturally occuring vorticies somewhere on the net), and if it's in the
North Sea and this is the Fortress round why not have a Viking warship making
it's way towards the fortress in order to do battel with this alien foe.
--
Cheers
Steve email mailto:ste### [at] zeropps uklinux net
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.zeropps.uklinux.net/
or http://start.at/zero-pps
4:09pm up 40 days, 17:51, 2 users, load average: 1.00, 1.00, 1.00
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In article <3aaf8a45$1@news.povray.org>, "Chris S." <spe### [at] early com>
wrote:
> For some reason, I'm thinking "fortress".
Considering the fact that "Fortress" is the current IRTC topic, you are
probably right. ;-)
Sorry, I was just too lazy to select a link from the bookmarks in my
browser and actually check...
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
<><
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Amazing! I like the banding. It looks like a surreal painting. I'd better
right click the "unfinished" version before it becomes a collector's item!
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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