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Again I've been travelling a bit, so there has
been little time for POV-ing. But I started a
couple of re-renderings of some of my old
objects before I left.
This is a radiosity version of my "Rotational
iso-noise" (that I posted here back in Dec.-00)
I took more than 2 days to render at a 200 MHz
Pentium PC.
--
Best regards,
Tor Olav
mailto:tor### [at] hotmailcom
http://hjem.sol.no/t-o-k/tokpicts.html
http://www.crosswinds.net/~tok
Post a reply to this message
Attachments:
Download 'rotnoise01_01.jpg' (75 KB)
Preview of image 'rotnoise01_01.jpg'
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I've made extremely similar structures in playing around with noise and they
saleable!
Tor Olav Kristensen wrote:
> Again I've been travelling a bit, so there has
> been little time for POV-ing. But I started a
> couple of re-renderings of some of my old
> objects before I left.
>
> This is a radiosity version of my "Rotational
> iso-noise" (that I posted here back in Dec.-00)
>
> I took more than 2 days to render at a 200 MHz
> Pentium PC.
>
> --
> Best regards,
>
> Tor Olav
>
> mailto:tor### [at] hotmailcom
> http://hjem.sol.no/t-o-k/tokpicts.html
> http://www.crosswinds.net/~tok
>
Post a reply to this message
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Tor,
I really enjoy your work and if you would like me to render some of the
things you do (At higher rezes or params)I would be happy to.
I have a AMD 1200 640 meg ram machine.
If you need me to I can.
L8R,
Buke
Tor Olav Kristensen <tor### [at] hotmailcom> wrote in message
news:3AA41C10.55F23524@hotmail.com...
>
> Again I've been travelling a bit, so there has
> been little time for POV-ing. But I started a
> couple of re-renderings of some of my old
> objects before I left.
>
> This is a radiosity version of my "Rotational
> iso-noise" (that I posted here back in Dec.-00)
>
> I took more than 2 days to render at a 200 MHz
> Pentium PC.
>
>
> --
> Best regards,
>
> Tor Olav
>
> mailto:tor### [at] hotmailcom
> http://hjem.sol.no/t-o-k/tokpicts.html
> http://www.crosswinds.net/~tok
----------------------------------------------------------------------------
----
Post a reply to this message
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Lovely!
This looks like something that could also be used to make a fireball, BTW.
Hmm, what about frozen flames?! =)
I wonder if you'll post the code for this?
Nekar Xenos
Tor Olav Kristensen <tor### [at] hotmailcom> wrote in message
news:3AA41C10.55F23524@hotmail.com...
>
> Again I've been travelling a bit, so there has
> been little time for POV-ing. But I started a
> couple of re-renderings of some of my old
> objects before I left.
>
> This is a radiosity version of my "Rotational
> iso-noise" (that I posted here back in Dec.-00)
>
> I took more than 2 days to render at a 200 MHz
> Pentium PC.
>
>
> --
> Best regards,
>
> Tor Olav
>
> mailto:tor### [at] hotmailcom
> http://hjem.sol.no/t-o-k/tokpicts.html
> http://www.crosswinds.net/~tok
----------------------------------------------------------------------------
----
Post a reply to this message
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Tor Olav Kristensen wrote:
>
> Again I've been travelling a bit, so there has
> been little time for POV-ing. But I started a
> couple of re-renderings of some of my old
> objects before I left.
>
> This is a radiosity version of my "Rotational
> iso-noise" (that I posted here back in Dec.-00)
>
> I took more than 2 days to render at a 200 MHz
> Pentium PC.
>
Isosurfaces and radiosity are indeed a dangerous combination. If you use
a pigment function instead of noise3d things could even be much worse.
See for example:
http://www.schunter.etc.tu-bs.de/~chris/pov/iso_rock_01.jpg
which took 7 days with very poor radiosity settings.
Anyway Povray 3.5 will hopefully improve things...
Christoph
--
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
Post a reply to this message
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In article <3AA41C10.55F23524@hotmail.com>, Tor Olav Kristensen says...
>
> Again I've been travelling a bit, so there has
> been little time for POV-ing. But I started a
> couple of re-renderings of some of my old
> objects before I left.
>
> This is a radiosity version of my "Rotational
> iso-noise" (that I posted here back in Dec.-00)
>
> I took more than 2 days to render at a 200 MHz
> Pentium PC.
>
This really is amazing! I suppose I'll never see anything like it in
real life, but seeing this, it _must_ be something very real.
Great work!
--
Regards, Sander
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Christoph Hormann schrieb in Nachricht <3AA4BE07.F09EDEB5@gmx.de>...
>Anyway Povray 3.5 will hopefully improve things...
Hopefully!!!!
Marc-Hendrik
Post a reply to this message
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I'm trying to think of a good word for you ... I can't think of a suitable
one at the moment, so I guess I'll just have to say: I'm without words!
Excellent work (again)
Please, keep them comming.
--
Duncan Gray
(warning: may contain traces of nut)
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As usual Tor this is an interesting image, looks like
someone's hair when full of shampoo.
--
Cheers
Steve email mailto:ste### [at] zeroppsuklinuxnet
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.zeropps.uklinux.net/
or http://start.at/zero-pps
9:53pm up 32 days, 23:34, 2 users, load average: 1.00, 1.00, 1.00
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Thank you very much everybody !
I'm glad (and a little bit surprised)
to see that so many of you enjoy this
rendering.
I just returned from yet another trip.
Tomorrow I'll post the code to p.t.s-f
(Right now I do not have access to my
source code.)
--
Best regards,
Tor Olav
mailto:tor### [at] hotmailcom
http://hjem.sol.no/t-o-k/tokpicts.html
http://www.crosswinds.net/~tok
Post a reply to this message
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