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Here's probably just another image in
my series of uncommented images... :)
It took me almost 40 hours to render.
I had hoped to render it in 800x600
resolution with a higher max_trace_level
and with anti aliasing, but after a 160x120
test rendering I realized that I did not
have the patience for that.
(If anyone has some idle 1GHz cpu-cycles
to spare for a larger rendering, then please
tell me. I would appreciate that very much.)
The image shows the same shape as in my
the "Inside It" image that I posted here
12 days ago.
The 2 iso's here are following the surface
that are formed by Chris Huff's vortex
function that he used in the image that
he posted here 12. Dec. -00:
news://news.povray.org/chrishuff-6E5F9B.07090215122000%40news.povray.org
I chose to view the glass ball from above,
(because I'm not at all good with horizons
and skies.) But I think that the reflections
would be nicer if it were reflecting some
sky too.
Comments are very welcome.
--
Best regards,
Tor Olav
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html
Post a reply to this message
Attachments:
Download 'ballandnet02.jpg' (100 KB)
Preview of image 'ballandnet02.jpg'
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Is that just a plain sphere or some other shape? The refraction looks
distorted.
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
Post a reply to this message
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"Tor Olav Kristensen" <tor### [at] onlineno> wrote in message
news:3A75E2D9.BCDC99AE@online.no...
> (If anyone has some idle 1GHz cpu-cycles
> to spare for a larger rendering, then please
> tell me. I would appreciate that very much.)
Send it my way, my computer is just sitting here picking its ports.
-Dave
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"David Fontaine" <dav### [at] faricynet> wrote in message
news:3A75F9CC.EC4A0AE6@faricy.net...
> Is that just a plain sphere or some other shape? The refraction looks
> distorted.
I'd say it's an Isosurface, with vortexes or something in it.. This is
the quote:
>> The 2 iso's here are following the surface
>> that are formed by Chris Huff's vortex
>> function that he used in the image that
>> he posted here 12. Dec. -00:
Post a reply to this message
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Thomas Charron wrote:
>
> "David Fontaine" <dav### [at] faricynet> wrote in message
> news:3A75F9CC.EC4A0AE6@faricy.net...
> > Is that just a plain sphere or some other shape? The refraction looks
> > distorted.
>
> I'd say it's an Isosurface, with vortexes or something in it.. This is
> the quote:
>
> >> The 2 iso's here are following the surface
> >> that are formed by Chris Huff's vortex
> >> function that he used in the image that
> >> he posted here 12. Dec. -00:
Oh - Sorry about this confusion.
I should have mentioned that it is the red and
blue tube like net that are made with two iso-surfaces.
(One blue iso and one red iso.)
The glass-"sphere" thing is made with CSG, but
as David pointed out, it isn't easy to see it's
real outer or inner contours.
If you have a look at the leftmost shape in the
last image within my post "Inside It" (17. Jan.
2001 to this NG):
news://news.povray.org/3A6620ED.E32CE364%40online.no
then you'll see one half of the shape I used in
this "Outside it" scene.
--
Best regards,
Tor Olav
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html
Post a reply to this message
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Dave Blandston wrote:
>
> "Tor Olav Kristensen" <tor### [at] onlineno> wrote in message
> news:3A75E2D9.BCDC99AE@online.no...
> > (If anyone has some idle 1GHz cpu-cycles
> > to spare for a larger rendering, then please
> > tell me. I would appreciate that very much.)
>
> Send it my way, my computer is just sitting here picking its ports.
Thank you Dave !
I'll email it to you (if your computer is still unemployed.)
:)
--
Best regards,
Tor Olav
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html
Post a reply to this message
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Tor,
Send me the POV code, I have a 1Ghz machine at the office
that could work all night :-) unless we have another electricity
cut off here in San Francisco :-(
Harold
"Tor Olav Kristensen" <tor### [at] onlineno> wrote in message
news:3A75E2D9.BCDC99AE@online.no...
>
> Here's probably just another image in
> my series of uncommented images... :)
>
> It took me almost 40 hours to render.
>
> I had hoped to render it in 800x600
> resolution with a higher max_trace_level
> and with anti aliasing, but after a 160x120
> test rendering I realized that I did not
> have the patience for that.
>
> (If anyone has some idle 1GHz cpu-cycles
> to spare for a larger rendering, then please
> tell me. I would appreciate that very much.)
>
> The image shows the same shape as in my
> the "Inside It" image that I posted here
> 12 days ago.
>
> The 2 iso's here are following the surface
> that are formed by Chris Huff's vortex
> function that he used in the image that
> he posted here 12. Dec. -00:
>
> news://news.povray.org/chrishuff-6E5F9B.07090215122000%40news.povray.org
>
> I chose to view the glass ball from above,
> (because I'm not at all good with horizons
> and skies.) But I think that the reflections
> would be nicer if it were reflecting some
> sky too.
>
> Comments are very welcome.
>
> --
> Best regards,
>
> Tor Olav
>
> mailto:tor### [at] hotmailcom
> http://www.crosswinds.net/~tok/tokrays.html
----------------------------------------------------------------------------
----
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Tor,
I'm rendering it now at 800x600. It is only half finished and I estimate
it will take about another 30 hours. I'm running it at the office and
I won't be in over the weekend, so I'll post it on Monday.
Harold
"Tor Olav Kristensen" <tor### [at] onlineno> wrote in message
news:3A75E2D9.BCDC99AE@online.no...
>
> Here's probably just another image in
> my series of uncommented images... :)
>
> It took me almost 40 hours to render.
>
> I had hoped to render it in 800x600
> resolution with a higher max_trace_level
> and with anti aliasing, but after a 160x120
> test rendering I realized that I did not
> have the patience for that.
>
> (If anyone has some idle 1GHz cpu-cycles
> to spare for a larger rendering, then please
> tell me. I would appreciate that very much.)
>
> The image shows the same shape as in my
> the "Inside It" image that I posted here
> 12 days ago.
>
> The 2 iso's here are following the surface
> that are formed by Chris Huff's vortex
> function that he used in the image that
> he posted here 12. Dec. -00:
>
> news://news.povray.org/chrishuff-6E5F9B.07090215122000%40news.povray.org
>
> I chose to view the glass ball from above,
> (because I'm not at all good with horizons
> and skies.) But I think that the reflections
> would be nicer if it were reflecting some
> sky too.
>
> Comments are very welcome.
>
> --
> Best regards,
>
> Tor Olav
>
> mailto:tor### [at] hotmailcom
> http://www.crosswinds.net/~tok/tokrays.html
----------------------------------------------------------------------------
----
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Harold Baize wrote:
>
> Tor,
> I'm rendering it now at 800x600. It is only half finished and I estimate
> it will take about another 30 hours. I'm running it at the office and
> I won't be in over the weekend, so I'll post it on Monday.
Hello Baize.
Thank you for doing this.
I guess Dave forwarded the pov-file to you.
Now I'm looking forward to see the result.
:)
--
Best regards,
Tor Olav
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok
Post a reply to this message
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Well here is an 800x600 render. It took my 1GHz P-III
46hours, and 56.43seconds. It seem lighter than Tor's
low resolution render. Also, does anyone know how to
get the copyright symbol to print in PaintShop Pro?
I don't. Sorry Tor.
Harold
Post a reply to this message
Attachments:
Download 'BallAndNet02_01.jpg' (153 KB)
Preview of image 'BallAndNet02_01.jpg'
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