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From: Tor Olav Kristensen
Subject: Very non-linear transform of superellipsoids (21KB)
Date: 8 Jan 2001 17:33:58
Message: <3A5A3FAA.81301454@online.no>
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Just a little apropos to Rune's "Request deform" thread in
povray.general
These kind of transforms of iso-surfaces renders really slowly.
Tor Olav
--
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html
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Attachments:
Download 'isorot01.jpg' (22 KB)
Preview of image 'isorot01.jpg'
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From: Rick [Kitty5]
Subject: Re: Very non-linear transform of superellipsoids (21KB)
Date: 9 Jan 2001 05:20:43
Message: <3a5ae5fb@news.povray.org>
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> Just a little apropos to Rune's "Request deform" thread in
> povray.general
>
> These kind of transforms of iso-surfaces renders really slowly.
how slowly? - cos i think you have a nice wall paper there (if you can bring
yourself to render it!) and take out a couple of the forground .. errr ...
'cubes'..
--
Rick
POV-Ray News & Resources - http://povray.co.uk
Kitty5 WebDesign - http://kitty5.com
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From: Christoph Hormann
Subject: Re: Very non-linear transform of superellipsoids (21KB)
Date: 9 Jan 2001 13:55:16
Message: <3A5B5E8F.40B9136C@gmx.de>
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Tor Olav Kristensen wrote:
>
> Just a little apropos to Rune's "Request deform" thread in
> povray.general
>
Looks groovy, maybe just add a red chesterfield sofa :-)
> These kind of transforms of iso-surfaces renders really slowly.
>
Well, then you should try to add radiosity and some crackle pattern with
displace warps in the isosurface function ... if that's not enough then
there's also reflection, photons, media, ... don't stop until speed drops
below 0 PPS ...Errr... ;-)
BTW, removing 'no_shadow' and adding radiosity would really look quite
good IMO.
Christoph
--
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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From: Tor Olav Kristensen
Subject: Re: Very non-linear transform of superellipsoids (21KB)
Date: 9 Jan 2001 20:04:24
Message: <3A5BB459.897570E2@online.no>
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"Rick [Kitty5]" wrote:
>
> > Just a little apropos to Rune's "Request deform" thread in
> > povray.general
> >
> > These kind of transforms of iso-surfaces renders really slowly.
>
> how slowly? - cos i think you have a nice wall paper there (if you can bring
> yourself to render it!) and take out a couple of the forground .. errr ...
> 'cubes'..
Thank you.
Yes the foreground cubes are not that interesting.
(I have spotted several more interesting ones in the background.)
It renders at about 1 pixel per second.
I'm sorry to say that for the moment I don't think that I
can stand more iso-surface experimenting. Because it takes me
several eternities to verify every minuscule change in the code.
Regards,
Tor Olav
--
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html
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From: Tor Olav Kristensen
Subject: Re: Very non-linear transform of superellipsoids (21KB)
Date: 9 Jan 2001 20:12:24
Message: <3A5BB63B.80065D10@online.no>
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Christoph Hormann wrote:
>
> Tor Olav Kristensen wrote:
> >
> > Just a little apropos to Rune's "Request deform" thread in
> > povray.general
> >
>
> Looks groovy, maybe just add a red chesterfield sofa :-)
Hehe... then it would be nice to lay down in it and gaze
up on all the malformed superellipsoids fly by.
> > These kind of transforms of iso-surfaces renders really slowly.
> >
>
> Well, then you should try to add radiosity and some crackle pattern with
> displace warps in the isosurface function ... if that's not enough then
> there's also reflection, photons, media, ... don't stop until speed drops
> below 0 PPS ...Errr... ;-)
I wonder if I will ever get access to a POV-computer that
is fast enough render such a scene ...
Thank you for your comments.
Regards,
Tor Olav
--
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html
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From: David Fontaine
Subject: Re: Very non-linear transform of superellipsoids (21KB)
Date: 9 Jan 2001 23:31:35
Message: <3A5BE482.40E262C8@faricy.net>
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Tor Olav Kristensen wrote:
> It renders at about 1 pixel per second.
>
> I'm sorry to say that for the moment I don't think that I
> can stand more iso-surface experimenting. Because it takes me
> several eternities to verify every minuscule change in the code.
Awwh.
Who wants to donate some money to the Buy Tor a Thunderbird Fund? ;)
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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