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Mark Wagner wrote:
>
> Have you tried changing the max_light parameter in global_settings? It
> really needs to be 10 or higher to keep the horizon from becoming a solid
> white band.
Yeah, I tried setting it to 10, the main effect was to reduce the saturation of
the glow (sun); but I should probably experiment with it some more.
> changing the extinction of the wavelength-dependent media to something other
> than 1.0.
>
I've tried values from around 0.5 to 1.7, it definitely alters the look but I am
still struggling to steer the behaviour towards the desired result (the same
difficulty applies to regular scattering media, though).
Oh well, at the very least it's a good learning exercise; and I can always
revert to the old method if necessary.
--
Margus Ramst
Personal e-mail: mar### [at] peak edu ee
TAG (Team Assistance Group) e-mail: mar### [at] tag povray org
Home page http://www.hot.ee/margusrt
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"Tony[B]" wrote:
> Except for the water, as you say, it is very nice. :D
Though the `water' does remind me of some exotic fluid I've seen -
magnetic oil, perhaps.
--
Anton Sherwood -- br0### [at] p0b0x com -- http://ogre.nu/
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