Hmm that's pretty good looking, but perhaps it could be a bit smoother.
Ken wrote:
> Playing with Xplo's cracked mud source I think I have come up> with a fairly convincing iso-sand surface. It might not be> good for close-up examination but certainly looks convincing> if not the center of focus.>> Source available upon demand.>> --> Ken Tyler>> ------------------------------------------------------------------------> [Image]
What sand? I can't find any sand post...
Yes Ken, I would be interested in your sand code.
Mick
"Thomas Lake" <tla### [at] homecom> wrote in message
news:3A1DAD5D.E2C77A13@home.com...
> Hmm that's pretty good looking, but perhaps it could be a bit smoother.>> Ken wrote:>> > Playing with Xplo's cracked mud source I think I have come up> > with a fairly convincing iso-sand surface. It might not be> > good for close-up examination but certainly looks convincing> > if not the center of focus.> >> > Source available upon demand.> >> > --> > Ken Tyler> >>
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> > [Image]>
Mick Hazelgrove wrote:
> > What sand? I can't find any sand post...> Yes Ken, I would be interested in your sand code.> > Mick
It wasn't quite ready for prime time so I offed it. Source
and image will be available as soon as I can figure out how
get rid of the crested peaks.
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/