POV-Ray : Newsgroups : povray.binaries.images : Re: Sand Server Time
19 Aug 2024 16:16:56 EDT (-0400)
  Re: Sand (Message 1 to 3 of 3)  
From: Thomas Lake
Subject: Re: Sand
Date: 23 Nov 2000 18:52:03
Message: <3A1DAD5D.E2C77A13@home.com>
Hmm that's pretty good looking, but perhaps it could be a bit smoother.

Ken wrote:

> Playing with Xplo's cracked mud source I think I have come up
> with a fairly convincing iso-sand surface. It might not be
> good for close-up examination but certainly looks convincing
> if not the center of focus.
>
> Source available upon demand.
>
> --
> Ken Tyler
>
>   ------------------------------------------------------------------------
>  [Image]


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From: Mick Hazelgrove
Subject: Re: Sand
Date: 24 Nov 2000 02:40:35
Message: <3a1e1b73@news.povray.org>
What sand? I can't find any sand post...
Yes Ken, I would be interested in your sand code.

Mick

"Thomas Lake" <tla### [at] homecom> wrote in message
news:3A1DAD5D.E2C77A13@home.com...
> Hmm that's pretty good looking, but perhaps it could be a bit smoother.
>
> Ken wrote:
>
> > Playing with Xplo's cracked mud source I think I have come up
> > with a fairly convincing iso-sand surface. It might not be
> > good for close-up examination but certainly looks convincing
> > if not the center of focus.
> >
> > Source available upon demand.
> >
> > --
> > Ken Tyler
> >
>
  ------------------------------------------------------------------------
> >  [Image]
>


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From: Ken
Subject: Re: Sand
Date: 24 Nov 2000 10:46:11
Message: <3A1E8DDF.66573406@pacbell.net>
Mick Hazelgrove wrote:
> 
> What sand? I can't find any sand post...
> Yes Ken, I would be interested in your sand code.
> 
> Mick

It wasn't quite ready for prime time so I offed it. Source
and image will be available as soon as I can figure out how
get rid of the crested peaks.

-- 
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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