POV-Ray : Newsgroups : povray.binaries.images : IsoWood 0.2 Preview (2) [81k] Server Time
19 Aug 2024 20:14:23 EDT (-0400)
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From: GrimDude
Subject: Re: IsoWood 0.2 Preview (2) [81k]
Date: 13 Nov 2000 15:45:21
Message: <3a1052e1@news.povray.org>
Oh, yes! Much better!

Grim


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From: Paul Blaszczyk
Subject: Re: IsoWood 0.2 Preview (2) [81k]
Date: 13 Nov 2000 16:36:17
Message: <3A105F09.B689A88C@alpharay.de>
looks very good! :-))

Can you make the radius of the knotholes more randomized? it looks strange....

Paul


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From: Fabien HENON
Subject: Re: IsoWood 0.2 Preview (2) [81k]
Date: 13 Nov 2000 16:52:25
Message: <3A106381.C1BD3CB7@club-internet.fr>
Is there a link where to download it ?

Fabien



> Some tries for irregularities in the wood, the upper plank uses good old
> black_hole warps positioned on the surface of the wood by the macro.
>
> It would be nice to be able to change the color at the knotholes, but
> right now there is no way to determine the position of black_hole warps
> placed with repeat and turbulence.  Placing the single knotholes would
> only help if i use a fairly complicated and slow function pigment.
>
> The second plank has a changing surface roughness done with a gradient
> pigment_map.
>
> The cylindrical wood uses a displace warp for disturbing the wood
> structure.
>
> Comments welcome,
>
> Christoph
>
> --
> Christoph Hormann <chr### [at] gmxde>
> Homepage: http://www.schunter.etc.tu-bs.de/~chris/
>
>   ------------------------------------------------------------------------
>  [Image]


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From: Christoph Hormann
Subject: Re: IsoWood 0.2 Preview (2) [81k]
Date: 13 Nov 2000 16:55:17
Message: <3A106343.ED9D9635@schunter.etc.tu-bs.de>
Paul Blaszczyk wrote:
> 
> looks very good! :-))

Thanks.

> 
> Can you make the radius of the knotholes more randomized? it looks strange....

Not that easy, they are repeated black_hole warps, and the turbulence only
affects position.  I will probably have to use more different warps, right
now there are only two of them.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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From: Christoph Hormann
Subject: Re: IsoWood 0.2 Preview (2) [81k]
Date: 13 Nov 2000 16:58:44
Message: <3A10640E.956AF019@schunter.etc.tu-bs.de>
Fabien HENON wrote:
> 
> Is there a link where to download it ?
> 

The old version (0.1) is on

http://www.schunter.etc.tu-bs.de/~chris/iso_wood.html

the new one is WIP and will be ready soon (i hope :-))

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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From: Chris Huff
Subject: Re: IsoWood 0.2 Preview (2) [81k]
Date: 13 Nov 2000 17:21:51
Message: <chrishuff-6391CD.17220213112000@news.povray.org>
In article <3A103BD4.54EDE12A@schunter.etc.tu-bs.de>, 
chr### [at] gmxde wrote:

> It would be nice to be able to change the color at the knotholes, but
> right now there is no way to determine the position of black_hole warps
> placed with repeat and turbulence. 

Couldn't you do it using vturbulence() or vwarp()?


> Placing the single knotholes would only help if i use a fairly 
> complicated and slow function pigment.

Or you could just generate a bunch of randomly placed ones, possibly 
using a pigment to control their distribution(with eval_pigment()).


> The cylindrical wood uses a displace warp for disturbing the wood
> structure.

Neat! :-)
What pigment did you use for the displacement? And what kind of 
displacement?

These are very nice results...keep up the good work.

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

<><


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From: Rick [Kitty5]
Subject: Re: IsoWood 0.2 Preview (2) [81k]
Date: 13 Nov 2000 19:56:41
Message: <3a108dc9$1@news.povray.org>
now thats better.


--
Rick
Kitty5 WebDesign - http://www.kitty5.com
TEL - +44 (01625) 266358 : FAX +44 (01625) 611913

PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA


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From: GrimDude
Subject: Re: IsoWood 0.2 Preview (2) [81k]
Date: 13 Nov 2000 23:28:57
Message: <3a10bf89@news.povray.org>
...ahem! :)

Grim


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From: David Fontaine
Subject: Re: IsoWood 0.2 Preview (2) [81k]
Date: 13 Nov 2000 23:51:13
Message: <3A10C461.698EF035@faricy.net>
Hey, no photographs! ;)

--
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


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From: Christoph Hormann
Subject: Re: IsoWood 0.2 Preview (2) [81k]
Date: 14 Nov 2000 05:16:21
Message: <3A1110F5.8AF7D87F@schunter.etc.tu-bs.de>
Chris Huff wrote:
> 
> Couldn't you do it using vturbulence() or vwarp()?
> [...]
> Or you could just generate a bunch of randomly placed ones, possibly
> using a pigment to control their distribution(with eval_pigment()).
> 

That's an interesting idea, don't know if it will work, but i could try...

> 
> Neat! :-)
> What pigment did you use for the displacement? And what kind of
> displacement?
> 

type 1 displace warp with spotted pigment, it's not very elaborated so
there's probably room for improvement.

> These are very nice results...keep up the good work.
> 

Thank you,

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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