![](/i/fill.gif) |
![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Greeting Povlings,
A little isofun. Render time a whopping 16 min.. Thanks to Tor
for the inspiration and a few pieces or coding examples to work
from.
--
Ken Tyler
Post a reply to this message
Attachments:
Download 'earthy.jpg' (97 KB)
Preview of image 'earthy.jpg'
![earthy.jpg](/povray.binaries.images/attachment/%3C3A0A4B27.91D4E72E%40pacbell.net%3E/earthy.jpg?preview=1)
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Hey, guys, look! Ken posted something! And it looks cool! I'm marking this
day on my calendar...
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Ken wrote:
>
> Greeting Povlings,
>
> A little isofun. Render time a whopping 16 min.. Thanks to Tor
> for the inspiration and a few pieces or coding examples to work
> from.
>
Oh, please don't tell us your rendering times, we all have to sit hours in front
of a hard working machine for such a thing and you just ... ;-)
Nice picture BTW.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Christoph Hormann wrote:
>
> Ken wrote:
> >
> > Greeting Povlings,
> >
> > A little isofun. Render time a whopping 16 min.. Thanks to Tor
> > for the inspiration and a few pieces or coding examples to work
> > from.
> >
>
> Oh, please don't tell us your rendering times, we all have to sit hours in front
> of a hard working machine for such a thing and you just ... ;-)
Should I try it as glass w/photons ?
> Nice picture BTW.
Thanks.
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Most excellent, Ken! I am nearly green with envy!
Grim
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Ken wrote:
>
> Should I try it as glass w/photons ?
>
That would be great, but i suspect it would look somewhat chaotic.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
In article <3A0A4B27.91D4E72E@pacbell.net>, lin### [at] povray org
wrote:
> A little isofun. Render time a whopping 16 min.. Thanks to Tor
> for the inspiration and a few pieces or coding examples to work
> from.
Journey to the Center of the Earth?
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
<><
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Ken wrote:
>
> Should I try it as glass w/photons ?
I wouldn't say so, no.. but some crystals scattered around might look
cool (with dispersion and all that fun stuff).
Of course, you'd have to do actual modeling for that. *horror!*
I wonder what this would look like with radiosity...
-Xplo
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
"Xplo Eristotle" <inq### [at] unforgettable com>
>
> Of course, you'd have to do actual modeling for that. *horror!*
>
Not necessarily true...
Grim
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Ken wrote:
>
> Greeting Povlings,
>
"Povlings"?! *snort*
> A little isofun. Render time a whopping 16 min.. Thanks to Tor
> for the inspiration and a few pieces or coding examples to work
> from.
>
Interesting stuff, these iso-mazes. Good job on the lighting, gives it depth and
sort of a mysterious feel. Will the source be de-classified?
--
Margus Ramst
Personal e-mail: mar### [at] peak edu ee
TAG (Team Assistance Group) e-mail: mar### [at] tag povray org
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |