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From: Ken
Subject: Down to Earth
Date: 9 Nov 2000 01:58:21
Message: <3A0A4B27.91D4E72E@pacbell.net>
Greeting Povlings,

A little isofun. Render time a whopping 16 min.. Thanks to Tor
for the inspiration and a few pieces or coding examples to work
from.

-- 
Ken Tyler


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From: Tony[B]
Subject: Re: Down to Earth
Date: 9 Nov 2000 09:02:09
Message: <3a0aae61@news.povray.org>
Hey, guys, look! Ken posted something! And it looks cool! I'm marking this
day on my calendar...


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From: Christoph Hormann
Subject: Re: Down to Earth
Date: 9 Nov 2000 09:37:41
Message: <3A0AB6B5.45A2C929@schunter.etc.tu-bs.de>
Ken wrote:
> 
> Greeting Povlings,
> 
> A little isofun. Render time a whopping 16 min.. Thanks to Tor
> for the inspiration and a few pieces or coding examples to work
> from.
> 

Oh, please don't tell us your rendering times, we all have to sit hours in front
of a hard working machine for such a thing and you just ... ;-)

Nice picture BTW.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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From: Ken
Subject: Re: Down to Earth
Date: 9 Nov 2000 10:18:40
Message: <3A0AC0B0.34847CC2@pacbell.net>
Christoph Hormann wrote:
> 
> Ken wrote:
> >
> > Greeting Povlings,
> >
> > A little isofun. Render time a whopping 16 min.. Thanks to Tor
> > for the inspiration and a few pieces or coding examples to work
> > from.
> >
> 
> Oh, please don't tell us your rendering times, we all have to sit hours in front
> of a hard working machine for such a thing and you just ... ;-)

Should I try it as glass w/photons ?
 
> Nice picture BTW.

Thanks.

-- 
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: GrimDude
Subject: Re: Down to Earth
Date: 9 Nov 2000 12:03:13
Message: <3a0ad8d1@news.povray.org>
Most excellent, Ken! I am nearly green with envy!

Grim


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From: Christoph Hormann
Subject: Re: Down to Earth
Date: 9 Nov 2000 15:22:29
Message: <3A0B0785.1B5283F8@schunter.etc.tu-bs.de>
Ken wrote:
> 
> Should I try it as glass w/photons ?
> 

That would be great, but i suspect it would look somewhat chaotic.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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From: Chris Huff
Subject: Re: Down to Earth
Date: 9 Nov 2000 16:22:07
Message: <chrishuff-4DF25B.16221209112000@news.povray.org>
In article <3A0A4B27.91D4E72E@pacbell.net>, lin### [at] povrayorg 
wrote:

> A little isofun. Render time a whopping 16 min.. Thanks to Tor
> for the inspiration and a few pieces or coding examples to work
> from.

Journey to the Center of the Earth?

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

<><


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From: Xplo Eristotle
Subject: Re: Down to Earth
Date: 9 Nov 2000 17:05:01
Message: <3A0B20AE.C5F29438@unforgettable.com>
Ken wrote:
> 
> Should I try it as glass w/photons ?

I wouldn't say so, no.. but some crystals scattered around might look
cool (with dispersion and all that fun stuff).

Of course, you'd have to do actual modeling for that. *horror!*

I wonder what this would look like with radiosity...

-Xplo


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From: GrimDude
Subject: Re: Down to Earth
Date: 9 Nov 2000 18:13:26
Message: <3a0b2f96@news.povray.org>
"Xplo Eristotle" <inq### [at] unforgettablecom>
>
> Of course, you'd have to do actual modeling for that. *horror!*
>

 Not necessarily true...

Grim


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From: Margus Ramst
Subject: Re: Down to Earth
Date: 9 Nov 2000 18:37:44
Message: <3A0B3567.583E3834@peak.edu.ee>
Ken wrote:
> 
> Greeting Povlings,
>

"Povlings"?! *snort*

> A little isofun. Render time a whopping 16 min.. Thanks to Tor
> for the inspiration and a few pieces or coding examples to work
> from.
> 

Interesting stuff, these iso-mazes. Good job on the lighting, gives it depth and
sort of a mysterious feel. Will the source be de-classified?

-- 
Margus Ramst

Personal e-mail: mar### [at] peakeduee
TAG (Team Assistance Group) e-mail: mar### [at] tagpovrayorg


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