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12 Jul 2025 20:42:06 EDT (-0400)
  non checkered scene (Message 3 to 12 of 12)  
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From: Tony[B]
Subject: Re: non checkered scene
Date: 22 Sep 2000 11:57:57
Message: <39cb8185@news.povray.org>
Wow. This goes to show the power of patterns in POV-Ray once again.
Amazing... Make more, make more. :)


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From: Jérôme Berger
Subject: Re: non checkered scene
Date: 22 Sep 2000 12:03:51
Message: <39CB8462.F23F3058@enst.fr>
Wlodzimierz ABX Skiba wrote:
> 
> using MegaPOV (thanks all workers)
> I wrote interesting pattern based on Eschers idea
> ( http://www.domaindlx.com/Escher/tes/back78.jpg )
> it can be used with pigments, textures, normals, etc.
> only with color_map, texture_map ....
> there is not image_map - only simple math inside script
> it is infinite and 2D on X-Z just like classic image_map pattern
> but it is zoomable
> artifacts are mainly from sampling and compression
> there are two planes and one light on picture
	Wow, that's pretty good!

> now I'm working on small package of such patterns
> and I hope it is worth
> 
	Yes it is! I'm looking forward to seeing it


-- 

* Doctor Jekyll had something * mailto:ber### [at] inamecom
* to Hyde...                  * http://www.enst.fr/~jberger
*******************************


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From: Josh English
Subject: Re: non checkered scene
Date: 22 Sep 2000 12:16:28
Message: <39CB85EC.445064D9@spiritone.com>
Drool. And I mean that. Is there any chance we can get you to share the
source? This is a very creative result. It's incredible.

Josh

Wlodzimierz ABX Skiba wrote:

> using MegaPOV (thanks all workers)
> I wrote interesting pattern based on Eschers idea
> ( http://www.domaindlx.com/Escher/tes/back78.jpg )
> it can be used with pigments, textures, normals, etc.
> only with color_map, texture_map ....
> there is not image_map - only simple math inside script
> it is infinite and 2D on X-Z just like classic image_map pattern
> but it is zoomable
> artifacts are mainly from sampling and compression
> there are two planes and one light on picture
> now I'm working on small package of such patterns
> and I hope it is worth
>
> ABX (abx### [at] abxartpl)
>
>  [Image]

--
Josh English -- Lexiphanic Lethomaniac
eng### [at] spiritonecom
The POV-Ray Cyclopedia http://www.spiritone.com/~english/cyclopedia/


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From: Paul Vanukoff
Subject: Re: non checkered scene
Date: 22 Sep 2000 13:40:29
Message: <39cb998d@news.povray.org>
That is really cool. If you look at just the upper portion (crop it) long
enough, it looks like it is crawling up/down. Looking forward to seing more.

--
Paul Vanukoff

"Wlodzimierz ABX Skiba" <abx### [at] abxartpl> wrote in message
news:39cb7e16@news.povray.org...
> using MegaPOV (thanks all workers)
> I wrote interesting pattern based on Eschers idea
> ( http://www.domaindlx.com/Escher/tes/back78.jpg )
> it can be used with pigments, textures, normals, etc.
> only with color_map, texture_map ....
> there is not image_map - only simple math inside script
> it is infinite and 2D on X-Z just like classic image_map pattern
> but it is zoomable
> artifacts are mainly from sampling and compression
> there are two planes and one light on picture
> now I'm working on small package of such patterns
> and I hope it is worth
>
> ABX (abx### [at] abxartpl)
>
>
>


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From: MikeH
Subject: Re: non checkered scene
Date: 22 Sep 2000 14:29:44
Message: <39CBA4E1.EB3B8947@aol.com>
Very cool!


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From: Steve
Subject: Re: non checkered scene
Date: 22 Sep 2000 17:14:09
Message: <slrn8snfs6.5dg.steve@zero-pps.localdomain>
On Fri, 22 Sep 2000 17:43:13 +0200, Wlodzimierz ABX Skiba wrote:
>using MegaPOV (thanks all workers)
>I wrote interesting pattern based on Eschers idea
>( http://www.domaindlx.com/Escher/tes/back78.jpg )
>it can be used with pigments, textures, normals, etc.
>only with color_map, texture_map ....

These really rock, make soem more please and make the 
source available :-)

-- 
Cheers
Steve              email mailto:ste### [at] zeroppsuklinuxnet

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.zeropps.uklinux.net/

or  http://start.at/zero-pps

  9:06pm  up 32 days,  1:20,  1 user,  load average: 2.07, 2.05, 1.78


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From: Remco de Korte
Subject: Re: non checkered scene
Date: 22 Sep 2000 17:49:04
Message: <39CBD387.D806BFDA@xs4all.nl>
Wlodzimierz ABX Skiba wrote:
> 
> using MegaPOV (thanks all workers)
> I wrote interesting pattern based on Eschers idea
> ( http://www.domaindlx.com/Escher/tes/back78.jpg )
> it can be used with pigments, textures, normals, etc.
> only with color_map, texture_map ....
> there is not image_map - only simple math inside script
> it is infinite and 2D on X-Z just like classic image_map pattern
> but it is zoomable
> artifacts are mainly from sampling and compression
> there are two planes and one light on picture
> now I'm working on small package of such patterns
> and I hope it is worth
> 
> ABX (abx### [at] abxartpl)
> 
>  [Image]

Terrific!
I can't imagine how you achieved this.

Remco


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From: autowitch
Subject: Re: non checkered scene
Date: 22 Sep 2000 20:21:17
Message: <39cbf77d$1@news.povray.org>
I like it!  I am curious how you did it.

-- autowitch
d gold

"Wlodzimierz ABX Skiba" <abx### [at] abxartpl> wrote in message
news:39cb7e16@news.povray.org...
> using MegaPOV (thanks all workers)
> I wrote interesting pattern based on Eschers idea
> ( http://www.domaindlx.com/Escher/tes/back78.jpg )
> it can be used with pigments, textures, normals, etc.
> only with color_map, texture_map ....
> there is not image_map - only simple math inside script
> it is infinite and 2D on X-Z just like classic image_map pattern
> but it is zoomable
> artifacts are mainly from sampling and compression
> there are two planes and one light on picture
> now I'm working on small package of such patterns
> and I hope it is worth
>
> ABX (abx### [at] abxartpl)
>
>
>


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From: David Fontaine
Subject: Re: non checkered scene
Date: 22 Sep 2000 21:11:17
Message: <39CC01C2.D4F0A8F4@faricy.net>
Cool! You came up with a function for this? A whole bunch of simple
functions compounded together I presume.

--
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


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From: Psychomek
Subject: Re: non checkered scene
Date: 26 Sep 2000 04:34:55
Message: <39D06224.E36BECD3@home.com>
Man Great work!  Looks like wallpaper and i do mean REAL wallpaper...
but can u do colors with it also?

Wlodzimierz ABX Skiba wrote:

> using MegaPOV (thanks all workers)
> I wrote interesting pattern based on Eschers idea
> ( http://www.domaindlx.com/Escher/tes/back78.jpg )
> it can be used with pigments, textures, normals, etc.
> only with color_map, texture_map ....
> there is not image_map - only simple math inside script
> it is infinite and 2D on X-Z just like classic image_map pattern
> but it is zoomable
> artifacts are mainly from sampling and compression
> there are two planes and one light on picture
> now I'm working on small package of such patterns
> and I hope it is worth
>
> ABX (abx### [at] abxartpl)
>
>  [Image]


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