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Wow. This goes to show the power of patterns in POV-Ray once again.
Amazing... Make more, make more. :)
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Wlodzimierz ABX Skiba wrote:
>
> using MegaPOV (thanks all workers)
> I wrote interesting pattern based on Eschers idea
> ( http://www.domaindlx.com/Escher/tes/back78.jpg )
> it can be used with pigments, textures, normals, etc.
> only with color_map, texture_map ....
> there is not image_map - only simple math inside script
> it is infinite and 2D on X-Z just like classic image_map pattern
> but it is zoomable
> artifacts are mainly from sampling and compression
> there are two planes and one light on picture
Wow, that's pretty good!
> now I'm working on small package of such patterns
> and I hope it is worth
>
Yes it is! I'm looking forward to seeing it
--
* Doctor Jekyll had something * mailto:ber### [at] iname com
* to Hyde... * http://www.enst.fr/~jberger
*******************************
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Drool. And I mean that. Is there any chance we can get you to share the
source? This is a very creative result. It's incredible.
Josh
Wlodzimierz ABX Skiba wrote:
> using MegaPOV (thanks all workers)
> I wrote interesting pattern based on Eschers idea
> ( http://www.domaindlx.com/Escher/tes/back78.jpg )
> it can be used with pigments, textures, normals, etc.
> only with color_map, texture_map ....
> there is not image_map - only simple math inside script
> it is infinite and 2D on X-Z just like classic image_map pattern
> but it is zoomable
> artifacts are mainly from sampling and compression
> there are two planes and one light on picture
> now I'm working on small package of such patterns
> and I hope it is worth
>
> ABX (abx### [at] abx art pl)
>
> [Image]
--
Josh English -- Lexiphanic Lethomaniac
eng### [at] spiritone com
The POV-Ray Cyclopedia http://www.spiritone.com/~english/cyclopedia/
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That is really cool. If you look at just the upper portion (crop it) long
enough, it looks like it is crawling up/down. Looking forward to seing more.
--
Paul Vanukoff
"Wlodzimierz ABX Skiba" <abx### [at] abx art pl> wrote in message
news:39cb7e16@news.povray.org...
> using MegaPOV (thanks all workers)
> I wrote interesting pattern based on Eschers idea
> ( http://www.domaindlx.com/Escher/tes/back78.jpg )
> it can be used with pigments, textures, normals, etc.
> only with color_map, texture_map ....
> there is not image_map - only simple math inside script
> it is infinite and 2D on X-Z just like classic image_map pattern
> but it is zoomable
> artifacts are mainly from sampling and compression
> there are two planes and one light on picture
> now I'm working on small package of such patterns
> and I hope it is worth
>
> ABX (abx### [at] abx art pl)
>
>
>
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Very cool!
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On Fri, 22 Sep 2000 17:43:13 +0200, Wlodzimierz ABX Skiba wrote:
>using MegaPOV (thanks all workers)
>I wrote interesting pattern based on Eschers idea
>( http://www.domaindlx.com/Escher/tes/back78.jpg )
>it can be used with pigments, textures, normals, etc.
>only with color_map, texture_map ....
These really rock, make soem more please and make the
source available :-)
--
Cheers
Steve email mailto:ste### [at] zeropps uklinux net
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.zeropps.uklinux.net/
or http://start.at/zero-pps
9:06pm up 32 days, 1:20, 1 user, load average: 2.07, 2.05, 1.78
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Wlodzimierz ABX Skiba wrote:
>
> using MegaPOV (thanks all workers)
> I wrote interesting pattern based on Eschers idea
> ( http://www.domaindlx.com/Escher/tes/back78.jpg )
> it can be used with pigments, textures, normals, etc.
> only with color_map, texture_map ....
> there is not image_map - only simple math inside script
> it is infinite and 2D on X-Z just like classic image_map pattern
> but it is zoomable
> artifacts are mainly from sampling and compression
> there are two planes and one light on picture
> now I'm working on small package of such patterns
> and I hope it is worth
>
> ABX (abx### [at] abx art pl)
>
> [Image]
Terrific!
I can't imagine how you achieved this.
Remco
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I like it! I am curious how you did it.
-- autowitch
d gold
"Wlodzimierz ABX Skiba" <abx### [at] abx art pl> wrote in message
news:39cb7e16@news.povray.org...
> using MegaPOV (thanks all workers)
> I wrote interesting pattern based on Eschers idea
> ( http://www.domaindlx.com/Escher/tes/back78.jpg )
> it can be used with pigments, textures, normals, etc.
> only with color_map, texture_map ....
> there is not image_map - only simple math inside script
> it is infinite and 2D on X-Z just like classic image_map pattern
> but it is zoomable
> artifacts are mainly from sampling and compression
> there are two planes and one light on picture
> now I'm working on small package of such patterns
> and I hope it is worth
>
> ABX (abx### [at] abx art pl)
>
>
>
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Cool! You came up with a function for this? A whole bunch of simple
functions compounded together I presume.
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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Man Great work! Looks like wallpaper and i do mean REAL wallpaper...
but can u do colors with it also?
Wlodzimierz ABX Skiba wrote:
> using MegaPOV (thanks all workers)
> I wrote interesting pattern based on Eschers idea
> ( http://www.domaindlx.com/Escher/tes/back78.jpg )
> it can be used with pigments, textures, normals, etc.
> only with color_map, texture_map ....
> there is not image_map - only simple math inside script
> it is infinite and 2D on X-Z just like classic image_map pattern
> but it is zoomable
> artifacts are mainly from sampling and compression
> there are two planes and one light on picture
> now I'm working on small package of such patterns
> and I hope it is worth
>
> ABX (abx### [at] abx art pl)
>
> [Image]
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