POV-Ray : Newsgroups : povray.binaries.images : Pretty close, but not quite, entirely unlike a photo (~115kau) Server Time
20 Aug 2024 00:12:09 EDT (-0400)
  Pretty close, but not quite, entirely unlike a photo (~115kau) (Message 1 to 3 of 3)  
From: Tony[B]
Subject: Pretty close, but not quite, entirely unlike a photo (~115kau)
Date: 12 Sep 2000 12:04:11
Message: <39be53fb@news.povray.org>
I told you so. It's still a bit far from being a photo. Still, it looks
nicer than my usual renders. It also features a (for the very first time
ever) posed Nick. It wasn't easy, and I had to reconfigure the little guy a
bit. I also got acquainted with vlength(), which I don't often use.

This little 300x500 render you see before you took 27 hours, 41 minutes and
38 seconds to render. Let me be exact. I let it render at top priority for 8
hours 45 minutes, and then I started doing stuff on the computer. Then I
left it alone again until it was done. I don't think this really takes 27.75
hours. Perhaps it's more like 1 day, or less. I think it can be justified by
my radiosity settings, and the area_lights, and the extreme AA, don't you
think? (The tree doesn't help either.) Oh, well. Enjoy.


Post a reply to this message


Attachments:
Download 'treephoto.jpg' (81 KB)

Preview of image 'treephoto.jpg'
treephoto.jpg


 

From: Christoph Hormann
Subject: Re: Pretty close, but not quite, entirely unlike a photo (~115kau)
Date: 13 Sep 2000 04:14:13
Message: <39BF3792.3D43C923@schunter.etc.tu-bs.de>
It looks good but IMO the rendering time is really too long.

Anyway i would use a rough ground (heightfield/isosurface) and maybe add some
more objects (stones, grass, ...)

Christoph

--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


Post a reply to this message

From: Tony[B]
Subject: Re: Pretty close, but not quite, entirely unlike a photo (~115kau)
Date: 13 Sep 2000 08:44:37
Message: <39bf76b5@news.povray.org>
> Anyway i would use a rough ground (heightfield/isosurface)

It _is_ a heightfield.

> and maybe add some
> more objects (stones, grass, ...)

Yes, but I don't feel like rerendering this any time soon, though. :)


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.