POV-Ray : Newsgroups : povray.binaries.images : Blobscape Server Time
1 Oct 2024 09:26:06 EDT (-0400)
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From: Doug Eichenberg
Subject: Re: Blobscape
Date: 11 Sep 2000 17:49:03
Message: <39bd534f@news.povray.org>
Hey, not that's a good idea.  I think that's what I'll call it.

;)

"Libellule" <lib### [at] insectesnet> wrote in message
news:39BC6380.4F8D0B78@insectes.net...
> Neat! a landscape made with blobs; I think you should call it a
> blobscape :-)
>


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From: Doug Eichenberg
Subject: Re: Blobscape
Date: 11 Sep 2000 18:04:51
Message: <39bd5703$1@news.povray.org>
"Josh English" <eng### [at] spiritonecom> wrote in message
news:39BCFEB4.90F8B2EA@spiritone.com...
> Wow
>  An HTML post and Netscape can't read it at all.. must have an
> improperly closed table or something, but it shows up in teh reply
> window... very strange.

Sorry 'bout that HTML thing... I know you guys don't like that here!

> I like the image, and it has possibilites, but I can see how lots of
> components show up to low to be seen. You might be able to improve the
> algorithm some by focusing it on the surface... then again, you may be
> doing that already.

The first version used one sphere for each spot in the array (each blobscape
is an array of height values), but looked really bad.  I changed it so that
each field in the array is turned into a number of spheres (some of which
are
hidden from view).

> Keep up the good work. I'd like to see this go places. I tried the same
> thing a while ago to make water dropelts, and with some settings it made
> a nice little villiage as welll.

Thanks!


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