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1 Oct 2024 11:27:36 EDT (-0400)
  Distortedselfimage (Message 1 to 7 of 7)  
From: IMBJR
Subject: Distortedselfimage
Date: 31 Aug 2000 16:43:19
Message: <39aec367@news.povray.org>
1. Original female figure rendered in Poser.
2. Threshold effect in PhotoShop.
3. Tessellating tile made in Paint Shop Pro.
4. Rendered in POV-Ray using a plane with warps in its image-map texture.

--
--------------------------------------------------------------------
Symmetry is wrong:
http://www.imbjr.com


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From: Halbert
Subject: Re: Distortedselfimage
Date: 31 Aug 2000 19:12:55
Message: <39aee677$1@news.povray.org>
That's pretty weird (in a good way.) It took me an exceptionally long time
to reallize what I was looking at. I must be pretty tired.



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From: Steve
Subject: Re: Distortedselfimage
Date: 31 Aug 2000 19:31:45
Message: <slrn8qtnu3.uj3.steve@zero-pps.localdomain>
On Thu, 31 Aug 2000 21:50:10 +0100, IMBJR wrote:
>1. Original female figure rendered in Poser.
>2. Threshold effect in PhotoShop.
>3. Tessellating tile made in Paint Shop Pro.
>4. Rendered in POV-Ray using a plane with warps in its image-map texture.

I think that Ken did something similar with faces quite a while
back.  A few more colours may be good.
-- 
Cheers
Steve              email mailto:ste### [at] zeroppsuklinuxnet

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.zeropps.uklinux.net/

or  http://start.at/zero-pps

 11:28pm  up 10 days,  3:46,  2 users,  load average: 1.11, 1.03, 1.01


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From: IMBJR
Subject: Re: Distortedselfimage
Date: 1 Sep 2000 08:43:46
Message: <8h9vqscvut76uqb43qoe3o1uuo2hci4nl5@4ax.com>
On 31 Aug 2000 19:31:45 -0400, ste### [at] zeroppsuklinuxnet (Steve)
wrote:

>On Thu, 31 Aug 2000 21:50:10 +0100, IMBJR wrote:
>>1. Original female figure rendered in Poser.
>>2. Threshold effect in PhotoShop.
>>3. Tessellating tile made in Paint Shop Pro.
>>4. Rendered in POV-Ray using a plane with warps in its image-map texture.
>
>I think that Ken did something similar with faces quite a while
>back.  A few more colours may be good.

It's a trick I like to whip out now and again. I used black and white
for this one because I like "monochrome" and the female figure was
already like that from a seperate piece I was working on for someone
else.

----------------------------------------------------
Symmetry is wrong:
http://www.imbjr.com


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From: Ken
Subject: Re: Distortedselfimage
Date: 2 Sep 2000 02:36:46
Message: <39AF8146.5824BE95@pacbell.net>
IMBJR wrote:

> It's a trick I like to whip out now and again. I used black and white
> for this one because I like "monochrome" and the female figure was
> already like that from a seperate piece I was working on for someone
> else.

I have my B&W periods too and I think it's fun distorting the
heck out of perfectly good images.

-- 
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: David Fontaine
Subject: Re: Distortedselfimage
Date: 2 Sep 2000 02:55:55
Message: <39B0A236.F1819CF7@faricy.net>
Ken wrote:

> I have my B&W periods too and I think it's fun distorting the
> heck out of perfectly good images.

Yup. Kinda more a non-POV thing, though you can get some neat distortions
using it.

--
David Fontaine   <dav### [at] faricynet>   ICQ 55354965
Please visit my website:  http://davidf.faricy.net/


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From: Peter Warren
Subject: Re: Distortedselfimage
Date: 2 Sep 2000 07:23:38
Message: <39b0e33a$1@news.povray.org>
IMBJR wrote in message <39aec367@news.povray.org>...

Nice.

I miss the pure pov (it makes me swoon).

PW

APPUSNN6


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