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From: Mick Hazelgrove
Subject: Clouds take 2
Date: 24 Aug 2000 07:06:32
Message: <39a501b8@news.povray.org>
Hi All

I've been messing with Kevin's clouds. With his permission I'll post the
annotated code that produced these clouds. The technique definately has
possibilities. Judge for yourself . These are OT in many ways you can
produce clouds that range from soft fluffy things to the most tortured
clouds imaginable.

Mick


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Attachments:
Download 'KW Clouds.jpg' (83 KB)

Preview of image 'KW Clouds.jpg'
KW Clouds.jpg


 

From: Tom Melly
Subject: Re: Clouds take 2
Date: 24 Aug 2000 07:11:43
Message: <39a502ef@news.povray.org>
"Mick Hazelgrove" <mic### [at] mhazelgrovefsnetcouk> wrote in message
news:39a501b8@news.povray.org...
> Hi All
>
> I've been messing with Kevin's clouds. With his permission I'll post the
> annotated code that produced these clouds. The technique definately has
> possibilities. Judge for yourself . These are OT in many ways you can
> produce clouds that range from soft fluffy things to the most tortured
> clouds imaginable.
>

Wow. I'm trying to do some clouds myself at the moment, and these just blow
me away. Mine all end up looking like frosted dog-turds. Please post the
code asap!
>
>
>


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From: Christoph Hormann
Subject: Re: Clouds take 2
Date: 24 Aug 2000 07:32:10
Message: <39A507E2.97FA637C@schunter.etc.tu-bs.de>
Mick Hazelgrove wrote:
> 
> Hi All
> 
> I've been messing with Kevin's clouds. With his permission I'll post the
> annotated code that produced these clouds. The technique definately has
> possibilities. Judge for yourself . These are OT in many ways you can
> produce clouds that range from soft fluffy things to the most tortured
> clouds imaginable.
> 

That's impressing and seems to be quite flexible, how about the rendering time?

Christoph

--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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From: Rick [Kitty5]
Subject: Re: Clouds take 2
Date: 24 Aug 2000 07:37:00
Message: <39a508dc@news.povray.org>
Now these i like! - there probably the best yet (in an OTT kinda way)


--
Rick
Kitty5 WebDesign - http://www.kitty5.com
TEL - +44 (01625) 266358 : FAX +44 (01625) 611913

PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x55116DCC


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From: Mick Hazelgrove
Subject: Re: Clouds take 2
Date: 24 Aug 2000 08:16:14
Message: <39a5120e@news.povray.org>
Less than a minute!


"Christoph Hormann" <Chr### [at] schunteretctu-bsde> wrote in
message news:39A507E2.97FA637C@schunter.etc.tu-bs.de...
>
>
> Mick Hazelgrove wrote:
> >
> > Hi All
> >
> > I've been messing with Kevin's clouds. With his permission I'll post the
> > annotated code that produced these clouds. The technique definately has
> > possibilities. Judge for yourself . These are OT in many ways you can
> > produce clouds that range from soft fluffy things to the most tortured
> > clouds imaginable.
> >
>
> That's impressing and seems to be quite flexible, how about the rendering
time?
>
> Christoph
>
> --
> Christoph Hormann <chr### [at] gmxde>
> Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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From: Børge Berg-Olsen
Subject: Re: Clouds take 2
Date: 24 Aug 2000 08:17:42
Message: <39A51242.8C79DA8D@dod.no>
Mick Hazelgrove wrote:
> possibilities. Judge for yourself . These are OT in many ways you can
> produce clouds that range from soft fluffy things to the most tortured
> clouds imaginable.

Say! I see the shape of a naked woman in the cloud in the center. Does
anybody else see that, or is it just I that have been to long without
... *cough* Enough of that.

Excellent clouds!

-- 

------------------------------------------------------------------------
  +47 90 62 71 78          DoD#2101, DoDRT#017, NIC#015, PJ#006, OGM#007
  azo### [at] dodno, Ducati M600, Clementine  Ubesudlet: Aldri eid en J&%#PS.


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From: Christoph Hormann
Subject: Re: Clouds take 2
Date: 24 Aug 2000 08:37:52
Message: <39A5174A.8F9BAB2E@schunter.etc.tu-bs.de>

> 
> Say! I see the shape of a naked woman in the cloud in the center. Does
> anybody else see that, or is it just I that have been to long without
> ... *cough* Enough of that.
> 
> Excellent clouds!
> 

You know, you have been raytracing to long when ... ;-)

Christoph

--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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From: Christophe Bouffartigue
Subject: Re: Clouds take 2
Date: 24 Aug 2000 08:38:32
Message: <39A51748.1FFCCEAD@nanterre.marelli.fr>
Mick Hazelgrove wrote:
> 
> Less than a minute!

The image is impressive.
But the rendering time is incredible !!!

Bouf.


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From: Tom Melly
Subject: Re: Clouds take 2
Date: 24 Aug 2000 09:30:23
Message: <39a5236f$1@news.povray.org>
"Mick Hazelgrove" <mic### [at] mhazelgrovefsnetcouk> wrote in message
news:39a5120e@news.povray.org...
> Less than a minute!
>

The render time is amazing and confusing - I rendered this myself and was
stunned. How the hell does a scene with functions and scattering media
render so quickly?


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From: kevin ellis
Subject: Re: Clouds take 2 (or 3) 44kb bu
Date: 24 Aug 2000 09:52:16
Message: <39a52890@news.povray.org>
I too have been messing with Kevin W's clouds. Here is what I came up with,
the base of the cloud still needs refinement though.

Kevin E.


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Attachments:
Download 'cloud.jpg' (44 KB)

Preview of image 'cloud.jpg'
cloud.jpg


 

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