POV-Ray : Newsgroups : povray.binaries.images : Clouds take 2 Server Time
19 Oct 2026 20:21:22 EDT (-0400)
  Clouds take 2 (Message 1 to 34 of 34)  
From: Mick Hazelgrove
Subject: Clouds take 2
Date: 24 Aug 2000 07:06:32
Message: <39a501b8@news.povray.org>
Hi All

I've been messing with Kevin's clouds. With his permission I'll post the
annotated code that produced these clouds. The technique definately has
possibilities. Judge for yourself . These are OT in many ways you can
produce clouds that range from soft fluffy things to the most tortured
clouds imaginable.

Mick


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Attachments:
Download 'KW Clouds.jpg' (83 KB)

Preview of image 'KW Clouds.jpg'
KW Clouds.jpg


 

From: Tom Melly
Subject: Re: Clouds take 2
Date: 24 Aug 2000 07:11:43
Message: <39a502ef@news.povray.org>
"Mick Hazelgrove" <mic### [at] mhazelgrovefsnetcouk> wrote in message
news:39a501b8@news.povray.org...
> Hi All
>
> I've been messing with Kevin's clouds. With his permission I'll post the
> annotated code that produced these clouds. The technique definately has
> possibilities. Judge for yourself . These are OT in many ways you can
> produce clouds that range from soft fluffy things to the most tortured
> clouds imaginable.
>

Wow. I'm trying to do some clouds myself at the moment, and these just blow
me away. Mine all end up looking like frosted dog-turds. Please post the
code asap!
>
>
>


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From: Christoph Hormann
Subject: Re: Clouds take 2
Date: 24 Aug 2000 07:32:10
Message: <39A507E2.97FA637C@schunter.etc.tu-bs.de>
Mick Hazelgrove wrote:
> 
> Hi All
> 
> I've been messing with Kevin's clouds. With his permission I'll post the
> annotated code that produced these clouds. The technique definately has
> possibilities. Judge for yourself . These are OT in many ways you can
> produce clouds that range from soft fluffy things to the most tortured
> clouds imaginable.
> 

That's impressing and seems to be quite flexible, how about the rendering time?

Christoph

--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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From: Rick [Kitty5]
Subject: Re: Clouds take 2
Date: 24 Aug 2000 07:37:00
Message: <39a508dc@news.povray.org>
Now these i like! - there probably the best yet (in an OTT kinda way)


--
Rick
Kitty5 WebDesign - http://www.kitty5.com
TEL - +44 (01625) 266358 : FAX +44 (01625) 611913

PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x55116DCC


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From: Mick Hazelgrove
Subject: Re: Clouds take 2
Date: 24 Aug 2000 08:16:14
Message: <39a5120e@news.povray.org>
Less than a minute!


"Christoph Hormann" <Chr### [at] schunteretctu-bsde> wrote in
message news:39A507E2.97FA637C@schunter.etc.tu-bs.de...
>
>
> Mick Hazelgrove wrote:
> >
> > Hi All
> >
> > I've been messing with Kevin's clouds. With his permission I'll post the
> > annotated code that produced these clouds. The technique definately has
> > possibilities. Judge for yourself . These are OT in many ways you can
> > produce clouds that range from soft fluffy things to the most tortured
> > clouds imaginable.
> >
>
> That's impressing and seems to be quite flexible, how about the rendering
time?
>
> Christoph
>
> --
> Christoph Hormann <chr### [at] gmxde>
> Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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From: Børge Berg-Olsen
Subject: Re: Clouds take 2
Date: 24 Aug 2000 08:17:42
Message: <39A51242.8C79DA8D@dod.no>
Mick Hazelgrove wrote:
> possibilities. Judge for yourself . These are OT in many ways you can
> produce clouds that range from soft fluffy things to the most tortured
> clouds imaginable.

Say! I see the shape of a naked woman in the cloud in the center. Does
anybody else see that, or is it just I that have been to long without
... *cough* Enough of that.

Excellent clouds!

-- 
Børge Berg-Olsen
------------------------------------------------------------------------
  +47 90 62 71 78          DoD#2101, DoDRT#017, NIC#015, PJ#006, OGM#007
  azo### [at] dodno, Ducati M600, Clementine  Ubesudlet: Aldri eid en J&%#PS.


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From: Christoph Hormann
Subject: Re: Clouds take 2
Date: 24 Aug 2000 08:37:52
Message: <39A5174A.8F9BAB2E@schunter.etc.tu-bs.de>
Børge Berg-Olsen wrote:
> 
> Say! I see the shape of a naked woman in the cloud in the center. Does
> anybody else see that, or is it just I that have been to long without
> ... *cough* Enough of that.
> 
> Excellent clouds!
> 

You know, you have been raytracing to long when ... ;-)

Christoph

--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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From: Christophe Bouffartigue
Subject: Re: Clouds take 2
Date: 24 Aug 2000 08:38:32
Message: <39A51748.1FFCCEAD@nanterre.marelli.fr>
Mick Hazelgrove wrote:
> 
> Less than a minute!

The image is impressive.
But the rendering time is incredible !!!

Bouf.


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From: Tom Melly
Subject: Re: Clouds take 2
Date: 24 Aug 2000 09:30:23
Message: <39a5236f$1@news.povray.org>
"Mick Hazelgrove" <mic### [at] mhazelgrovefsnetcouk> wrote in message
news:39a5120e@news.povray.org...
> Less than a minute!
>

The render time is amazing and confusing - I rendered this myself and was
stunned. How the hell does a scene with functions and scattering media
render so quickly?


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From: kevin ellis
Subject: Re: Clouds take 2 (or 3) 44kb bu
Date: 24 Aug 2000 09:52:16
Message: <39a52890@news.povray.org>
I too have been messing with Kevin W's clouds. Here is what I came up with,
the base of the cloud still needs refinement though.

Kevin E.


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Attachments:
Download 'cloud.jpg' (44 KB)

Preview of image 'cloud.jpg'
cloud.jpg


 

From: Arthur Flint
Subject: Re: Clouds take 2
Date: 24 Aug 2000 10:24:14
Message: <39A52F99.266B4FA4@gci.net>
Looks more like a horse and rider to me.

Børge Berg-Olsen wrote:
> 
> Mick Hazelgrove wrote:
> > possibilities. Judge for yourself . These are OT in many ways you can
> > produce clouds that range from soft fluffy things to the most tortured
> > clouds imaginable.
> 
> Say! I see the shape of a naked woman in the cloud in the center. Does
> anybody else see that, or is it just I that have been to long without
> ... *cough* Enough of that.
> 
> Excellent clouds!
> 
> --
> Børge Berg-Olsen
> ------------------------------------------------------------------------
>   +47 90 62 71 78          DoD#2101, DoDRT#017, NIC#015, PJ#006, OGM#007
>   azo### [at] dodno, Ducati M600, Clementine  Ubesudlet: Aldri eid en J&%#PS.


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From: Arthur Flint
Subject: Re: Clouds take 2
Date: 24 Aug 2000 10:34:40
Message: <39A5320B.86DA839A@gci.net>
</ begging on >
Please Kevin, give Mick the permission to post the code.
</ begging off >

Mick Hazelgrove wrote:
> 
> Hi All
> 
> I've been messing with Kevin's clouds. With his permission I'll post the
> annotated code that produced these clouds. The technique definately has
> possibilities. Judge for yourself . These are OT in many ways you can
> produce clouds that range from soft fluffy things to the most tortured
> clouds imaginable.
> 
> Mick
> 
>  [Image]


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From: Ian Witham
Subject: Re: Clouds take 2
Date: 24 Aug 2000 10:47:53
Message: <39a53599@news.povray.org>
"Arthur Flint" <mr.### [at] gcinet> wrote in message
news:39A52F99.266B4FA4@gci.net...
> Looks more like a horse and rider to me.

<giggle>


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From: Arthur Flint
Subject: Re: Clouds take 2
Date: 24 Aug 2000 10:53:57
Message: <39A53688.1FBF6E37@gci.net>
The best complement that I can give is the same one that we give
real clouds.... "Hay, that looks like a ......(fill in blank)"
I really want to see this code. these look fantastic!


Ian Witham wrote:
> 
> "Arthur Flint" <mr.### [at] gcinet> wrote in message
> news:39A52F99.266B4FA4@gci.net...
> > Looks more like a horse and rider to me.
> 
> <giggle>


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From: Mick Hazelgrove
Subject: Re: Clouds take 2
Date: 24 Aug 2000 11:00:57
Message: <39a538a9$1@news.povray.org>
Bad news 200 clouds a couple of hours to render - not sure why

Mick

"Mick Hazelgrove" <mic### [at] mhazelgrovefsnetcouk> wrote in message
news:39a501b8@news.povray.org...
> Hi All
>
> I've been messing with Kevin's clouds. With his permission I'll post the
> annotated code that produced these clouds. The technique definately has
> possibilities. Judge for yourself . These are OT in many ways you can
> produce clouds that range from soft fluffy things to the most tortured
> clouds imaginable.
>
> Mick
>
>
>


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From: Jerry
Subject: Re: Clouds take 2
Date: 24 Aug 2000 11:07:36
Message: <jerry-970178.08073524082000@news.povray.org>
In article <39a502ef@news.povray.org>, "Tom Melly" <tom### [at] tomandlucouk> 
wrote:
>Wow. I'm trying to do some clouds myself at the moment, and these just blow
>me away. Mine all end up looking like frosted dog-turds. Please post the
>code asap!

Could you post some code? I've been looking for frosted dog-turds.

:*)

Jerry


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From: Chris Huff
Subject: Re: Clouds take 2
Date: 24 Aug 2000 11:25:15
Message: <chrishuff-CEC344.10264024082000@news.povray.org>
In article <39a501b8@news.povray.org>, "Mick Hazelgrove" 
<mic### [at] mhazelgrovefsnetcouk> wrote:

> Hi All
> 
> I've been messing with Kevin's clouds. With his permission I'll post the
> annotated code that produced these clouds. The technique definately has
> possibilities. Judge for yourself . These are OT in many ways you can
> produce clouds that range from soft fluffy things to the most tortured
> clouds imaginable.

These seem to have a very good "painted" look...and I don't mean done in 
a paint program, I mean a real painting. Maybe watercolors...
Not necessarily a bad effect, just surprising. If you can just get the 
rest of a complex scene to look that way...

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

<><


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From: Jérôme Berger
Subject: Re: Clouds take 2
Date: 24 Aug 2000 11:36:33
Message: <39A54101.8B11DA4@enst.fr>
Mick Hazelgrove wrote:
> 
> Bad news 200 clouds a couple of hours to render - not sure why
> 
	Well, if you put your clouds in blobs, that might be why...

		Jérôme
-- 
******************************* Jérôme M. BERGER
* Doctor Jekyll had something * mailto:ber### [at] inamecom
* to Hyde...                  * http://www.enst.fr/~jberger
*******************************


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From: H  E  Day
Subject: Re: Clouds take 2
Date: 24 Aug 2000 12:29:11
Message: <01c00de8$5cc71aa0$817889d0@daysix>
Mick: Put the blos in individual union{}s and bound them manually.  This
will decrease you render time by about 2/3rds.  I think.  This is the only
way I'm able to medel in blobs without loosing my sanity.

H.E. Day
<><


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From: H  E  Day
Subject: Re: Clouds take 2 (23K)
Date: 24 Aug 2000 12:32:47
Message: <01c00de8$d1a689a0$817889d0@daysix>
| These seem to have a very good "painted" look...and I don't mean done in 
| a paint program, I mean a real painting. Maybe watercolors...
| Not necessarily a bad effect, just surprising. If you can just get the 
| rest of a complex scene to look that way...

You mean like this?

H.E. Day
<><


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Attachments:
Download 'Scene1.JPG' (23 KB)

Preview of image 'Scene1.JPG'
Scene1.JPG


 

From: Bill DeWitt
Subject: Re: Clouds take 2 (23K)
Date: 24 Aug 2000 13:02:21
Message: <39a5551d@news.povray.org>
"H. E. Day" <Pov### [at] aolcom> wrote :
>
> You mean like this?

    Man! I can't wait!


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From: Ian Witham
Subject: Re: Clouds take 2 (23K)
Date: 24 Aug 2000 13:07:39
Message: <39a5565b@news.povray.org>
This looks absolutely stunning!

--

Ian

Inkwell: Ian's Homepage
http://www.topcities.com/cartoon/inkwell/index.htm
"H. E. Day" <Pov### [at] aolcom> wrote in message
news:01c00de8$d1a689a0$817889d0@daysix...
> | These seem to have a very good "painted" look...and I don't mean done in
> | a paint program, I mean a real painting. Maybe watercolors...
> | Not necessarily a bad effect, just surprising. If you can just get the
> | rest of a complex scene to look that way...
>
> You mean like this?
>
> H.E. Day
> <><
>


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From: Chris Huff
Subject: Re: Clouds take 2 (23K)
Date: 24 Aug 2000 13:42:00
Message: <chrishuff-929BE2.12432524082000@news.povray.org>
In article <01c00de8$d1a689a0$817889d0@daysix>, "H. E. Day" 
<Pov### [at] aolcom> wrote:

> You mean like this?

:-)
Well, that is more "cartoony" than what I was thinking of, but yes, that 
would do.

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

<><


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From: Kevin Wampler
Subject: Re: Clouds take 2 (or 3) 44kb bu
Date: 24 Aug 2000 13:43:13
Message: <39A55D28.B3756031@u.arizona.edu>
for the base of the cloud, what I had in mind, but didn't get around to doing,
was to use a function like exp(-y^2) or max(0, 1-y) or some such thing to have
the clouds fade out (not a slow fade though, just not a sudden chop) at the
bottom.

kevin ellis wrote:

> I too have been messing with Kevin W's clouds. Here is what I came up with,
> the base of the cloud still needs refinement though.
>
> Kevin E.
>
>  [Image]


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From: Kevin Ellis
Subject: Re: Clouds take 2 (or 3) 44kb bu
Date: 24 Aug 2000 14:09:53
Message: <39a564f1@news.povray.org>
"Kevin Wampler" <wam### [at] uarizonaedu> wrote in message
news:39A55D28.B3756031@u.arizona.edu...
> for the base of the cloud, what I had in mind, but didn't get around to
doing,
> was to use a function like exp(-y^2) or max(0, 1-y) or some such thing to
have
> the clouds fade out (not a slow fade though, just not a sudden chop) at
the
> bottom.

I've been tinkering with it a bit more, that is some fine work that you
started with, i think mine looks a bit too painted though, i'll have to cut
the turbulence down a bit, and that'll speed it up. I'll give what you said
a try I was thinking something along those lines too

Cheers, Kev


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From: Kevin Wampler
Subject: Re: Clouds take 2
Date: 24 Aug 2000 14:12:01
Message: <39A563E7.40EF9904@u.arizona.edu>
These look pretty good, I like the coloring especially, and I'm even
impressed by the rendering time!

Mick Hazelgrove wrote:

> Hi All
>
> I've been messing with Kevin's clouds. With his permission

You, of course, have it.

> I'll post the
> annotated code that produced these clouds. The technique definately has
> possibilities. Judge for yourself . These are OT in many ways you can
> produce clouds that range from soft fluffy things to the most tortured
> clouds imaginable.
>
> Mick
>
>  [Image]


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From: Christoph Hormann
Subject: Re: Clouds take 2
Date: 24 Aug 2000 15:40:22
Message: <39A57A53.1232E10D@schunter.etc.tu-bs.de>
Searching around i just found the following page, don't know, whether you
already know it, it's only available in german but i found it quite interesting
and pictures are international :-)

http://www.wolkenatlas.de/

and especially

http://www.wolkenatlas.de/wolken/serie1.htm
http://www.wolkenatlas.de/wolken/serie2.htm

Christoph

--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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From: David Fontaine
Subject: Re: Clouds take 2
Date: 24 Aug 2000 16:16:11
Message: <39A58067.E0FDE7A4@faricy.net>
Ooh! Ooh! Ooh!

--
David Fontaine   <dav### [at] faricynet>   ICQ 55354965
Please visit my website:  http://davidf.faricy.net/


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From: Doug Eichenberg
Subject: Re: Clouds take 2
Date: 24 Aug 2000 18:43:26
Message: <39a5a50e$1@news.povray.org>
Hey, nice cotton!

Doug Eichenberg
http://www.getinfo.net/douge
dou### [at] nlsnet


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From: Steve
Subject: Re: Clouds take 2
Date: 24 Aug 2000 19:53:47
Message: <slrn8qbcji.88m.steve@zero-pps.localdomain>
On Thu, 24 Aug 2000 12:07:38 +0100, Mick Hazelgrove wrote:
>Hi All
>
>I've been messing with Kevin's clouds. With his permission I'll post the
>annotated code that produced these clouds. The technique definately has
>possibilities. Judge for yourself . These are OT in many ways you can
>produce clouds that range from soft fluffy things to the most tortured
>clouds imaginable.

The one on the right looks like a little doggie, and he's wagging his
tail at me :-)

-- 
Cheers
Steve              email mailto:ste### [at] zeroppsuklinuxnet

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.zeropps.uklinux.net/

or  http://start.at/zero-pps

 12:03am  up 3 days,  4:21,  2 users,  load average: 1.13, 1.03, 1.01


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From: Ken Matassa
Subject: Re: Clouds take 2 (23K)
Date: 25 Aug 2000 00:15:55
Message: <39A5EDA9.7D58@pacbell.net>
Hey! How did you manage to get into my lab? I just know I locked the
door before experimenting!

Ken Matassa


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From: GrimDude
Subject: Re: Clouds take 2
Date: 25 Aug 2000 06:52:00
Message: <39a64fd0@news.povray.org>
I want code! :)

Grim


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From: Andrea Ryan
Subject: Re: Clouds take 2
Date: 25 Aug 2000 22:01:26
Message: <39A721DA.43A117A3@global2000.net>
Wow! 8-D

Brendan

Mick Hazelgrove wrote:

> Hi All
>
> I've been messing with Kevin's clouds. With his permission I'll post the
> annotated code that produced these clouds. The technique definately has
> possibilities. Judge for yourself . These are OT in many ways you can
> produce clouds that range from soft fluffy things to the most tortured
> clouds imaginable.
>
> Mick
>
>  [Image]


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From: Peter Popov
Subject: Re: Clouds take 2
Date: 30 Aug 2000 16:58:14
Message: <pcjqqskpfkp52qovii0rf213b4dqslr9ch@4ax.com>
On Thu, 24 Aug 2000 14:17:06 +0200, Børge Berg-Olsen <azo### [at] dodno>
wrote:

>Say! I see the shape of a naked woman in the cloud in the center. Does
>anybody else see that, or is it just I that have been to long without
>... *cough* Enough of that.

'Naked' I know (I think I took a shower last month), but what the heck
is a 'woman'?


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] usanet
TAG      e-mail : pet### [at] tagpovrayorg


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