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I had in mind somekind of propulsion device, not unlike Star Trek's
warp engine, or maybe a B5 style jump point generator.
Ps: source posted on povray.binaries.scene-files.
Best,
S.
----------------------------------------------------------
Steven Pigeon Ph. D. Student.
University of Montreal.
pig### [at] iro umontreal ca Topics: data compression,
pig### [at] jsp umontreal ca signal processing,
ste### [at] research att com non stationnary signals
and wavelets.
----------------------------------------------------------
http://www.iro.umontreal.ca/~pigeon
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Where is the pict...?
BTW Where is the tree include file on your home page...
404 not found...?
Steven Pigeon wrote:
> I had in mind somekind of propulsion device, not unlike Star Trek's
> warp engine, or maybe a B5 style jump point generator.
>
> Ps: source posted on povray.binaries.scene-files.
>
> Best,
>
> S.
>
> ----------------------------------------------------------
> Steven Pigeon Ph. D. Student.
> University of Montreal.
> pig### [at] iro umontreal ca Topics: data compression,
> pig### [at] jsp umontreal ca signal processing,
> ste### [at] research att com non stationnary signals
> and wavelets.
> ----------------------------------------------------------
> http://www.iro.umontreal.ca/~pigeon
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SomeGuy wrote:
>
> Where is the pict...?
> BTW Where is the tree include file on your home page...
> 404 not found...?
See - http://home.pacbell.net/tylereng/index.html
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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