POV-Ray : Newsgroups : povray.binaries.images : Wierd changes... Server Time
19 Aug 2024 20:18:31 EDT (-0400)
  Wierd changes... (Message 1 to 6 of 6)  
From: Psychomek
Subject: Wierd changes...
Date: 6 Oct 2000 12:25:31
Message: <39DDFFAC.93BB9404@home.com>
I am rendering The GLow Fireworks for Megapov 0.6 and when i converted
the BMP files to MPG i get a strange change the next 2 posts will show
what i mean


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From: Psychomek
Subject: BMP Firework in JPG format
Date: 6 Oct 2000 12:26:18
Message: <39DDFFDA.11DED2CD@home.com>
Psychomek wrote:

> I am rendering The GLow Fireworks for Megapov 0.6 and when i converted
> the BMP files to MPG i get a strange change the next 2 posts will show
> what i mean


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Attachments:
Download 'fireworks0836.jpg' (6 KB)

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fireworks0836.jpg


 

From: Psychomek
Subject: MPG capture from GlowFireworks
Date: 6 Oct 2000 12:27:25
Message: <39DE001E.7D738D89@home.com>
Psychomek wrote:

> I am rendering The GLow Fireworks for Megapov 0.6 and when i converted
> the BMP files to MPG i get a strange change the next 2 posts will show
> what i mean

PS. This isn't my creation. just rendering it for fun....


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cap1.jpg


 

From: Psychomek
Subject: Re: Wierd changes...
Date: 6 Oct 2000 12:29:19
Message: <39DE0090.4D37A3CD@home.com>
GRRRR!  Forgot to Give credit!   Thanks for the source Rune!

Psychomek wrote:

> I am rendering The GLow Fireworks for Megapov 0.6 and when i converted
> the BMP files to MPG i get a strange change the next 2 posts will show
> what i mean


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From: GrimDude
Subject: Re: MPG capture from GlowFireworks
Date: 7 Oct 2000 02:06:56
Message: <39debd80@news.povray.org>
If I recall correctly, the problem is that your conversion utility is
expecting a 16 bit image (or even 256-color) for input. You either need to
convert the image (drop color count), or use the appropriate switch for
24-bit input.

Grim


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From: Psychomek
Subject: Re: MPG capture from GlowFireworks
Date: 7 Oct 2000 15:35:37
Message: <39DF7DC3.BAAB3D76@home.com>
ok thanks i'll try that

GrimDude wrote:

> If I recall correctly, the problem is that your conversion utility is
> expecting a 16 bit image (or even 256-color) for input. You either need to
> convert the image (drop color count), or use the appropriate switch for
> 24-bit input.
>
> Grim


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