From: Tor Olav Kristensen
Subject: Fibonacci Stones (142KB)
Date: 4 Sep 2000 21:26:59
Message: <39B44A76.2ECBA98A@online.no>
For this image I used some of Alf Peak's code in his post
"Golden Ratio" to p.t.s-f 31. Aug;
(news://news.povray.org/39ad9be0%40news.povray.org)
in combination with my AntiBlobs macro.
Comments are welcome.
Tor Olav
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mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html
Tor Olav Kristensen wrote:
> > For this image I used some of Alf Peak's code in his post> "Golden Ratio" to p.t.s-f 31. Aug;> (news://news.povray.org/39ad9be0%40news.povray.org)> in combination with my AntiBlobs macro.> > Comments are welcome.
This would look interesting if you embedded the blob in a wall and used
an image for pigmentation.. instant Fibonacci mosaic art.
-Xplo
Tor Olav Kristensen wrote:
> > For this image I used some of Alf Peak's code in his post> "Golden Ratio" to p.t.s-f 31. Aug;> (news://news.povray.org/39ad9be0%40news.povray.org)> in combination with my AntiBlobs macro.> > Comments are welcome.> > Tor Olav
Looks good for some ground paving, just add some sand between, maybe scale the
texture ...
Christoph
--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
Great...... could we perhaps see the source ? :-)
--
Ian
Inkwell: Ian's Homepage
http://www.topcities.com/cartoon/inkwell/index.htm
"Christoph Hormann" <Chr### [at] schunteretctu-bsde> wrote in
message news:39B4A105.AF460FEE@schunter.etc.tu-bs.de...
>>> Tor Olav Kristensen wrote:> >> > For this image I used some of Alf Peak's code in his post> > "Golden Ratio" to p.t.s-f 31. Aug;> > (news://news.povray.org/39ad9be0%40news.povray.org)> > in combination with my AntiBlobs macro.> >> > Comments are welcome.> >> > Tor Olav>> Looks good for some ground paving, just add some sand between, maybe scale
the
> texture ...>> Christoph>> --> Christoph Hormann <chr### [at] gmxde>> Homepage: http://www.schunter.etc.tu-bs.de/~chris/
This is a little bit off topic, but not too much since raytracing is all
about math.
Anyone interested in mathematics and/or the golden ratio and/or pi should
check out the film called "Pi". See http://www.pithemovie.com for more info
about it.
From: Tor Olav Kristensen
Subject: Re: Fibonacci Stones (142KB)
Date: 5 Sep 2000 12:02:57
Message: <39B517ED.F7229D48@online.no>
Xplo Eristotle wrote:
> ...> This would look interesting if you embedded the blob in a wall and used> an image for pigmentation.. instant Fibonacci mosaic art.
I like that idea. Thanks.
I guess I need MegaPOV to that...
Or is it possible to read from an image file with
standard POV ?
Tor Olav
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mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html
From: Tor Olav Kristensen
Subject: Re: Fibonacci Stones (142KB)
Date: 5 Sep 2000 12:07:53
Message: <39B5190D.37C68592@online.no>
Christoph Hormann wrote:
> ...> Looks good for some ground paving,
I'll try to make a simple render with the camera
low and looking "horizontally" to see how that looks.
> just add some sand between,
Hmmm... I need to figure out how to make a
sand texture.
> maybe scale the texture ...
Up or down ?
Thank you for commenting
Tor Olav
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mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html
From: Tor Olav Kristensen
Subject: Re: Fibonacci Stones (142KB)
Date: 5 Sep 2000 12:14:52
Message: <39B51AB0.C47062F2@online.no>
Ian Witham wrote:
> Great...... could we perhaps see the source ? :-)
I'll try to post the code later today.
I'm not quite satisfied with the AntiBlobs macro yet.
For this image I replaced this line;
#local NStrB = (Trh - StrA*PowA)/PowB;
in the macro, with this line;
#local NStrB = -abs((StrA*PowA - Trh)/PowB);
But I have do some more math-thinking to see
if I can make this macro better.
Tor Olav
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mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html