POV-Ray : Newsgroups : povray.binaries.images : Isosurface Landscape (64k) Server Time
2 Nov 2024 21:22:39 EDT (-0400)
  Isosurface Landscape (64k) (Message 1 to 10 of 23)  
Goto Latest 10 Messages Next 10 Messages >>>
From: Christoph Hormann
Subject: Isosurface Landscape (64k)
Date: 28 Aug 2000 14:00:29
Message: <39AAA8EA.61A4D55A@schunter.etc.tu-bs.de>
No finished work at all, I'm still not content with the textures and some other
things, for example the upper parts of the mountains.

It's just one isosurface, it's *really* slow, this render took 11 hours.

For speed reasons i set the accuracy-value of the isosurface quite high (0.005),
and therefore it looks a bit smooth.  

And of course comments are welcome.

Christoph

--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


Post a reply to this message


Attachments:
Download 'iso_rock_01.jpg' (64 KB)

Preview of image 'iso_rock_01.jpg'
iso_rock_01.jpg


 

From: Kevin Jackson-Mead
Subject: Re: Isosurface Landscape (64k)
Date: 28 Aug 2000 15:02:57
Message: <39AAB6FF.F3F578E9@mindspring.com>
I haven't played with isosurfaces yet, but I just might have to after seeing this.
Really nice picture.

Kevin Jackson-Mead
http://www.mindspring.com/~jacksonmead

Christoph Hormann wrote:

> No finished work at all, I'm still not content with the textures and some other
> things, for example the upper parts of the mountains.
>
> It's just one isosurface, it's *really* slow, this render took 11 hours.
>
> For speed reasons i set the accuracy-value of the isosurface quite high (0.005),
> and therefore it looks a bit smooth.
>
> And of course comments are welcome.
>
> Christoph
>
> --
> Christoph Hormann <chr### [at] gmxde>
> Homepage: http://www.schunter.etc.tu-bs.de/~chris/
>
>   ------------------------------------------------------------------------
>  [Image]


Post a reply to this message

From: Steve
Subject: Re: Isosurface Landscape (64k)
Date: 28 Aug 2000 16:35:30
Message: <slrn8qlea8.nfd.steve@zero-pps.localdomain>
This is interesting, but it's crying out for a bit of water and some
sparce vegetation. 

-- 
Cheers
Steve              email mailto:ste### [at] zeroppsuklinuxnet

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.zeropps.uklinux.net/

or  http://start.at/zero-pps

  7:27pm  up 6 days, 23:45,  2 users,  load average: 1.35, 1.13, 1.04


Post a reply to this message

From: Christoph Hormann
Subject: Re: Isosurface Landscape (64k)
Date: 28 Aug 2000 17:09:34
Message: <39AAD53F.EB57583C@schunter.etc.tu-bs.de>
Steve wrote:
> 
> This is interesting, but it's crying out for a bit of water and some
> sparce vegetation.
> 

I agree about the vegetation, just not that easy to include it in the
isosurface, adding it as seperate objects via trace does not seem that elegant
to me :-)

Christoph

--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


Post a reply to this message

From: Doug Eichenberg
Subject: Re: Isosurface Landscape (64k)
Date: 28 Aug 2000 17:58:03
Message: <39aae06b$1@news.povray.org>
Wow!

--
Doug Eichenberg
http://www.getinfo.net/douge
dou### [at] nlsnet
"Christoph Hormann" <Chr### [at] schunteretctu-bsde> wrote in
message news:39AAA8EA.61A4D55A@schunter.etc.tu-bs.de...
>
> No finished work at all, I'm still not content with the textures and some
other
> things, for example the upper parts of the mountains.
>
> It's just one isosurface, it's *really* slow, this render took 11 hours.
>
> For speed reasons i set the accuracy-value of the isosurface quite high
(0.005),
> and therefore it looks a bit smooth.
>
> And of course comments are welcome.
>
> Christoph
>
> --
> Christoph Hormann <chr### [at] gmxde>
> Homepage: http://www.schunter.etc.tu-bs.de/~chris/


----------------------------------------------------------------------------
----


Post a reply to this message

From: Rick [Kitty5]
Subject: Re: Isosurface Landscape (64k)
Date: 28 Aug 2000 19:13:15
Message: <39aaf20b@news.povray.org>
11 hours - ouch, mind you judging by the result, well worth it, how long did
you spend modelling and texturing??



Rick


Post a reply to this message

From: Andrea Ryan
Subject: Re: Isosurface Landscape (64k)
Date: 28 Aug 2000 19:21:49
Message: <39AAF0DF.640C4216@global2000.net>
Wow!  That looks like a canyon with steep sides and a dry riverbed.
Brendan


Post a reply to this message

From: Margus Ramst
Subject: Re: Isosurface Landscape (64k)
Date: 28 Aug 2000 20:18:44
Message: <39AAF34C.3D13C35@peak.edu.ee>
Wonderful landscape. Too bad about the render time, but I guess it is to be
expected with this much of topological detail.
I haven't seen such formations first-hand and can't comment on the realism. The
mesa (?) seem to made of some sedimentary rock like sandstone, aren't they
usually made of harder rocks like granite? But I really don't know, and it looks
good as is.

-- 
Margus Ramst

Personal e-mail: mar### [at] peakeduee
TAG (Team Assistance Group) e-mail: mar### [at] tagpovrayorg


Post a reply to this message

From: David Fontaine
Subject: Re: Isosurface Landscape (64k)
Date: 29 Aug 2000 01:19:30
Message: <39AB45B1.F15FE5DC@faricy.net>
Keep working! I know this kind of work can be very trying on your patience...

--
David Fontaine   <dav### [at] faricynet>   ICQ 55354965
Please visit my website:  http://davidf.faricy.net/


Post a reply to this message

From: Christoph Hormann
Subject: Re: Isosurface Landscape (64k)
Date: 29 Aug 2000 05:58:06
Message: <39AB8955.39379D99@schunter.etc.tu-bs.de>
Doug Eichenberg wrote:
> 
> Wow!
> 

... Thanks.

Christoph

--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


Post a reply to this message

Goto Latest 10 Messages Next 10 Messages >>>

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.