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Metal texture test. Nut & bolt: reflect_metallic,reflection_blur.
______________________________________________________________________
Kari Kivisalo http://www.kivisalo.net
Post a reply to this message
Attachments:
Download 'engineer_pov.gif' (40 KB)
Preview of image 'engineer_pov.gif'

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Woooaaahhh! Kari, fair play, that is good!! To someone with not much
knowledge of this, I find that this looks very real! Brilliant!!
You have given me a different insight into this world of POV! Thanks!
Well done! ~Steve~ :o)
"Kari Kivisalo" <kar### [at] kivisalo net> wrote in message
news:3999DA28.ED649404@kivisalo.net...
>
> Metal texture test. Nut & bolt: reflect_metallic,reflection_blur.
>
> ______________________________________________________________________
> Kari Kivisalo http://www.kivisalo.net
----------------------------------------------------------------------------
----
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On Wed, 16 Aug 2000 03:02:48 +0300, Kari Kivisalo wrote:
>
>Metal texture test. Nut & bolt: reflect_metallic,reflection_blur.
>
This looks so real. But the bolt looks ever so slightly bent, the
head doesn't seem to be paralel to the nut, maybe the camera angle
needs tweaking just a touch.
--
Cheers
Steve email mailto:ste### [at] zeropps uklinux net
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.zeropps.uklinux.net/
or http://start.at/zero-pps
1:12am up 31 days, 23:39, 2 users, load average: 1.63, 1.61, 1.46
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In article <3999DA28.ED649404@kivisalo.net>, Kari Kivisalo
<kar### [at] kivisalo net> wrote:
> Metal texture test. Nut & bolt: reflect_metallic,reflection_blur.
This is astoundingly realistic...I can't find any flaws, at least with
the nut and bolt.
How did you do the threads? An isosurface?
--
Christopher James Huff - Personal e-mail: chr### [at] mac com
TAG(Technical Assistance Group) e-mail: chr### [at] tag povray org
Personal Web page: http://homepage.mac.com/chrishuff/
TAG Web page: http://tag.povray.org/
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Chris Huff wrote:
>
> I can't find any flaws, at least with
> the nut and bolt.
The text is just reflection 0.8 for comparison.
> How did you do the threads? An isosurface?
Nuts & Bolts macros: http://www.ica.uni-stuttgart.de/~marc/nuts.html
______________________________________________________________________
Kari Kivisalo http://www.kivisalo.net
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Kari Kivisalo wrote:
>
> Metal texture test. Nut & bolt: reflect_metallic,reflection_blur.
You have captured the zinc plating colors perfectly. A rare talent.
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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What I'm wondering is what is behind the camera (being reflected). That is
an element that is usually lacking in rendered images. Reflection is
pointless if there's nothing to reflect, but yours looks outstanding. Great
job.
-Nathan
"Kari Kivisalo" <kar### [at] kivisalo net> wrote...
>
> Metal texture test. Nut & bolt: reflect_metallic,reflection_blur.
>
> ______________________________________________________________________
> Kari Kivisalo http://www.kivisalo.net
Post a reply to this message
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Very nice indeed. I like the manufacturing flaws on the nut... All the
little details really trick the eye. Too bad I'm color-blind or I'd probably
have something nice to say about that, too. :)
"Kari Kivisalo" <kar### [at] kivisalo net> wrote in message
news:3999DA28.ED649404@kivisalo.net...
>
> Metal texture test. Nut & bolt: reflect_metallic,reflection_blur.
>
> ______________________________________________________________________
> Kari Kivisalo http://www.kivisalo.net
----------------------------------------------------------------------------
----
Post a reply to this message
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Hmm with looks too good! I don't mean to insult you or anything but there are
some off things about the edges that make me wonder, they seem all together
too sharp and crisp. Also the Engineer label looks very much like it was done
in Photoshop. If you could post the code for this I would retract all my
skepticism's, and if this really is POV then GREAT WORK! Again I don't mean to
hurt your feelings, just that we have seen some other stuff in here once in a
while.
Kari Kivisalo wrote:
> Metal texture test. Nut & bolt: reflect_metallic,reflection_blur.
>
> ______________________________________________________________________
> Kari Kivisalo http://www.kivisalo.net
>
> ------------------------------------------------------------------------
> [Image]
--
Come visit my web site:-) : http://www.geocities.com/~thomaslake/
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That's the best metal texture I've seen so far !
Fabien.
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Ouch! I mean, accusing him of cheating is one thing (maybe considered a
compliment), but PhotoShop? That's got to sting! :)
Doubting Thomas should know, there exists no where in this world 'as
perfect' a bolt. ;)
Grim
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"Nathan Kopp" <Nat### [at] Kopp com> wrote in message
news:399a1537@news.povray.org...
> What I'm wondering is what is behind the camera (being reflected). That
is
> an element that is usually lacking in rendered images. Reflection is
> pointless if there's nothing to reflect, but yours looks outstanding.
Great
> job.
>
> -Nathan
>
I was thinking the same thing, Nathan. I can't tell you how many times I've
stressed over that!
This is great stuff you have here, Kari. I hope to see more from you.
Grim
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isn't the bolt what's reflecting on the words (i.e. the words are
slightly below the nut/bolt assembly)? excellent texture by the way,
one i'm sure we'd all like to know the details of. hint, hint:)
GrimDude wrote:
>
> "Nathan Kopp" <Nat### [at] Kopp com> wrote in message
> news:399a1537@news.povray.org...
> > What I'm wondering is what is behind the camera (being reflected). That
> is
> > an element that is usually lacking in rendered images. Reflection is
> > pointless if there's nothing to reflect, but yours looks outstanding.
> Great
> > job.
> >
> > -Nathan
> >
>
> I was thinking the same thing, Nathan. I can't tell you how many times I've
> stressed over that!
>
> This is great stuff you have here, Kari. I hope to see more from you.
>
> Grim
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Kari Kivisalo wrote:
> Metal texture test. Nut & bolt: reflect_metallic,reflection_blur.
>
> ______________________________________________________________________
> Kari Kivisalo http://www.kivisalo.net
>
> ------------------------------------------------------------------------
> [Image]
Very nice work !
I like it very much, but I think I might be
a little influenced because I will be an engineer soon...
Jens
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GrimDude wrote:
>
> "Nathan Kopp" <Nat### [at] Kopp com> wrote
> > What I'm wondering is what is behind the camera (being reflected).
>
> I was thinking the same thing, Nathan. I can't tell you how many times I've
> stressed over that!
Well, I think you are going to say "doh!", when you peek at the source :)
http://hammer.prohosting.com/~kkivisal/engineer.zip
______________________________________________________________________
Kari Kivisalo http://www.kivisalo.net
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Whoo!
I like the lettering 'a la Lightwave'
Fabien
Kari Kivisalo a écrit :
> Metal texture test. Nut & bolt: reflect_metallic,reflection_blur.
>
> ______________________________________________________________________
> Kari Kivisalo http://www.kivisalo.net
>
> ------------------------------------------------------------------------
> [Image]
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Is this file still available? I cannot get it.
--
Paul Vanukoff
"Kari Kivisalo" <kar### [at] kivisalo net> wrote in message
news:399### [at] kivisalo net...
> GrimDude wrote:
> >
> > "Nathan Kopp" <Nat### [at] Kopp com> wrote
> > > What I'm wondering is what is behind the camera (being reflected).
> >
> > I was thinking the same thing, Nathan. I can't tell you how many times
I've
> > stressed over that!
>
> Well, I think you are going to say "doh!", when you peek at the source :)
>
> http://hammer.prohosting.com/~kkivisal/engineer.zip
>
>
> ______________________________________________________________________
> Kari Kivisalo http://www.kivisalo.net
Post a reply to this message
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Paul Vanukoff wrote:
>
> Is this file still available? I cannot get it.
> > http://hammer.prohosting.com/~kkivisal/engineer.zip
Prohosting likes to display their ad before letting you to
get the file. Works fine in IE3 and NS4.6.
______________________________________________________________________
Kari Kivisalo http://www.kivisalo.net
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Thanks. Worked with Netscape, but my installation of MSIE5.00 won't get it.
Weird.
--
Paul Vanukoff
"Kari Kivisalo" <kar### [at] kivisalo net> wrote in message
news:399A8914.E1319EC3@kivisalo.net...
> Paul Vanukoff wrote:
> >
> > Is this file still available? I cannot get it.
> > > http://hammer.prohosting.com/~kkivisal/engineer.zip
>
> Prohosting likes to display their ad before letting you to
> get the file. Works fine in IE3 and NS4.6.
>
>
> ______________________________________________________________________
> Kari Kivisalo http://www.kivisalo.net
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Paul Vanukoff wrote:
> Thanks. Worked with Netscape, but my installation of MSIE5.00 won't get it.
> Weird.
That's because NS is a far superior product. :-þ <G>
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
Please visit my website: http://davidf.faricy.net/
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Very nice work! Looks like it even has a horizontal grinding pattern...
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
Please visit my website: http://davidf.faricy.net/
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After looking at the source code you posted I'll have to take what I said back,
sorry ;-).
Thomas Lake wrote:
> Hmm with looks too good! I don't mean to insult you or anything but there are
> some off things about the edges that make me wonder, they seem all together
> too sharp and crisp. Also the Engineer label looks very much like it was done
> in Photoshop. If you could post the code for this I would retract all my
> skepticism's, and if this really is POV then GREAT WORK! Again I don't mean to
> hurt your feelings, just that we have seen some other stuff in here once in a
> while.
>
> Kari Kivisalo wrote:
>
> > Metal texture test. Nut & bolt: reflect_metallic,reflection_blur.
> >
> > ______________________________________________________________________
> > Kari Kivisalo http://www.kivisalo.net
> >
> > ------------------------------------------------------------------------
> > [Image]
>
> --
> Come visit my web site:-) : http://www.geocities.com/~thomaslake/
--
Come visit my web site:-) : http://www.geocities.com/~thomaslake/
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David Fontaine wrote:
>
> Looks like it even has a horizontal grinding pattern...
Which is not evident the texture.
texture{
pigment{rgb <0.5,0.8,1>}
finish{
reflect_metallic
reflection_blur 0.1
reflection_samples 30
reflection 0.7
diffuse 0.01
ambient 0.0
specular 1 roughness 0.001
}
normal{
average
normal_map{
[0.5 bumps 0.03 scale 0.06]
[0.5 dents 0.4 scale 1.3]
}
}
}
______________________________________________________________________
Kari Kivisalo http://www.kivisalo.net
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Kari Kivisalo wrote:
> David Fontaine wrote:
> >
> > Looks like it even has a horizontal grinding pattern...
>
> Which is not evident the texture.
[snip]
Must be the bumps interacting with the shape of the object and the light
position.
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
Please visit my website: http://davidf.faricy.net/
Post a reply to this message
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excellent metal texture, want to share it? :)
--
Peter
http://hertel.no/bigone
Kari Kivisalo <kar### [at] kivisalo net> wrote in message
news:3999DA28.ED649404@kivisalo.net...
>
> Metal texture test. Nut & bolt: reflect_metallic,reflection_blur.
>
> ______________________________________________________________________
> Kari Kivisalo http://www.kivisalo.net
----------------------------------------------------------------------------
----
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Peter Hertel wrote:
>
> excellent metal texture, want to share it? :)
>
pay attention. he already did.:)
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> > excellent metal texture, want to share it? :)
> >
>
> pay attention. he already did.:)
oh.. sorry about that (-o-)
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