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From: Fabien Hénon
Subject: Nuts 49 Kb
Date: 9 Aug 2000 18:03:10
Message: <3991D540.CC9D05E8@club-internet.fr>
Just playing with focal post-processing. What a speed-up compared to the

standard focal blur !
This one takes only 10 minutes to render.
I did an animation with this feature with 100 pictures, and I get some
artifacts (not shown in this picture).

Is there some way to get rid of them ?

My line for the post-processing is :

post_process{ focal_blur{ 150, 1, 4, 1} }

I'll try some rust on the nuts ( or bolts : I am not sure which is
which)


Fabien


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Attachments:
Download 'boulon.jpg' (49 KB)

Preview of image 'boulon.jpg'
boulon.jpg


 

From: Bob Hughes
Subject: Re: Nuts 49 Kb
Date: 9 Aug 2000 18:10:07
Message: <3991d6bf@news.povray.org>

news:3991D540.CC9D05E8@club-internet.fr...
|
| I did an animation with this feature with 100 pictures, and I get some
| artifacts (not shown in this picture).
|
| Is there some way to get rid of them ?

No idea.

| I'll try some rust on the nuts ( or bolts : I am not sure which is
| which)

Um, those would be called nuts or hex-nuts, need some threads in there more
than the rust.  Very good looking render anyway.

Bob


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From: David Fontaine
Subject: Re: Nuts 49 Kb
Date: 9 Aug 2000 23:12:01
Message: <39921B8B.DA04BE3F@faricy.net>
That's some good lighting and texturing...
Your nuts aren't threaded BTW.

--
David Fontaine     <dav### [at] faricynet>     ICQ 55354965
Please visit my website: http://www.faricy.net/~davidf/


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From: Nathan Kopp
Subject: Re: Nuts 49 Kb
Date: 10 Aug 2000 00:08:21
Message: <39922ab5@news.povray.org>

>
> I did an animation with this feature with 100 pictures, and I get some
> artifacts (not shown in this picture).
>
> Is there some way to get rid of them ?

What do the artifacts look like (since they're not shown in this picture).
Are they related to anti-aliasing?

-Nathan


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From: GrimDude
Subject: Re: Nuts 49 Kb
Date: 10 Aug 2000 03:57:59
Message: <39926087$1@news.povray.org>
Uh, Marc Schimmler has created a Nut & Bolt Macro. He may have posted it
over on P.B.S.F, don't really know, but I think you would find it useful.

Great looking texture there. :) I understand you probably left the threads
out in order to work out details of your texture. The wood needs something,
though.

Grim


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From: Ken
Subject: Re: Nuts 49 Kb
Date: 10 Aug 2000 04:02:11
Message: <39925FAF.44683E31@pacbell.net>
GrimDude wrote:
> 
> Uh, Marc Schimmler has created a Nut & Bolt Macro. He may have posted it
> over on P.B.S.F, don't really know, but I think you would find it useful.

http://www.ica.uni-stuttgart.de/~marc/nuts.html
http://www.ica.uni-stuttgart.de/~marc/bolts.html

-- 
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: GrimDude
Subject: Re: Nuts 49 Kb
Date: 10 Aug 2000 04:04:45
Message: <3992621d@news.povray.org>
Thanks, Ken. :)

Grim


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From: Fabien Hénon
Subject: Re: Nuts 49 Kb
Date: 10 Aug 2000 04:45:49
Message: <39926C03.5DCBD15F@club-internet.fr>
Thanks Ken.
I am going to use the macro because the nuts are mesh and the compressed files
are quite large, especially for the thread I have just added.
I did not want to bother with CSG this time.




> GrimDude wrote:
> >
> > Uh, Marc Schimmler has created a Nut & Bolt Macro. He may have posted it
> > over on P.B.S.F, don't really know, but I think you would find it useful.
>
> http://www.ica.uni-stuttgart.de/~marc/nuts.html
> http://www.ica.uni-stuttgart.de/~marc/bolts.html
>
> --
> Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: Fabien Hénon
Subject: Re: Nuts 49 Kb
Date: 10 Aug 2000 04:50:30
Message: <39926D20.E6527BC3@club-internet.fr>
It's as though the cameraman kept shaking from left to right at a rate of
about 8 times a second.
I'll post the source when I replace the meshes with the macro. For the time
being it's too large.
In the animation, I wanted to make a changing focal_point from close to far
away.

Fabien




> >
> > I did an animation with this feature with 100 pictures, and I get some
> > artifacts (not shown in this picture).
> >
> > Is there some way to get rid of them ?
>
> What do the artifacts look like (since they're not shown in this picture).
> Are they related to anti-aliasing?
>
> -Nathan


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From: Steve
Subject: Re: Nuts 49 Kb
Date: 10 Aug 2000 04:50:37
Message: <slrn8p3rpr.ura.steve@zero-pps.localdomain>
Good looking image, I'll have to look into focal blur.

-- 
Cheers
Steve              email mailto:ste### [at] zeroppsuklinuxnet

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web http://www.zeropps.uklinux.net/

or  http://start.at/zero-pps

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