POV-Ray : Newsgroups : povray.binaries.images : Nuts 49 Kb Server Time
1 Oct 2024 20:20:56 EDT (-0400)
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From: David Fontaine
Subject: Re: Nuts 49 Kb
Date: 9 Aug 2000 23:12:01
Message: <39921B8B.DA04BE3F@faricy.net>
That's some good lighting and texturing...
Your nuts aren't threaded BTW.

--
David Fontaine     <dav### [at] faricynet>     ICQ 55354965
Please visit my website: http://www.faricy.net/~davidf/


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From: Nathan Kopp
Subject: Re: Nuts 49 Kb
Date: 10 Aug 2000 00:08:21
Message: <39922ab5@news.povray.org>

>
> I did an animation with this feature with 100 pictures, and I get some
> artifacts (not shown in this picture).
>
> Is there some way to get rid of them ?

What do the artifacts look like (since they're not shown in this picture).
Are they related to anti-aliasing?

-Nathan


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From: GrimDude
Subject: Re: Nuts 49 Kb
Date: 10 Aug 2000 03:57:59
Message: <39926087$1@news.povray.org>
Uh, Marc Schimmler has created a Nut & Bolt Macro. He may have posted it
over on P.B.S.F, don't really know, but I think you would find it useful.

Great looking texture there. :) I understand you probably left the threads
out in order to work out details of your texture. The wood needs something,
though.

Grim


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From: Ken
Subject: Re: Nuts 49 Kb
Date: 10 Aug 2000 04:02:11
Message: <39925FAF.44683E31@pacbell.net>
GrimDude wrote:
> 
> Uh, Marc Schimmler has created a Nut & Bolt Macro. He may have posted it
> over on P.B.S.F, don't really know, but I think you would find it useful.

http://www.ica.uni-stuttgart.de/~marc/nuts.html
http://www.ica.uni-stuttgart.de/~marc/bolts.html

-- 
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: GrimDude
Subject: Re: Nuts 49 Kb
Date: 10 Aug 2000 04:04:45
Message: <3992621d@news.povray.org>
Thanks, Ken. :)

Grim


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From: Fabien Hénon
Subject: Re: Nuts 49 Kb
Date: 10 Aug 2000 04:45:49
Message: <39926C03.5DCBD15F@club-internet.fr>
Thanks Ken.
I am going to use the macro because the nuts are mesh and the compressed files
are quite large, especially for the thread I have just added.
I did not want to bother with CSG this time.




> GrimDude wrote:
> >
> > Uh, Marc Schimmler has created a Nut & Bolt Macro. He may have posted it
> > over on P.B.S.F, don't really know, but I think you would find it useful.
>
> http://www.ica.uni-stuttgart.de/~marc/nuts.html
> http://www.ica.uni-stuttgart.de/~marc/bolts.html
>
> --
> Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: Fabien Hénon
Subject: Re: Nuts 49 Kb
Date: 10 Aug 2000 04:50:30
Message: <39926D20.E6527BC3@club-internet.fr>
It's as though the cameraman kept shaking from left to right at a rate of
about 8 times a second.
I'll post the source when I replace the meshes with the macro. For the time
being it's too large.
In the animation, I wanted to make a changing focal_point from close to far
away.

Fabien




> >
> > I did an animation with this feature with 100 pictures, and I get some
> > artifacts (not shown in this picture).
> >
> > Is there some way to get rid of them ?
>
> What do the artifacts look like (since they're not shown in this picture).
> Are they related to anti-aliasing?
>
> -Nathan


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From: Steve
Subject: Re: Nuts 49 Kb
Date: 10 Aug 2000 04:50:37
Message: <slrn8p3rpr.ura.steve@zero-pps.localdomain>
Good looking image, I'll have to look into focal blur.

-- 
Cheers
Steve              email mailto:ste### [at] zeroppsuklinuxnet

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.zeropps.uklinux.net/

or  http://start.at/zero-pps

 12:04am  up 25 days, 22:30,  2 users,  load average: 1.21, 1.10, 1.02


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From: Fabian BRAU
Subject: Re: Nuts 49 Kb
Date: 10 Aug 2000 05:06:38
Message: <39927088.91F4DB55@umh.ac.be>
Nice texturing, neat. 
You use radiosity? (I think no but...)

Fabian.




> 
> Just playing with focal post-processing. What a speed-up compared to the
> 
> standard focal blur !
> This one takes only 10 minutes to render.
> I did an animation with this feature with 100 pictures, and I get some
> artifacts (not shown in this picture).
> 
> Is there some way to get rid of them ?
> 
> My line for the post-processing is :
> 
> post_process{ focal_blur{ 150, 1, 4, 1} }
> 
> I'll try some rust on the nuts ( or bolts : I am not sure which is
> which)
> 
> Fabien
> 
>   ------------------------------------------------------------------------
>  [Image]


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From: Fabien Hénon
Subject: Re: Nuts 49 Kb
Date: 10 Aug 2000 08:05:52
Message: <39929AE8.7B4E3A1A@club-internet.fr>
I tried radiosity, but that did not help much ( the nuts already reflects the
color of the planks).

The hardest has not been texturing, but to set the lights properly and with the
right intensities.

Thanks for the comments



> Nice texturing, neat.
> You use radiosity? (I think no but...)
>
> Fabian.
>

> >
> > Just playing with focal post-processing. What a speed-up compared to the
> >
> > standard focal blur !
> > This one takes only 10 minutes to render.
> > I did an animation with this feature with 100 pictures, and I get some
> > artifacts (not shown in this picture).
> >
> > Is there some way to get rid of them ?
> >
> > My line for the post-processing is :
> >
> > post_process{ focal_blur{ 150, 1, 4, 1} }
> >
> > I'll try some rust on the nuts ( or bolts : I am not sure which is
> > which)
> >
> > Fabien
> >
> >   ------------------------------------------------------------------------
> >  [Image]


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