POV-Ray : Newsgroups : povray.binaries.images : Un... Server Time
5 Nov 2024 01:26:01 EST (-0500)
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From: Thomas Lake
Subject: Re: Un...
Date: 3 Aug 2000 21:11:53
Message: <398A194E.7F74DC1B@home.com>
If it were an infinite length then by definition it would not have ends.

Steve wrote:

> On Wed, 02 Aug 2000 18:59:59 -0500, Mike wrote:
> >But can you make an un-twisted, un-rolled, un-torus while keeping the
> >two ends together?  Wrap your mind around that one!
>
> If it was an infinite length then due to some law of physics I think
> the ends would meet weather you wanted them to or not.
>
> --
> Cheers
> Steve              email mailto:ste### [at] zeroppsuklinuxnet
>
> %HAV-A-NICEDAY Error not enough coffee  0 pps.
>
> web http://www.zeropps.uklinux.net/
>
> or  http://start.at/zero-pps
>
>   3:48am  up 19 days,  2:15,  2 users,  load average: 2.03, 1.91, 1.62

--
Come visit my web site:-) : http://www.geocities.com/~thomaslake/


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From: Ken Matassa
Subject: Re: Un...
Date: 4 Aug 2000 00:09:40
Message: <398A3BEF.6F36@pacbell.net>
Ken wrote:
> 
> My version of the un-twisted, un-rolled, un-torus.
> 
> You think I am on to something ?


Regressive, but interesting. Have you thought of what you could do with
a cone, or sphere?

Ken Matassa


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From: Mark Wagner
Subject: Re: Un...
Date: 4 Aug 2000 01:25:42
Message: <398a53d6$1@news.povray.org>
Ken wrote in message <39885669.1EAF1E05@pacbell.net>...
>
>My version of the un-twisted, un-rolled, un-torus.
>
>You think I am on to something ?


*Grabs Ken by the shoulders and shakes him really hard, then slaps him
across the face repeatedly*

Are you feeling better now?


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From: Jerome M  Berger
Subject: Re: Un...
Date: 4 Aug 2000 05:37:04
Message: <398A8EBD.7E2AC0B9@iname.com>
Ken wrote:
> 
> Matthew Bennett wrote:
> 
> > Does it need megapov?
> 
> Un-officialy, no.
> 
	So you might say it's un-necessary?

		Jerome
-- 

* Doctor Jekyll had something * mailto:ber### [at] inamecom
* to Hyde...                  * http://www.enst.fr/~jberger
*******************************


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From: Anton Sherwood
Subject: Re: Un...
Date: 5 Aug 2000 01:27:38
Message: <398BA75D.4E107D72@pobox.com>
Peter Popov wrote:
> Hey, usind 4D to tie and untie tori is *cheating*!!!
> Do it in 3D if you dare!

do i remember right that in 4space a curve (1D)
cannot be knotted, but a 2D surface can be?

hm, if the relation holds, then in the plane a point can be knotted.

-- 
Anton Sherwood  --  br0### [at] p0b0xcom  --  http://ogre.nu/


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