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Chris Huff wrote:
>
>
> There is already a way to apply non-linear transforms to patterns:
> warps. And I have been working on a way to do exactly what you describe,
> using the displace warp and a new pigment which takes an isosurface
> function for each color component.(I actually have it coded, but haven't
> tested it yet.)
>
Thanks, I'll give it a try.
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"David Heys" <sou### [at] gcinet> wrote in message
news:3988444d@news.povray.org...
| Simply gorgeous. :{)
ditto that.
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Wow I really like this!! Only comment I can make is that the spheres at the
joins look a little too big to me. This is only a concern if you are striving
for realism. Either way it is a great image:-)
Michael Zier wrote:
> Hello,
>
> this one was inspired by David Fontaine's faceted twisted torus and
> especially by David Heys' reply.
>
> Any comments?
>
> ------------------------------------------------------------------------
> [Image]
--
Come visit my web site:-) : http://www.geocities.com/~thomaslake/
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Michael Zier wrote:
> transform {
> non_linear {
> x=f_x(x,y,z)
> y=f_y(x,y,z)
> z=f_z(x,y,z)
> }
> }
That is already possible with MegaPOV for pigment and isosurface functions.
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
Please visit my website: http://www.faricy.net/~davidf/
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Cool, now make a cluster, where no glass panels intersect, instead they are
cut off where crystal overlap and new vertices are added. :-)
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
Please visit my website: http://www.faricy.net/~davidf/
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Realism? This is not a "real" object to begin with, it
is designed by Michael and as such can look any they
want.
Personally, I think that They are good shapes for lamps,
like the type that you might hang from above or mount to
a wall.
Thomas Lake wrote:
>
> Wow I really like this!! Only comment I can make is that the spheres at the
> joins look a little too big to me. This is only a concern if you are striving
> for realism. Either way it is a great image:-)
>
> Michael Zier wrote:
>
> > Hello,
> >
> > this one was inspired by David Fontaine's faceted twisted torus and
> > especially by David Heys' reply.
> >
> > Any comments?
> >
> > ------------------------------------------------------------------------
> > [Image]
>
> --
> Come visit my web site:-) : http://www.geocities.com/~thomaslake/
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Arthur Flint wrote:
>
> Realism? This is not a "real" object to begin with, it
> is designed by Michael and as such can look any they
> want.
>
In fact, I had them (the spheres) smaller at first, and I did not like
it that much.
Michael
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i think this looks super cool. any chance of throwin us the old code
bone or two?
Michael Zier wrote:
>
> Hello,
>
> this one was inspired by David Fontaine's faceted twisted torus and
> especially by David Heys' reply.
>
> Any comments?
>
> ------------------------------------------------------------------------
> [Image]
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>
> i think this looks super cool. any chance of throwin us the old code
> bone or two?
>
OK, posted it to p.b.s-f
Michael
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thanks
Michael Zier wrote:
>
> >
> > i think this looks super cool. any chance of throwin us the old code
> > bone or two?
> >
> OK, posted it to p.b.s-f
>
> Michael
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