POV-Ray : Newsgroups : povray.binaries.images : spatch head Server Time
1 Oct 2024 22:23:40 EDT (-0400)
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From: Jamie Davison
Subject: Re: spatch head
Date: 29 Jul 2000 11:54:07
Message: <MPG.13ed0cbee2164ec398977b@news.povray.org>
On Thu, 27 Jul 2000 19:31:02 -0600, Moon47 wrote...
> Wow Maybe i should look into sPatch...

Try hamaPatch, as it's still being developed, does everything sPatch did 
(apart from exporting to moray), can read and write sPatch files, and 
seems to run slightly faster in my experience.  It's interface isn't 
quite as nice as sPatch, and the grid snap doesn't work like sPatch's, 
but it's still quite nice.

Or you can do what I did, and get both of them, model in hamaPatch, then 
feed the model through sPatch to export it to Moray :)

Oh, and hamaPatch can be got from :

http://www.geocities.com/Tokyo/Ginza/6625/soft10.html

Bye for now,
     Jamie.


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From: Alan Kong
Subject: Re: spatch head
Date: 29 Jul 2000 18:01:02
Message: <2ik6os02cl5s6n3rdvrl0hnnh42vtcatta@4ax.com>
On Thu, 27 Jul 2000 19:31:02 -0600 Moon47 <rdm### [at] earthlinknet> wrote:

>Wow Maybe i should look into sPatch...

  Hi, Moon47. You might check Ken's Links to locate a spline editor that
works on the Mac. sPatch is strictly Windows and the source has not been
released for other platforms.

-- 
Alan - ako### [at] povrayorg - a k o n g <at> p o v r a y <dot> o r g
http://www.povray.org - Home of the Persistence of Vision Ray Tracer


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