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made with spatch, pov and macros .
Post a reply to this message
Attachments:
Download 'trainbon640.jpg' (102 KB)
Preview of image 'trainbon640.jpg'

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The flame and smoke need to be done with media and the sky needs a
little something more to it, but it is a nice compisition.
Josh
Gibus wrote:
> made with spatch, pov and macros .
>
> [Image]
--
Josh English -- Lexiphanic Lethomaniac
eng### [at] spiritone com
The POV-Ray Cyclopedia http://www.spiritone.com/~english/cyclopedia/
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Is that supposed to be a flame? I thought it was something gold!
ZK
http://www.povplace.be.tf
Josh English <eng### [at] spiritone com> schreef in berichtnieuws
397F0AEE.4B0903F0@spiritone.com...
> The flame and smoke need to be done with media and the sky needs a
> little something more to it, but it is a nice compisition.
>
> Josh
>
> Gibus wrote:
>
> > made with spatch, pov and macros .
> >
> > [Image]
>
> --
> Josh English -- Lexiphanic Lethomaniac
> eng### [at] spiritone com
> The POV-Ray Cyclopedia http://www.spiritone.com/~english/cyclopedia/
>
>
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Gibus <gib### [at] wanadoo fr> wrote in message
news:397f07ba@news.povray.org...
> made with spatch, pov and macros .
I really like the non-traditional design of the train. Perhaps a close-up?
Overall, the image looks very crisp and well placed but I have to agree with
Josh's comments. Media would really help the smoke, and a few clouds in the
sky wouldn't hurt. Did you write all the macros?
-Chris-
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In article <397f1570@news.povray.org>, "Zeger Knaepen"
<zeg### [at] yahoo com> wrote:
> Is that supposed to be a flame? I thought it was something gold!
It looks like one of the ornamental "crowns" that they used to put on
steam engines...
--
Christopher James Huff - Personal e-mail: chr### [at] mac com
TAG(Technical Assistance Group) e-mail: chr### [at] tag povray org
Personal Web page: http://homepage.mac.com/chrishuff/
TAG Web page: http://tag.povray.org/
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Stylized look to it. I wouldn't say media is always the answer if you think
of the artistic expression aspect. Although a larger starting size out of
the funnel would be good. The steam is also a bit dark, should be mostly
white with a blueish tint to parts I believe.
Bob
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i try to make the smoke with media but i want this style of smoke:very
condensed
i write the grass,the smoke,the wood "piquets"(with link.inc),the flowers
macros
the tree and the pipe macros come from gilles tran.
gibus
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I've never seen an ornamental crown, but I've seen very few trains, also,
so I read it to be a flame.
Oops.
Josh
Chris Huff wrote:
> In article <397f1570@news.povray.org>, "Zeger Knaepen"
> <zeg### [at] yahoo com> wrote:
>
> > Is that supposed to be a flame? I thought it was something gold!
>
> It looks like one of the ornamental "crowns" that they used to put on
> steam engines...
>
> --
> Christopher James Huff - Personal e-mail: chr### [at] mac com
> TAG(Technical Assistance Group) e-mail: chr### [at] tag povray org
> Personal Web page: http://homepage.mac.com/chrishuff/
> TAG Web page: http://tag.povray.org/
--
Josh English -- Lexiphanic Lethomaniac
eng### [at] spiritone com
The POV-Ray Cyclopedia http://www.spiritone.com/~english/cyclopedia/
Post a reply to this message
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Take a look at the winning entry on the IRTC for the "First Contact"
category. Really good dense smoke on that one...
Josh
Gibus wrote:
> i try to make the smoke with media but i want this style of smoke:very
> condensed
>
> i write the grass,the smoke,the wood "piquets"(with link.inc),the flowers
> macros
> the tree and the pipe macros come from gilles tran.
>
> gibus
--
Josh English -- Lexiphanic Lethomaniac
eng### [at] spiritone com
The POV-Ray Cyclopedia http://www.spiritone.com/~english/cyclopedia/
Post a reply to this message
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The smoke definitely needs work...more transparence, and more spheres
should help. Maybe also fade_distance, and you will need to increase
max_trace_level.
Also, they should come out of the funnel in an upward jet, not just
trickling out, and it would help if they came from an area, not a single
point, so it looks like the smoke is blowing out of the funnel.
--
Christopher James Huff - Personal e-mail: chr### [at] mac com
TAG(Technical Assistance Group) e-mail: chr### [at] tag povray org
Personal Web page: http://homepage.mac.com/chrishuff/
TAG Web page: http://tag.povray.org/
Post a reply to this message
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thats nice, really nice.
good work!
Rick
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that's right. at the speeds old trains moved, the upward force of the
smoke was enough to have the stream go straight up for a short
distance. in fact, the backward movement of the smoke was mostly only
perceptual. what really happened was the smoke would shoot up, and the
train would move along, leaving a trail behind it. of course, wind had
an effect on smoke travel, but only after the above considerations.
Chris Huff wrote:
>
> The smoke definitely needs work...more transparence, and more spheres
> should help. Maybe also fade_distance, and you will need to increase
> max_trace_level.
> Also, they should come out of the funnel in an upward jet, not just
> trickling out, and it would help if they came from an area, not a single
> point, so it looks like the smoke is blowing out of the funnel.
>
> --
> Christopher James Huff - Personal e-mail: chr### [at] mac com
> TAG(Technical Assistance Group) e-mail: chr### [at] tag povray org
> Personal Web page: http://homepage.mac.com/chrishuff/
> TAG Web page: http://tag.povray.org/
Post a reply to this message
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yes i wanted to obtain this effect by using le log function but it doesn't
work...
gibus
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Did you not watch "The Wild Wild West". ? Guess not...=(
Josh English wrote:
> I've never seen an ornamental crown, but I've seen very few trains, also,
> so I read it to be a flame.
>
> Oops.
>
> Josh
>
> Chris Huff wrote:
>
> > In article <397f1570@news.povray.org>, "Zeger Knaepen"
> > <zeg### [at] yahoo com> wrote:
> >
> > > Is that supposed to be a flame? I thought it was something gold!
> >
> > It looks like one of the ornamental "crowns" that they used to put on
> > steam engines...
> >
> > --
> > Christopher James Huff - Personal e-mail: chr### [at] mac com
> > TAG(Technical Assistance Group) e-mail: chr### [at] tag povray org
> > Personal Web page: http://homepage.mac.com/chrishuff/
> > TAG Web page: http://tag.povray.org/
>
> --
> Josh English -- Lexiphanic Lethomaniac
> eng### [at] spiritone com
> The POV-Ray Cyclopedia http://www.spiritone.com/~english/cyclopedia/
Post a reply to this message
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I like the smoke the way it is... Striving to make computer images look
"real" sometimes looses the quality a CGI can achieve... Personally i
like a more cartoon style with more imagination than a photo realistic
",
I do agree the overall path of the smoke could improve w/ a curve up and
extend across w/ a slight rise... Unless it were standing still in the
wind... My first impression ...=)
Where are the tracks...?)
Gibus wrote:
> made with spatch, pov and macros .
>
> [Image]
Post a reply to this message
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Love the train. It rules!
Quadhall
tre### [at] ww-interlink net
Gibus wrote in message <397f07ba@news.povray.org>...
>made with spatch, pov and macros .
Post a reply to this message
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Very nice, but I'd like to know why there were cries for you to use media
in the smoke trail. It's fine as it is (IMO, of course) and wouldn't
have the same semi-cartoon feel if the smoke was media based.
Just my two pennorth.
Bye for now,
Jamie.
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In article <397f816f$1@news.povray.org>, "Gibus"
<gib### [at] wanadoo fr> wrote:
> yes i wanted to obtain this effect by using le log function but it doesn't
> work...
You can get this effect with a simple particle system...you don't even
need my particle_system patch, something this simple can easily be coded
in POV-Script. I will be working on an example of this...
--
Christopher James Huff - Personal e-mail: chr### [at] mac com
TAG(Technical Assistance Group) e-mail: chr### [at] tag povray org
Personal Web page: http://homepage.mac.com/chrishuff/
TAG Web page: http://tag.povray.org/
Post a reply to this message
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I sure would like to see a closup of that locomotive. Looks quite
unusual.
Ken Matassa
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