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"Tony[B]" wrote:
>
> Alright! Somebody *does* care. :) Thank you.
But of course... :-D And your welcome!
> Work on the water/sky planes and add some caustics. Maybe even some fish.
Hehe, a school of fish would look great, wouldn't it? I am fiddling a
little bit about with caustics and the sky sphere.
As soon as I can get megapov to compile on my Sun UltraSPARC IIi 440 Mhz
thingybob...
--
------------------------------------------------------------------------
+47 90 62 71 78 DoD#2101, DoDRT#017, NIC#015, PJ#006, OGM#007
azo### [at] dodno, Ducati M600 Ubesudlet: Aldri eid en J&%#PS.
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This looks nice... Many a modeler forget about the drastic affects a good
scene can have on the model... Myself, when i am done w/ the model i run out
of patients to create a good scene to show off a good model...
> Well, since I am not good at povray I thought I was just going to put
> together some things that other people have contributed.
>
> Jay Raney contributed the Aquapod, Bob Hughes created the underwater
> scene, TonyB and SamuelT the country grass ... wich now is serving as
> sea grass. ;-)
>
> Anyway, here is the result, hope you enjoy it... I had fun putting it
> together.
>
> --
> ------------------------------------------------------------------------
> +47 90 62 71 78 DoD#2101, DoDRT#017, NIC#015, PJ#006, OGM#007
> azo### [at] dodno, Ducati M600 Ubesudlet: Aldri eid en J&%#PS.
>
> ------------------------------------------------------------------------
> [Image]
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I think the water surface needs angle-dependent reflection, so that would be
good if you can get MegaPov onto your system. In the meantime try using
'reflection_exponent' with a low value, that should help. Neat sub.
Bob
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:) Wow, its great to see my model used so nicely in a scene. Great
combination of elements. Very effective environment. Cool :)
Jay Raney
> Well, since I am not good at povray I thought I was just going to put
> together some things that other people have contributed.
>
> Jay Raney contributed the Aquapod, Bob Hughes created the underwater
> scene, TonyB and SamuelT the country grass ... wich now is serving as
> sea grass. ;-)
>
> Anyway, here is the result, hope you enjoy it... I had fun putting it
> together.
>
> --
> ------------------------------------------------------------------------
> +47 90 62 71 78 DoD#2101, DoDRT#017, NIC#015, PJ#006, OGM#007
> azo### [at] dodno, Ducati M600 Ubesudlet: Aldri eid en J&%#PS.
>
> ------------------------------------------------------------------------
> [Image]
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news:396883E9.4BAB6DF6@dod.no...
>
> Well, since I am not good at povray I thought I was
> just going to put together some things that other
> people have contributed.
Experimenting with other people's code is a great way to learn POV. Here's
a scene I made (using the AquaPod) to help me learn media (the headlight
beams).
Eric
--------------------
http://www.datasync.com/~ericfree
--------------------
"I don't like it, and I'm sorry I ever had anything to do with it."
- Erwin Schrodinger talking about Quantum Mechanics.
Post a reply to this message
Attachments:
Download 'my_aqua_pod.jpg' (23 KB)
Preview of image 'my_aqua_pod.jpg'
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Fun! I like it
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
Please visit my website: http://www.faricy.net/~davidf/
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>
>As soon as I can get megapov to compile on my Sun UltraSPARC IIi 440 Mhz
>thingybob...
Check the povray.Unix group for an announcement recently posted by
Mark about a standard configure script that he's done recently.
--
Cheers
Steve email mailto:ste### [at] zeroppsuklinuxnet
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.zeropps.uklinux.net/
or http://start.at/zero-pps
6:51pm up 11 days, 18:32, 2 users, load average: 1.15, 1.05, 1.01
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Nice.
Eric Freeman wrote:
> news:396883E9.4BAB6DF6@dod.no...
> >
> > Well, since I am not good at povray I thought I was
> > just going to put together some things that other
> > people have contributed.
>
> Experimenting with other people's code is a great way to learn POV. Here's
> a scene I made (using the AquaPod) to help me learn media (the headlight
> beams).
>
> Eric
> --------------------
> http://www.datasync.com/~ericfree
> --------------------
> "I don't like it, and I'm sorry I ever had anything to do with it."
> - Erwin Schrodinger talking about Quantum Mechanics.
>
> [Image]
--
"Yub-Yub!" Lt. Kettch
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Steve wrote:
>
> >
> >As soon as I can get megapov to compile on my Sun UltraSPARC IIi 440 Mhz
> >thingybob...
>
> Check the povray.Unix group for an announcement recently posted by
> Mark about a standard configure script that he's done recently.
Yeah, I saw that, but the compilation somehow failed during linking.
I'll try to contact Mark directly to see if he have any hints.
--
------------------------------------------------------------------------
+47 90 62 71 78 DoD#2101, DoDRT#017, NIC#015, PJ#006, OGM#007
azo### [at] dodno, Ducati M600 Ubesudlet: Aldri eid en J&%#PS.
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>
> Steve wrote:
> >
> > >
> > >As soon as I can get megapov to compile on my Sun UltraSPARC IIi 440 Mhz
> > >thingybob...
> >
> > Check the povray.Unix group for an announcement recently posted by
> > Mark about a standard configure script that he's done recently.
>
> Yeah, I saw that, but the compilation somehow failed during linking.
> I'll try to contact Mark directly to see if he have any hints.
>
I compiled Mega on my linuxbox recently and had som problems, (mostly
when adding
Chris Huffs really nice patches, that I should play with someday...),
but I skipped
the makefile and ran just gcc <options> -c ../*.c, then linked the
everything,
removing a few of the .o-files first, those that somehow interactid
poorly with the
rest and came from std. pov. I know this is _the_wrong_thing_to_do_ but
it was the
easiest way for me, not having to hack the makefile, adding rules for
ell new files.
/Peter Toneby
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