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It's got media! It's also got shadow problems. That's because I have a
separate texture for the sides. I think a slope map will fix things,
though.
Q's, comments?
--
Samuel Benge
E-Mail: STB### [at] aolcom
Visit my isosurface tutorial at http://members.aol.com/stbenge
Post a reply to this message
Attachments:
Download 'point.jpg' (5 KB)
Preview of image 'point.jpg'
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Nice... Post a source please...? When finished...?
SamuelT wrote:
> It's got media! It's also got shadow problems. That's because I have a
> separate texture for the sides. I think a slope map will fix things,
> though.
>
> Q's, comments?
>
> --
> Samuel Benge
>
> E-Mail: STB### [at] aolcom
>
> Visit my isosurface tutorial at http://members.aol.com/stbenge
>
> ------------------------------------------------------------------------
> [Image]
Post a reply to this message
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Too late, it's already changed...... for the worse.
Moon47 wrote:
> Nice... Post a source please...? When finished...?
>
> SamuelT wrote:
>
> > It's got media! It's also got shadow problems. That's because I have a
> > separate texture for the sides. I think a slope map will fix things,
> > though.
> >
> > Q's, comments?
> >
> > --
> > Samuel Benge
> >
> > E-Mail: STB### [at] aolcom
> >
> > Visit my isosurface tutorial at http://members.aol.com/stbenge
> >
> > ------------------------------------------------------------------------
> > [Image]
--
Samuel Benge
E-Mail: STB### [at] aolcom
Visit my isosurface tutorial at http://members.aol.com/stbenge
Post a reply to this message
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Nevermind, I changed it back and posted the source to povray.text.scenes-files
SamuelT wrote:
> Too late, it's already changed...... for the worse.
>
> Moon47 wrote:
>
> > Nice... Post a source please...? When finished...?
> >
> > SamuelT wrote:
> >
> > > It's got media! It's also got shadow problems. That's because I have a
> > > separate texture for the sides. I think a slope map will fix things,
> > > though.
> > >
> > > Q's, comments?
> > >
> > > --
> > > Samuel Benge
> > >
> > > E-Mail: STB### [at] aolcom
> > >
> > > Visit my isosurface tutorial at http://members.aol.com/stbenge
> > >
> > > ------------------------------------------------------------------------
> > > [Image]
>
> --
> Samuel Benge
>
> E-Mail: STB### [at] aolcom
>
> Visit my isosurface tutorial at http://members.aol.com/stbenge
--
Samuel Benge
E-Mail: STB### [at] aolcom
Visit my isosurface tutorial at http://members.aol.com/stbenge
Post a reply to this message
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=(...
SamuelT wrote:
> Too late, it's already changed...... for the worse.
>
> Moon47 wrote:
>
> > Nice... Post a source please...? When finished...?
> >
> > SamuelT wrote:
> >
> > > It's got media! It's also got shadow problems. That's because I have a
> > > separate texture for the sides. I think a slope map will fix things,
> > > though.
> > >
> > > Q's, comments?
> > >
> > > --
> > > Samuel Benge
> > >
> > > E-Mail: STB### [at] aolcom
> > >
> > > Visit my isosurface tutorial at http://members.aol.com/stbenge
> > >
> > > ------------------------------------------------------------------------
> > > [Image]
>
> --
> Samuel Benge
>
> E-Mail: STB### [at] aolcom
>
> Visit my isosurface tutorial at http://members.aol.com/stbenge
Post a reply to this message
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=)...
SamuelT wrote:
> Nevermind, I changed it back and posted the source to povray.text.scenes-files
>
> SamuelT wrote:
>
> > Too late, it's already changed...... for the worse.
> >
> > Moon47 wrote:
> >
> > > Nice... Post a source please...? When finished...?
> > >
> > > SamuelT wrote:
> > >
> > > > It's got media! It's also got shadow problems. That's because I have a
> > > > separate texture for the sides. I think a slope map will fix things,
> > > > though.
> > > >
> > > > Q's, comments?
> > > >
> > > > --
> > > > Samuel Benge
> > > >
> > > > E-Mail: STB### [at] aolcom
> > > >
> > > > Visit my isosurface tutorial at http://members.aol.com/stbenge
> > > >
> > > > ------------------------------------------------------------------------
> > > > [Image]
> >
> > --
> > Samuel Benge
> >
> > E-Mail: STB### [at] aolcom
> >
> > Visit my isosurface tutorial at http://members.aol.com/stbenge
>
> --
> Samuel Benge
>
> E-Mail: STB### [at] aolcom
>
> Visit my isosurface tutorial at http://members.aol.com/stbenge
Post a reply to this message
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Oooh...
Post a reply to this message
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I'm sort of a rock collector. I've thought about trying to render a cluster,
but it sounds like an awfully hard task... (depending on the mineral being
rendered, of course -- don't even think about Barite or Bismuth!)
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
Please visit my website: http://www.faricy.net/~davidf/
Post a reply to this message
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Bimuth would be a task alright. Apophyllite should make an interesting render.
David Fontaine wrote:
> I'm sort of a rock collector. I've thought about trying to render a cluster,
> but it sounds like an awfully hard task... (depending on the mineral being
> rendered, of course -- don't even think about Barite or Bismuth!)
>
> --
> David Fontaine <dav### [at] faricynet> ICQ 55354965
> Please visit my website: http://www.faricy.net/~davidf/
--
Samuel Benge
E-Mail: STB### [at] aolcom
Visit my isosurface tutorial at http://members.aol.com/stbenge
Post a reply to this message
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Yes... bismuth looks really hard. I have a picture of a piece in a book on
rocks and minerals.
Brendan Ryan
David Fontaine wrote:
> I'm sort of a rock collector. I've thought about trying to render a cluster,
> but it sounds like an awfully hard task... (depending on the mineral being
> rendered, of course -- don't even think about Barite or Bismuth!)
>
> --
> David Fontaine <dav### [at] faricynet> ICQ 55354965
> Please visit my website: http://www.faricy.net/~davidf/
Post a reply to this message
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