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From: Rick
Subject: 35mm Camera Lense (Final - 800x600 - AA - RAD) - 70kbbu
Date: 3 Jul 2000 06:12:31
Message: <3960670f@news.povray.org>
Hi all,

Here's my latest little pet project, modelled from the real thing, if it
looks to grey thats because i had to lighten the textures up so the detail
could be seen, and the glass texture isnt right (its not far off)

Rick


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Attachments:
Download 'camera.jpg' (70 KB)

Preview of image 'camera.jpg'
camera.jpg


 

From: Tom Melly
Subject: Re: 35mm Camera Lense (Final - 800x600 - AA - RAD) - 70kbbu
Date: 3 Jul 2000 06:23:50
Message: <396069b6$1@news.povray.org>
Wow!

<jk>
I assume that it comes with params to adjust focus/stops/etc. and that it
does work as a lens.
</jk>

How did you do the text - image map or using text?


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From: Markus Becker
Subject: Re: 35mm Camera Lense (Final - 800x600 - AA - RAD) - 70kbbu
Date: 3 Jul 2000 07:13:36
Message: <3960768C.90DC9FEC@student.uni-siegen.de>
> How did you do the text - image map or using text?

Seems to be text object sinc e some of it seems to stand
over the surface of the lens (at it is in the real world).

I did this once for my receiver, this is a hell of a job ;-)

Markus

-- 
Der deutsche Schlager ist aus dem Klofenster gesprungen....


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From: Tom Melly
Subject: Re: 35mm Camera Lense (Final - 800x600 - AA - RAD) - 70kbbu
Date: 3 Jul 2000 07:43:47
Message: <39607c73@news.povray.org>
"Markus Becker" <mar### [at] studentuni-siegende> wrote in message
news:3960768C.90DC9FEC@student.uni-siegen.de...
> > How did you do the text - image map or using text?
>
> Seems to be text object sinc e some of it seems to stand
> over the surface of the lens (at it is in the real world).
>

That's what I thought - make it "Wow^2"


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From: Bob Hughes
Subject: Re: 35mm Camera Lense (Final - 800x600 - AA - RAD) - 70kbbu
Date: 3 Jul 2000 12:06:02
Message: <3960b9ea@news.povray.org>
"Rick" <ric### [at] kitty5com> wrote in message news:3960670f@news.povray.org...
|
|  if it looks to grey thats because i had to lighten the textures up so the
detail
| could be seen, and the glass texture isnt right (its not far off)

You probably would have been alright to leave it darker, can see it fine in
the reflection anyhow.
It looks good but no coating on the glass?  And the light gray metal inside is
far off from any lenses I've seen.  Mine here is rather black even with
reflection of that white I'd think it should be near black.  Your messing with
Ray Trace (akin to Mother) Nature when you artificially change an image to see
it better  ;-)

Bob


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From: Bob Hughes
Subject: Re: 35mm Camera Lense (Final - 800x600 - AA - RAD) - 70kbbu
Date: 3 Jul 2000 12:12:36
Message: <3960bb74@news.povray.org>
P.S.  I'm just teasing.  It looks great darkened up.


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From: Rick
Subject: Re: 35mm Camera Lense (Final - 800x600 - AA - RAD) - 70kbbu
Date: 3 Jul 2000 13:55:50
Message: <3960d3a6@news.povray.org>
> <jk>
> I assume that it comes with params to adjust focus/stops/etc. and that it
> does work as a lens.
> </jk>

err no, that would be sadistic !


> How did you do the text - image map or using text?

its a image map, with the same image ised for a bump map, just to give a
little relief, i thaught about using text objects, but it didnt work out to
well, and an image/bump map seemed so much simpler. (the text is the only
image maps)

Rick


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From: Chris Huff
Subject: Re: 35mm Camera Lense (Final - 800x600 - AA - RAD) - 70kbbu
Date: 3 Jul 2000 14:07:51
Message: <chrishuff-0F39B8.13080003072000@news.povray.org>
In article <3960d3a6@news.povray.org>, "Rick" <ric### [at] kitty5com> wrote:

> its a image map, with the same image ised for a bump map, just to 
> give a little relief, i thaught about using text objects, but it 
> didnt work out to well, and an image/bump map seemed so much simpler. 
> (the text is the only image maps)

Another way to do it would be to use the object pattern in MegaPOV. It 
started out as a text pattern, but I realized it would be just as easy 
to make it work for every object. Just use it with a text object, and 
use one of the mapping warps to apply it to the lens.

-- 
Christopher James Huff - Personal e-mail: chr### [at] maccom
TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
Personal Web page: http://homepage.mac.com/chrishuff/
TAG Web page: http://tag.povray.org/


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From: Peter Popov
Subject: Re: 35mm Camera Lense (Final - 800x600 - AA - RAD) - 70kbbu
Date: 3 Jul 2000 15:59:20
Message: <sge1msslti4n8s0nsq451u6el3sehumedf@4ax.com>
On Mon, 3 Jul 2000 10:09:11 +0100, "Rick" <ric### [at] kitty5com> wrote:

>Hi all,
>
>Here's my latest little pet project, modelled from the real thing, if it
>looks to grey thats because i had to lighten the textures up so the detail
>could be seen, and the glass texture isnt right (its not far off)

Gee... that sure does Mikemillerish! And in case you are wondering,
that's the greatest compliment I have in stock for a camera image :)
Congratulations!


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] usanet
TAG      e-mail : pet### [at] tagpovrayorg


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From: Rick
Subject: Re: 35mm Camera Lense (Final - 800x600 - AA - RAD) - 70kbbu
Date: 4 Jul 2000 06:45:49
Message: <3961c05d@news.povray.org>
Mikemillerish!

Thanks!

(i think)

Rick


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